Tracify comments

This commit is contained in:
FlightControl_Master
2018-03-18 11:17:37 +01:00
parent 9d100e9bc1
commit 7c2c6daf3e
41 changed files with 261 additions and 279 deletions

View File

@@ -101,7 +101,6 @@ function COMMANDCENTER:New( CommandCenterPositionable, CommandCenterName )
if EventData.IniObjectCategory == 1 then
local EventGroup = GROUP:Find( EventData.IniDCSGroup )
self:E( { CommandCenter = self:GetName(), EventGroup = EventGroup, HasGroup = self:HasGroup( EventGroup ), EventData = EventData } )
self:E( { GROUPS = _DATABASE.GROUPS } )
if EventGroup and self:HasGroup( EventGroup ) then
local CommandCenterMenu = MENU_GROUP:New( EventGroup, "Command Center (" .. self:GetName() .. ")" )
local MenuReporting = MENU_GROUP:New( EventGroup, "Missions Reports", CommandCenterMenu )
@@ -423,7 +422,7 @@ end
-- Each Mission is listed, with an indication how many Tasks are still to be completed.
-- @param #COMMANDCENTER self
function COMMANDCENTER:ReportSummary( ReportGroup )
self:E( ReportGroup )
self:F( ReportGroup )
local Report = REPORT:New()
@@ -443,7 +442,7 @@ end
-- Each Mission is listed, with an indication how many Tasks are still to be completed.
-- @param #COMMANDCENTER self
function COMMANDCENTER:ReportMissionsPlayers( ReportGroup )
self:E( ReportGroup )
self:F( ReportGroup )
local Report = REPORT:New()
@@ -461,7 +460,7 @@ end
-- Report the details of a Mission, listing the Mission, and all the Task details.
-- @param #COMMANDCENTER self
function COMMANDCENTER:ReportDetails( ReportGroup, Task )
self:E( ReportGroup )
self:F( ReportGroup )
local Report = REPORT:New()

View File

@@ -129,7 +129,6 @@ do -- DETECTION MANAGER
self:SetRefreshTimeInterval( 30 )
self:SetReportDisplayTime( 25 )
self:E( { Detection = Detection } )
Detection:__Start( 3 )
return self
@@ -141,8 +140,6 @@ do -- DETECTION MANAGER
function DETECTION_MANAGER:onafterReport( From, Event, To )
self:E( "onafterReport" )
self:__Report( -self._RefreshTimeInterval )
self:ProcessDetected( self.Detection )
@@ -256,7 +253,6 @@ do -- DETECTION_REPORTING
function DETECTION_REPORTING:ProcessDetected( Group, Detection )
self:F2( Group )
self:E( Group )
local DetectedMsg = {}
for DetectedAreaID, DetectedAreaData in pairs( Detection:GetDetectedAreas() ) do
local DetectedArea = DetectedAreaData -- Functional.Detection#DETECTION_AREAS.DetectedArea

