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https://github.com/FlightControl-Master/MOOSE.git
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Tracify comments
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@@ -689,7 +689,7 @@ end
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-- @param #number Score The score can be both positive or negative ( Penalty ).
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function SCORING:AddGoalScorePlayer( PlayerName, GoalTag, Text, Score )
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self:E( { PlayerName, PlayerName, GoalTag, Text, Score } )
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self:F( { PlayerName, PlayerName, GoalTag, Text, Score } )
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-- PlayerName can be nil, if the Unit with the player crashed or due to another reason.
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if PlayerName then
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@@ -721,7 +721,7 @@ function SCORING:AddGoalScore( PlayerUnit, GoalTag, Text, Score )
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local PlayerName = PlayerUnit:GetPlayerName()
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self:E( { PlayerUnit.UnitName, PlayerName, GoalTag, Text, Score } )
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self:F( { PlayerUnit.UnitName, PlayerName, GoalTag, Text, Score } )
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-- PlayerName can be nil, if the Unit with the player crashed or due to another reason.
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if PlayerName then
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@@ -749,7 +749,7 @@ function SCORING:_AddMissionTaskScore( Mission, PlayerUnit, Text, Score )
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local PlayerName = PlayerUnit:GetPlayerName()
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local MissionName = Mission:GetName()
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self:E( { Mission:GetName(), PlayerUnit.UnitName, PlayerName, Text, Score } )
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self:F( { Mission:GetName(), PlayerUnit.UnitName, PlayerName, Text, Score } )
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-- PlayerName can be nil, if the Unit with the player crashed or due to another reason.
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if PlayerName then
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@@ -783,7 +783,7 @@ function SCORING:_AddMissionGoalScore( Mission, PlayerName, Text, Score )
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local MissionName = Mission:GetName()
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self:E( { Mission:GetName(), PlayerName, Text, Score } )
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self:F( { Mission:GetName(), PlayerName, Text, Score } )
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-- PlayerName can be nil, if the Unit with the player crashed or due to another reason.
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if PlayerName then
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@@ -817,12 +817,12 @@ function SCORING:_AddMissionScore( Mission, Text, Score )
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local MissionName = Mission:GetName()
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self:E( { Mission, Text, Score } )
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self:E( self.Players )
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self:F( { Mission, Text, Score } )
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self:F( self.Players )
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for PlayerName, PlayerData in pairs( self.Players ) do
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self:E( PlayerData )
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self:F( PlayerData )
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if PlayerData.Mission[MissionName] then
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PlayerData.Score = PlayerData.Score + Score
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@@ -1232,7 +1232,7 @@ function SCORING:_EventOnDeadOrCrash( Event )
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local ThreatTypeTarget = TargetThreatType
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local ThreatLevelPlayer = Player.ThreatLevel / 10 + 1
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local ThreatPenalty = math.ceil( ( ThreatLevelTarget / ThreatLevelPlayer ) * self.ScaleDestroyPenalty / 10 )
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self:E( { ThreatLevel = ThreatPenalty, ThreatLevelTarget = ThreatLevelTarget, ThreatTypeTarget = ThreatTypeTarget, ThreatLevelPlayer = ThreatLevelPlayer } )
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self:F( { ThreatLevel = ThreatPenalty, ThreatLevelTarget = ThreatLevelTarget, ThreatTypeTarget = ThreatTypeTarget, ThreatLevelPlayer = ThreatLevelPlayer } )
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Player.Penalty = Player.Penalty + ThreatPenalty
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TargetDestroy.Penalty = TargetDestroy.Penalty + ThreatPenalty
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@@ -1267,7 +1267,7 @@ function SCORING:_EventOnDeadOrCrash( Event )
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local ThreatLevelPlayer = Player.ThreatLevel / 10 + 1
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local ThreatScore = math.ceil( ( ThreatLevelTarget / ThreatLevelPlayer ) * self.ScaleDestroyScore / 10 )
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self:E( { ThreatLevel = ThreatScore, ThreatLevelTarget = ThreatLevelTarget, ThreatTypeTarget = ThreatTypeTarget, ThreatLevelPlayer = ThreatLevelPlayer } )
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self:F( { ThreatLevel = ThreatScore, ThreatLevelTarget = ThreatLevelTarget, ThreatTypeTarget = ThreatTypeTarget, ThreatLevelPlayer = ThreatLevelPlayer } )
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Player.Score = Player.Score + ThreatScore
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TargetDestroy.Score = TargetDestroy.Score + ThreatScore
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@@ -1312,7 +1312,7 @@ function SCORING:_EventOnDeadOrCrash( Event )
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-- Check if there are Zones where the destruction happened.
