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@@ -293,7 +293,7 @@ do -- ZoneGoal
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function ZONE_GOAL_CARGO:IsGuarded()
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local IsGuarded = self.Zone:IsAllInZoneOfCoalition( self.Coalition )
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self:E( { IsGuarded = IsGuarded } )
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self:F( { IsGuarded = IsGuarded } )
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return IsGuarded
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end
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@@ -301,7 +301,7 @@ do -- ZoneGoal
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function ZONE_GOAL_CARGO:IsEmpty()
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local IsEmpty = self.Zone:IsNoneInZone()
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self:E( { IsEmpty = IsEmpty } )
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self:F( { IsEmpty = IsEmpty } )
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return IsEmpty
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end
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@@ -309,7 +309,7 @@ do -- ZoneGoal
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function ZONE_GOAL_CARGO:IsCaptured()
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local IsCaptured = self.Zone:IsAllInZoneOfOtherCoalition( self.Coalition )
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self:E( { IsCaptured = IsCaptured } )
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self:F( { IsCaptured = IsCaptured } )
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return IsCaptured
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end
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@@ -317,7 +317,7 @@ do -- ZoneGoal
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function ZONE_GOAL_CARGO:IsAttacked()
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local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
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self:E( { IsAttacked = IsAttacked } )
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self:F( { IsAttacked = IsAttacked } )
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return IsAttacked
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end
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@@ -332,7 +332,7 @@ do -- ZoneGoal
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local State = self:GetState()
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if self.MarkRed and self.MarkBlue then
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self:E( { MarkRed = self.MarkRed, MarkBlue = self.MarkBlue } )
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self:F( { MarkRed = self.MarkRed, MarkBlue = self.MarkBlue } )
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Coord:RemoveMark( self.MarkRed )
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Coord:RemoveMark( self.MarkBlue )
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end
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@@ -367,7 +367,7 @@ do -- ZoneGoal
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--self:GetParent( self ):onenterCaptured()
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local NewCoalition = self.Zone:GetCoalition()
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self:E( { NewCoalition = NewCoalition } )
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self:F( { NewCoalition = NewCoalition } )
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self:SetCoalition( NewCoalition )
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self:Mark()
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@@ -394,7 +394,7 @@ do -- ZoneGoal
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-- @param #ZONE_GOAL_CARGO self
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function ZONE_GOAL_CARGO:onafterGuard()
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--self:E({BASE:GetParent( self )})
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--self:F({BASE:GetParent( self )})
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--BASE:GetParent( self ).onafterGuard( self )
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if not self.SmokeScheduler then
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@@ -409,7 +409,7 @@ do -- ZoneGoal
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function ZONE_GOAL_CARGO:IsCaptured()
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local IsCaptured = self.Zone:IsAllInZoneOfOtherCoalition( self.Coalition )
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self:E( { IsCaptured = IsCaptured } )
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self:F( { IsCaptured = IsCaptured } )
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return IsCaptured
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end
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@@ -417,7 +417,7 @@ do -- ZoneGoal
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function ZONE_GOAL_CARGO:IsAttacked()
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local IsAttacked = self.Zone:IsSomeInZoneOfCoalition( self.Coalition )
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self:E( { IsAttacked = IsAttacked } )
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self:F( { IsAttacked = IsAttacked } )
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return IsAttacked
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end
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@@ -426,7 +426,7 @@ do -- ZoneGoal
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function ZONE_GOAL_CARGO:StatusZone()
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local State = self:GetState()
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self:E( { State = self:GetState() } )
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self:F( { State = self:GetState() } )
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self.Zone:Scan()
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