View File

@@ -213,7 +213,7 @@ function TASK:New( Mission, SetGroupAssign, TaskName, TaskType, TaskBriefing )
self:AddTransition( { "Failed", "Aborted", "Cancelled" }, "Replan", "Planned" )
self:AddTransition( "*", "TimeOut", "Cancelled" )
self:E( "New TASK " .. TaskName )
self:F( "New TASK " .. TaskName )
self.Processes = {}
self.Fsm = {}
@@ -284,7 +284,7 @@ function TASK:JoinUnit( PlayerUnit, PlayerGroup )
end
if self:IsStateAssigned() then
local IsGroupAssigned = self:IsGroupAssigned( PlayerGroup )
self:E( { IsGroupAssigned = IsGroupAssigned } )
self:F( { IsGroupAssigned = IsGroupAssigned } )
if IsGroupAssigned then
self:AssignToUnit( PlayerUnit )
self:MessageToGroups( PlayerUnit:GetPlayerName() .. " joined Task " .. self:GetName() )
@@ -313,7 +313,7 @@ function TASK:AbortGroup( PlayerGroup )
-- If the PlayerUnit was the last unit of the PlayerGroup, the menu needs to be removed from the Group.
if self:IsStateAssigned() then
local IsGroupAssigned = self:IsGroupAssigned( PlayerGroup )
self:E( { IsGroupAssigned = IsGroupAssigned } )
self:F( { IsGroupAssigned = IsGroupAssigned } )
if IsGroupAssigned then
local PlayerName = PlayerGroup:GetUnit(1):GetPlayerName()
--self:MessageToGroups( PlayerName .. " aborted Task " .. self:GetName() )
@@ -365,7 +365,7 @@ function TASK:CrashGroup( PlayerGroup )
-- If the PlayerUnit was the last unit of the PlayerGroup, the menu needs to be removed from the Group.
if self:IsStateAssigned() then
local IsGroupAssigned = self:IsGroupAssigned( PlayerGroup )
self:E( { IsGroupAssigned = IsGroupAssigned } )
self:F( { IsGroupAssigned = IsGroupAssigned } )
if IsGroupAssigned then
local PlayerName = PlayerGroup:GetUnit(1):GetPlayerName()
self:MessageToGroups( PlayerName .. " crashed! " )
@@ -446,7 +446,7 @@ do -- Group Assignment
local TaskGroupName = TaskGroup:GetName()
self.AssignedGroups[TaskGroupName] = TaskGroup
self:E( string.format( "Task %s is assigned to %s", TaskName, TaskGroupName ) )
self:F( string.format( "Task %s is assigned to %s", TaskName, TaskGroupName ) )
-- Set the group to be assigned at mission level. This allows to decide the menu options on mission level for this group.
self:GetMission():SetGroupAssigned( TaskGroup )
@@ -476,7 +476,7 @@ do -- Group Assignment
local TaskGroupName = TaskGroup:GetName()
self.AssignedGroups[TaskGroupName] = nil
--self:E( string.format( "Task %s is unassigned to %s", TaskName, TaskGroupName ) )
--self:F( string.format( "Task %s is unassigned to %s", TaskName, TaskGroupName ) )
-- Set the group to be assigned at mission level. This allows to decide the menu options on mission level for this group.
self:GetMission():ClearGroupAssignment( TaskGroup )
@@ -517,7 +517,7 @@ do -- Group Assignment
for UnitID, UnitData in pairs( TaskUnits ) do
local TaskUnit = UnitData -- Wrapper.Unit#UNIT
local PlayerName = TaskUnit:GetPlayerName()
self:E(PlayerName)
self:F(PlayerName)
if PlayerName ~= nil and PlayerName ~= "" then
self:AssignToUnit( TaskUnit )
CommandCenter:MessageToGroup(
@@ -865,7 +865,7 @@ end
-- @param Wrapper.Group#GROUP TaskGroup
function TASK:MenuAssignToGroup( TaskGroup )
self:E( "Join Task menu selected")
self:F( "Join Task menu selected")
self:AssignToGroup( TaskGroup )
end
@@ -981,10 +981,10 @@ end
function TASK:RemoveStateMachine( TaskUnit )
self:F( { TaskUnit = TaskUnit:GetName(), HasFsm = ( self.Fsm[TaskUnit] ~= nil ) } )
--self:E( self.Fsm )
--self:F( self.Fsm )
--for TaskUnitT, Fsm in pairs( self.Fsm ) do
--local Fsm = Fsm -- Core.Fsm#FSM_PROCESS
--self:E( TaskUnitT )
--self:F( TaskUnitT )
--self.Fsm[TaskUnit] = nil
--end
@@ -994,7 +994,7 @@ function TASK:RemoveStateMachine( TaskUnit )
end
collectgarbage()
self:E( "Garbage Collected, Processes should be finalized now ...")
self:F( "Garbage Collected, Processes should be finalized now ...")
end
@@ -1186,7 +1186,7 @@ end
-- @param #string TaskBriefing
-- @return #TASK self
function TASK:SetBriefing( TaskBriefing )
self:E(TaskBriefing)
self:F(TaskBriefing)
self.TaskBriefing = TaskBriefing
return self
end
@@ -1210,7 +1210,7 @@ function TASK:onenterAssigned( From, Event, To, PlayerUnit, PlayerName )
--- This test is required, because the state transition will be fired also when the state does not change in case of an event.
if From ~= "Assigned" then
self:E( { From, Event, To, PlayerUnit:GetName(), PlayerName } )
self:F( { From, Event, To, PlayerUnit:GetName(), PlayerName } )