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for ZoneName, ScoreZoneData in pairs( self.ScoringZones ) do
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self:E( { ScoringZone = ScoreZoneData } )
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self:F( { ScoringZone = ScoreZoneData } )
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local ScoreZone = ScoreZoneData.ScoreZone -- Core.Zone#ZONE_BASE
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local Score = ScoreZoneData.Score
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if ScoreZone:IsVec2InZone( TargetUnit:GetVec2() ) then
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@@ -1334,7 +1334,7 @@ function SCORING:_EventOnDeadOrCrash( Event )
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else
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-- Check if there are Zones where the destruction happened.
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for ZoneName, ScoreZoneData in pairs( self.ScoringZones ) do
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self:E( { ScoringZone = ScoreZoneData } )
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self:F( { ScoringZone = ScoreZoneData } )
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local ScoreZone = ScoreZoneData.ScoreZone -- Core.Zone#ZONE_BASE
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local Score = ScoreZoneData.Score
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if ScoreZone:IsVec2InZone( TargetUnit:GetVec2() ) then
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@@ -1449,7 +1449,7 @@ function SCORING:ReportDetailedPlayerDestroys( PlayerName )
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local PenaltyDestroy = 0
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for UnitName, UnitData in pairs( PlayerData.Destroy[CategoryID] ) do
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self:E( { UnitData = UnitData } )
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self:F( { UnitData = UnitData } )
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if UnitData ~= {} then
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Score = Score + UnitData.Score
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ScoreDestroy = ScoreDestroy + UnitData.ScoreDestroy
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@@ -1603,23 +1603,23 @@ function SCORING:ReportScoreGroupSummary( PlayerGroup )
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local ReportHits, ScoreHits, PenaltyHits = self:ReportDetailedPlayerHits( PlayerName )
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ReportHits = ReportHits ~= "" and "\n- " .. ReportHits or ReportHits
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self:E( { ReportHits, ScoreHits, PenaltyHits } )
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self:F( { ReportHits, ScoreHits, PenaltyHits } )
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local ReportDestroys, ScoreDestroys, PenaltyDestroys = self:ReportDetailedPlayerDestroys( PlayerName )
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ReportDestroys = ReportDestroys ~= "" and "\n- " .. ReportDestroys or ReportDestroys
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self:E( { ReportDestroys, ScoreDestroys, PenaltyDestroys } )
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self:F( { ReportDestroys, ScoreDestroys, PenaltyDestroys } )
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local ReportCoalitionChanges, ScoreCoalitionChanges, PenaltyCoalitionChanges = self:ReportDetailedPlayerCoalitionChanges( PlayerName )
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ReportCoalitionChanges = ReportCoalitionChanges ~= "" and "\n- " .. ReportCoalitionChanges or ReportCoalitionChanges
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self:E( { ReportCoalitionChanges, ScoreCoalitionChanges, PenaltyCoalitionChanges } )
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self:F( { ReportCoalitionChanges, ScoreCoalitionChanges, PenaltyCoalitionChanges } )
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local ReportGoals, ScoreGoals, PenaltyGoals = self:ReportDetailedPlayerGoals( PlayerName )
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ReportGoals = ReportGoals ~= "" and "\n- " .. ReportGoals or ReportGoals
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self:E( { ReportGoals, ScoreGoals, PenaltyGoals } )
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self:F( { ReportGoals, ScoreGoals, PenaltyGoals } )
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local ReportMissions, ScoreMissions, PenaltyMissions = self:ReportDetailedPlayerMissions( PlayerName )
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ReportMissions = ReportMissions ~= "" and "\n- " .. ReportMissions or ReportMissions
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self:E( { ReportMissions, ScoreMissions, PenaltyMissions } )
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self:F( { ReportMissions, ScoreMissions, PenaltyMissions } )
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local PlayerScore = ScoreHits + ScoreDestroys + ScoreCoalitionChanges + ScoreGoals + ScoreMissions
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local PlayerPenalty = PenaltyHits + PenaltyDestroys + PenaltyCoalitionChanges + ScoreGoals + PenaltyMissions
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@@ -1655,23 +1655,23 @@ function SCORING:ReportScoreGroupDetailed( PlayerGroup )
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local ReportHits, ScoreHits, PenaltyHits = self:ReportDetailedPlayerHits( PlayerName )
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ReportHits = ReportHits ~= "" and "\n- " .. ReportHits or ReportHits
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self:E( { ReportHits, ScoreHits, PenaltyHits } )
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self:F( { ReportHits, ScoreHits, PenaltyHits } )
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local ReportDestroys, ScoreDestroys, PenaltyDestroys = self:ReportDetailedPlayerDestroys( PlayerName )
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ReportDestroys = ReportDestroys ~= "" and "\n- " .. ReportDestroys or ReportDestroys