self:GetMission():GetCommandCenter():MessageToCoalition( "Task " .. self:GetName() .. " is assigned." )
@@ -1219,7 +1219,7 @@ function TASK:onenterAssigned( From, Event, To, PlayerUnit, PlayerName )
self:SetGoalTotal() -- Polymorphic to set the initial goal total!
if self.Dispatcher then
self:E( "Firing Assign event " )
self:F( "Firing Assign event " )
self.Dispatcher:Assign( self, PlayerUnit, PlayerName )
end
@@ -1230,8 +1230,8 @@ function TASK:onenterAssigned( From, Event, To, PlayerUnit, PlayerName )
self:SetMenu()
self:E( { "--> Task Assigned", TaskName = self:GetName(), Mission = self:GetMission():GetName() } )
self:E( { "--> Task Player Names", PlayerNames = self:GetPlayerNames() } )
self:F( { "--> Task Assigned", TaskName = self:GetName(), Mission = self:GetMission():GetName() } )
self:F( { "--> Task Player Names", PlayerNames = self:GetPlayerNames() } )
end
end
@@ -1244,8 +1244,8 @@ end
-- @param #string To
function TASK:onenterSuccess( From, Event, To )
self:E( { "<-> Task Replanned", TaskName = self:GetName(), Mission = self:GetMission():GetName() } )
self:E( { "<-> Task Player Names", PlayerNames = self:GetPlayerNames() } )
self:F( { "<-> Task Replanned", TaskName = self:GetName(), Mission = self:GetMission():GetName() } )
self:F( { "<-> Task Player Names", PlayerNames = self:GetPlayerNames() } )
self:GetMission():GetCommandCenter():MessageToCoalition( "Task " .. self:GetName() .. " is successful! Good job!" )
self:UnAssignFromGroups()
@@ -1262,8 +1262,8 @@ end
-- @param #string To
function TASK:onenterAborted( From, Event, To )
self:E( { "<-- Task Aborted", TaskName = self:GetName(), Mission = self:GetMission():GetName() } )
self:E( { "<-- Task Player Names", PlayerNames = self:GetPlayerNames() } )
self:F( { "<-- Task Aborted", TaskName = self:GetName(), Mission = self:GetMission():GetName() } )
self:F( { "<-- Task Player Names", PlayerNames = self:GetPlayerNames() } )
if From ~= "Aborted" then
self:GetMission():GetCommandCenter():MessageToCoalition( "Task " .. self:GetName() .. " has been aborted! Task may be replanned." )
@@ -1280,8 +1280,8 @@ end
-- @param #string To
function TASK:onenterCancelled( From, Event, To )
self:E( { "<-- Task Cancelled", TaskName = self:GetName(), Mission = self:GetMission():GetName() } )
self:E( { "<-- Player Names", PlayerNames = self:GetPlayerNames() } )
self:F( { "<-- Task Cancelled", TaskName = self:GetName(), Mission = self:GetMission():GetName() } )
self:F( { "<-- Player Names", PlayerNames = self:GetPlayerNames() } )
if From ~= "Cancelled" then
self:GetMission():GetCommandCenter():MessageToCoalition( "Task " .. self:GetName() .. " has been cancelled! The tactical situation has changed." )
@@ -1298,8 +1298,8 @@ end
-- @param #string To
function TASK:onafterReplan( From, Event, To )
self:E( { "Task Replanned", TaskName = self:GetName(), Mission = self:GetMission():GetName() } )
self:E( { "Task Player Names", PlayerNames = self:GetPlayerNames() } )
self:F( { "Task Replanned", TaskName = self:GetName(), Mission = self:GetMission():GetName() } )
self:F( { "Task Player Names", PlayerNames = self:GetPlayerNames() } )
self:GetMission():GetCommandCenter():MessageToCoalition( "Replanning Task " .. self:GetName() .. "." )
@@ -1314,8 +1314,8 @@ end
-- @param #string To
function TASK:onenterFailed( From, Event, To )
self:E( { "Task Failed", TaskName = self:GetName(), Mission = self:GetMission():GetName() } )
self:E( { "Task Player Names", PlayerNames = self:GetPlayerNames() } )
self:F( { "Task Failed", TaskName = self:GetName(), Mission = self:GetMission():GetName() } )
self:F( { "Task Player Names", PlayerNames = self:GetPlayerNames() } )
self:GetMission():GetCommandCenter():MessageToCoalition( "Task " .. self:GetName() .. " has failed!" )
@@ -1336,7 +1336,7 @@ function TASK:onstatechange( From, Event, To )
if self.Scores[To] then
local Scoring = self:GetScoring()
if Scoring then
self:E( { self.Scores[To].ScoreText, self.Scores[To].Score } )
self:F( { self.Scores[To].ScoreText, self.Scores[To].Score } )
Scoring:_AddMissionScore( self.Mission, self.Scores[To].ScoreText, self.Scores[To].Score )
end
end
@@ -1384,7 +1384,7 @@ do -- Links
-- @return #TASK
function TASK:SetDetection( Detection, DetectedItem )
self:E( { DetectedItem, Detection } )
self:F( { DetectedItem, Detection } )
self.Detection = Detection
self.DetectedItem = DetectedItem

View File

@@ -283,7 +283,7 @@ function TASKINFO:Report( Report, Detail, ReportGroup )
for Key, Data in UTILS.spairs( self.Info.Set, function( t, a, b ) return t[a].Order < t[b].Order end ) do
self:E( { Key = Key, Detail = Detail, Data = Data } )
self:F( { Key = Key, Detail = Detail, Data = Data } )
if Data.Detail:find( Detail ) then
local Text = ""

View File

@@ -77,7 +77,7 @@ do -- TASK_ZONE_GOAL
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task#TASK_ZONE_GOAL Task
function Fsm:onafterStartMonitoring( TaskUnit, Task )
self:E( { self } )
self:F( { self } )
self:__Monitor( 0.1 )
self:__RouteTo( 0.1 )
end
@@ -87,7 +87,7 @@ do -- TASK_ZONE_GOAL
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task#TASK_ZONE_GOAL Task
function Fsm:onafterMonitor( TaskUnit, Task )
self:E( { self } )
self:F( { self } )
self:__Monitor( 15 )
end
@@ -96,7 +96,7 @@ do -- TASK_ZONE_GOAL
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task_A2G#TASK_ZONE_GOAL Task
function Fsm:onafterRouteTo( TaskUnit, Task )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
self:F( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
-- Determine the first Unit from the self.TargetSetUnit
if Task:GetTargetZone( TaskUnit ) then
@@ -236,14 +236,14 @@ do -- TASK_ZONE_CAPTURE
-- @param Wrapper.Unit#UNIT TaskUnit
function TASK_ZONE_CAPTURE:OnAfterGoal( From, Event, To, PlayerUnit, PlayerName )
self:E( { PlayerUnit = PlayerUnit } )
self:F( { PlayerUnit = PlayerUnit } )
if self.ZoneGoal then
if self.ZoneGoal.Goal:IsAchieved() then
self:Success()
local TotalContributions = self.ZoneGoal.Goal:GetTotalContributions()
local PlayerContributions = self.ZoneGoal.Goal:GetPlayerContributions()
self:E( { TotalContributions = TotalContributions, PlayerContributions = PlayerContributions } )
self:F( { TotalContributions = TotalContributions, PlayerContributions = PlayerContributions } )
for PlayerName, PlayerContribution in pairs( PlayerContributions ) do
local Scoring = self:GetScoring()
if Scoring then