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self:E( { ReportDestroys, ScoreDestroys, PenaltyDestroys } )
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self:F( { ReportDestroys, ScoreDestroys, PenaltyDestroys } )
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local ReportCoalitionChanges, ScoreCoalitionChanges, PenaltyCoalitionChanges = self:ReportDetailedPlayerCoalitionChanges( PlayerName )
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ReportCoalitionChanges = ReportCoalitionChanges ~= "" and "\n- " .. ReportCoalitionChanges or ReportCoalitionChanges
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self:E( { ReportCoalitionChanges, ScoreCoalitionChanges, PenaltyCoalitionChanges } )
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self:F( { ReportCoalitionChanges, ScoreCoalitionChanges, PenaltyCoalitionChanges } )
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local ReportGoals, ScoreGoals, PenaltyGoals = self:ReportDetailedPlayerGoals( PlayerName )
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ReportGoals = ReportGoals ~= "" and "\n- " .. ReportGoals or ReportGoals
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self:E( { ReportGoals, ScoreGoals, PenaltyGoals } )
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self:F( { ReportGoals, ScoreGoals, PenaltyGoals } )
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local ReportMissions, ScoreMissions, PenaltyMissions = self:ReportDetailedPlayerMissions( PlayerName )
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ReportMissions = ReportMissions ~= "" and "\n- " .. ReportMissions or ReportMissions
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self:E( { ReportMissions, ScoreMissions, PenaltyMissions } )
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self:F( { ReportMissions, ScoreMissions, PenaltyMissions } )
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local PlayerScore = ScoreHits + ScoreDestroys + ScoreCoalitionChanges + ScoreGoals + ScoreMissions
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local PlayerPenalty = PenaltyHits + PenaltyDestroys + PenaltyCoalitionChanges + ScoreGoals + PenaltyMissions
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@@ -1711,23 +1711,23 @@ function SCORING:ReportScoreAllSummary( PlayerGroup )
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local ReportHits, ScoreHits, PenaltyHits = self:ReportDetailedPlayerHits( PlayerName )
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ReportHits = ReportHits ~= "" and "\n- " .. ReportHits or ReportHits
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self:E( { ReportHits, ScoreHits, PenaltyHits } )
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self:F( { ReportHits, ScoreHits, PenaltyHits } )
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local ReportDestroys, ScoreDestroys, PenaltyDestroys = self:ReportDetailedPlayerDestroys( PlayerName )
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ReportDestroys = ReportDestroys ~= "" and "\n- " .. ReportDestroys or ReportDestroys
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self:E( { ReportDestroys, ScoreDestroys, PenaltyDestroys } )
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self:F( { ReportDestroys, ScoreDestroys, PenaltyDestroys } )
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local ReportCoalitionChanges, ScoreCoalitionChanges, PenaltyCoalitionChanges = self:ReportDetailedPlayerCoalitionChanges( PlayerName )
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ReportCoalitionChanges = ReportCoalitionChanges ~= "" and "\n- " .. ReportCoalitionChanges or ReportCoalitionChanges
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self:E( { ReportCoalitionChanges, ScoreCoalitionChanges, PenaltyCoalitionChanges } )
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self:F( { ReportCoalitionChanges, ScoreCoalitionChanges, PenaltyCoalitionChanges } )
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local ReportGoals, ScoreGoals, PenaltyGoals = self:ReportDetailedPlayerGoals( PlayerName )
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ReportGoals = ReportGoals ~= "" and "\n- " .. ReportGoals or ReportGoals
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self:E( { ReportGoals, ScoreGoals, PenaltyGoals } )
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self:F( { ReportGoals, ScoreGoals, PenaltyGoals } )
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local ReportMissions, ScoreMissions, PenaltyMissions = self:ReportDetailedPlayerMissions( PlayerName )
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ReportMissions = ReportMissions ~= "" and "\n- " .. ReportMissions or ReportMissions
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self:E( { ReportMissions, ScoreMissions, PenaltyMissions } )
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self:F( { ReportMissions, ScoreMissions, PenaltyMissions } )
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local PlayerScore = ScoreHits + ScoreDestroys + ScoreCoalitionChanges + ScoreGoals + ScoreMissions
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local PlayerPenalty = PenaltyHits + PenaltyDestroys + PenaltyCoalitionChanges + ScoreGoals + PenaltyMissions
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@@ -1787,7 +1787,7 @@ function SCORING:OpenCSV( ScoringCSV )
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error( "A string containing the CSV file name must be given." )
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end
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else
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self:E( "The MissionScripting.lua file has not been changed to allow lfs, io and os modules to be used..." )
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self:F( "The MissionScripting.lua file has not been changed to allow lfs, io and os modules to be used..." )
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end
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return self
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end
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