View File

@@ -90,7 +90,7 @@ do -- TASK_A2A
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task_A2A#TASK_A2A Task
function Fsm:onafterRouteToRendezVous( TaskUnit, Task )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
self:F( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
-- Determine the first Unit from the self.RendezVousSetUnit
if Task:GetRendezVousZone( TaskUnit ) then
@@ -109,7 +109,7 @@ do -- TASK_A2A
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task#TASK_A2A Task
function Fsm:OnAfterArriveAtRendezVous( TaskUnit, Task )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
self:F( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
-- Determine the first Unit from the self.TargetSetUnit
self:__Engage( 0.1 )
@@ -120,7 +120,7 @@ do -- TASK_A2A
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task#TASK_A2A Task
function Fsm:onafterEngage( TaskUnit, Task )
self:E( { self } )
self:F( { self } )
self:__Account( 0.1 )
self:__RouteToTarget(0.1 )
self:__RouteToTargets( -10 )
@@ -131,7 +131,7 @@ do -- TASK_A2A
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task_A2A#TASK_A2A Task
function Fsm:onafterRouteToTarget( TaskUnit, Task )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
self:F( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
-- Determine the first Unit from the self.TargetSetUnit
if Task:GetTargetZone( TaskUnit ) then
@@ -152,7 +152,7 @@ do -- TASK_A2A
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task_A2A#TASK_A2A Task
function Fsm:onafterRouteToTargets( TaskUnit, Task )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
self:F( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
local TargetUnit = Task.TargetSetUnit:GetFirst() -- Wrapper.Unit#UNIT
if TargetUnit then
Task:SetTargetCoordinate( TargetUnit:GetCoordinate(), TaskUnit )

View File

@@ -376,7 +376,7 @@ do -- TASK_A2A_DISPATCHER
local DetectedSet = DetectedItem.Set -- Core.Set#SET_UNIT
--DetectedSet:Flush()
--self:E( { DetectedSetCount = DetectedSet:Count() } )
--self:F( { DetectedSetCount = DetectedSet:Count() } )
if DetectedSet:Count() == 0 then
Remove = true
end
@@ -418,7 +418,7 @@ do -- TASK_A2A_DISPATCHER
end
--self:E( { FriendliesCount = FriendliesCount } )
--self:F( { FriendliesCount = FriendliesCount } )
local FriendlyTypesReport = REPORT:New()
@@ -451,7 +451,7 @@ do -- TASK_A2A_DISPATCHER
for PlayerUnitName, PlayerUnitData in pairs( PlayersNearBy ) do
local PlayerUnit = PlayerUnitData -- Wrapper.Unit#UNIT
local PlayerName = PlayerUnit:GetPlayerName()
--self:E( { PlayerName = PlayerName, PlayerUnit = PlayerUnit } )
--self:F( { PlayerName = PlayerName, PlayerUnit = PlayerUnit } )
if PlayerUnit:IsAirPlane() and PlayerName ~= nil then
local FriendlyUnitThreatLevel = PlayerUnit:GetThreatLevel()
PlayersCount = PlayersCount + 1
@@ -464,8 +464,6 @@ do -- TASK_A2A_DISPATCHER
end
--self:E( { PlayersCount = PlayersCount } )
local PlayerTypesReport = REPORT:New()
if PlayersCount > 0 then
@@ -491,7 +489,7 @@ do -- TASK_A2A_DISPATCHER
-- @param Functional.Detection#DETECTION_BASE Detection The detection created by the @{Detection#DETECTION_BASE} derived object.
-- @return #boolean Return true if you want the task assigning to continue... false will cancel the loop.
function TASK_A2A_DISPATCHER:ProcessDetected( Detection )
self:E()
self:F()
local AreaMsg = {}
local TaskMsg = {}
@@ -525,7 +523,7 @@ do -- TASK_A2A_DISPATCHER
local DetectedSet = DetectedItem.Set -- Core.Set#SET_UNIT
local DetectedCount = DetectedSet:Count()
local DetectedZone = DetectedItem.Zone
--self:E( { "Targets in DetectedItem", DetectedItem.ItemID, DetectedSet:Count(), tostring( DetectedItem ) } )
--self:F( { "Targets in DetectedItem", DetectedItem.ItemID, DetectedSet:Count(), tostring( DetectedItem ) } )
--DetectedSet:Flush()
local DetectedID = DetectedItem.ID
@@ -563,7 +561,7 @@ do -- TASK_A2A_DISPATCHER
TaskReport:Add( Task:GetName() )
else
self:E("This should not happen")
self:F("This should not happen")
end
end

View File

@@ -90,7 +90,7 @@ do -- TASK_A2G
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task_A2G#TASK_A2G Task
function Fsm:onafterRouteToRendezVous( TaskUnit, Task )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
self:F( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
-- Determine the first Unit from the self.RendezVousSetUnit
if Task:GetRendezVousZone( TaskUnit ) then
@@ -109,7 +109,7 @@ do -- TASK_A2G
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task#TASK_A2G Task
function Fsm:OnAfterArriveAtRendezVous( TaskUnit, Task )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
self:F( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
-- Determine the first Unit from the self.TargetSetUnit
self:__Engage( 0.1 )
@@ -120,7 +120,7 @@ do -- TASK_A2G
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task#TASK_A2G Task
function Fsm:onafterEngage( TaskUnit, Task )
self:E( { self } )
self:F( { self } )
self:__Account( 0.1 )
self:__RouteToTarget(0.1 )
self:__RouteToTargets( -10 )
@@ -131,7 +131,7 @@ do -- TASK_A2G
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task_A2G#TASK_A2G Task
function Fsm:onafterRouteToTarget( TaskUnit, Task )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
self:F( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
-- Determine the first Unit from the self.TargetSetUnit
if Task:GetTargetZone( TaskUnit ) then
@@ -152,7 +152,7 @@ do -- TASK_A2G
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task_A2G#TASK_A2G Task
function Fsm:onafterRouteToTargets( TaskUnit, Task )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
self:F( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
local TargetUnit = Task.TargetSetUnit:GetFirst() -- Wrapper.Unit#UNIT
if TargetUnit then
Task:SetTargetCoordinate( TargetUnit:GetCoordinate(), TaskUnit )

View File

@@ -573,7 +573,7 @@ do -- TASK_A2G_DISPATCHER
if Task then
if ( Task:IsStatePlanned() and DetectedItemChanged == true ) or Task:IsStateCancelled() then
--self:E( "Removing Tasking: " .. Task:GetTaskName() )
--self:F( "Removing Tasking: " .. Task:GetTaskName() )
self:RemoveTask( TaskIndex )
end
end
@@ -587,7 +587,7 @@ do -- TASK_A2G_DISPATCHER
-- @param Functional.Detection#DETECTION_BASE Detection The detection created by the @{Detection#DETECTION_BASE} derived object.
-- @return #boolean Return true if you want the task assigning to continue... false will cancel the loop.
function TASK_A2G_DISPATCHER:ProcessDetected( Detection )
self:E()
self:F()
local AreaMsg = {}
local TaskMsg = {}
@@ -620,14 +620,14 @@ do -- TASK_A2G_DISPATCHER
local DetectedItem = DetectedItem -- Functional.Detection#DETECTION_BASE.DetectedItem
local DetectedSet = DetectedItem.Set -- Core.Set#SET_UNIT
local DetectedZone = DetectedItem.Zone
--self:E( { "Targets in DetectedItem", DetectedItem.ItemID, DetectedSet:Count(), tostring( DetectedItem ) } )
--self:F( { "Targets in DetectedItem", DetectedItem.ItemID, DetectedSet:Count(), tostring( DetectedItem ) } )
--DetectedSet:Flush()
local DetectedItemID = DetectedItem.ID
local TaskIndex = DetectedItem.ID
local DetectedItemChanged = DetectedItem.Changed
self:E( { DetectedItemChanged = DetectedItemChanged, DetectedItemID = DetectedItemID, TaskIndex = TaskIndex } )
self:F( { DetectedItemChanged = DetectedItemChanged, DetectedItemID = DetectedItemID, TaskIndex = TaskIndex } )
local Task = self.Tasks[TaskIndex] -- Tasking.Task_A2G#TASK_A2G
@@ -764,7 +764,7 @@ do -- TASK_A2G_DISPATCHER
TaskReport:Add( Task:GetName() )
else
self:E("This should not happen")
self:F("This should not happen")
end
end

View File

@@ -212,7 +212,7 @@ do -- TASK_CARGO
local TaskUnitName = TaskUnit:GetName()
self:E( { TaskUnit = TaskUnitName, Task = Task and Task:GetClassNameAndID() } )
self:F( { TaskUnit = TaskUnitName, Task = Task and Task:GetClassNameAndID() } )
local MenuTime = timer.getTime()
@@ -296,7 +296,7 @@ do -- TASK_CARGO
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task_Cargo#TASK_CARGO Task
function Fsm:OnLeaveWaitingForCommand( TaskUnit, Task )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
self:F( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
TaskUnit.Menu:Remove()
end
@@ -332,7 +332,7 @@ do -- TASK_CARGO
-- @param To
-- @param Core.Cargo#CARGO Cargo
function Fsm:onafterRouteToPickup( TaskUnit, Task, From, Event, To, Cargo )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
self:F( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
if Cargo:IsAlive() then
self.Cargo = Cargo -- Core.Cargo#CARGO
@@ -348,7 +348,7 @@ do -- TASK_CARGO
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task_Cargo#TASK_CARGO Task
function Fsm:onafterArriveAtPickup( TaskUnit, Task )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
self:F( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
if self.Cargo:IsAlive() then
self.Cargo:Smoke( Task:GetSmokeColor(), 15 )
if TaskUnit:IsAir() then
@@ -365,7 +365,7 @@ do -- TASK_CARGO
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task_Cargo#TASK_CARGO Task
function Fsm:onafterCancelRouteToPickup( TaskUnit, Task )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
self:F( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
self:__SelectAction( -0.1 )
end
@@ -374,9 +374,9 @@ do -- TASK_CARGO
--- @param #FSM_PROCESS self
-- @param Wrapper.Unit#UNIT TaskUnit
function Fsm:onafterRouteToDeploy( TaskUnit, Task, From, Event, To, DeployZone )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
self:F( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
self:E( DeployZone )
self:F( DeployZone )
self.DeployZone = DeployZone
Task:SetDeployZone( self.DeployZone, TaskUnit )
self:__RouteToDeployZone( -0.1 )
@@ -387,7 +387,7 @@ do -- TASK_CARGO
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task_Cargo#TASK_CARGO Task
function Fsm:onafterArriveAtDeploy( TaskUnit, Task )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
self:F( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
if TaskUnit:IsAir() then
Task:GetMission():GetCommandCenter():MessageToGroup( "Land", TaskUnit:GetGroup() )
@@ -402,7 +402,7 @@ do -- TASK_CARGO
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task_Cargo#TASK_CARGO Task
function Fsm:onafterCancelRouteToDeploy( TaskUnit, Task )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
self:F( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
self:__SelectAction( -0.1 )
end
@@ -413,7 +413,7 @@ do -- TASK_CARGO
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task_Cargo#TASK_CARGO Task
function Fsm:onafterLand( TaskUnit, Task, From, Event, To, Action )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
self:F( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
if self.Cargo:IsAlive() then
if self.Cargo:IsInRadius( TaskUnit:GetPointVec2() ) then
@@ -437,7 +437,7 @@ do -- TASK_CARGO
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task_Cargo#TASK_CARGO Task
function Fsm:onafterLanded( TaskUnit, Task, From, Event, To, Action )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
self:F( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
if self.Cargo:IsAlive() then
if self.Cargo:IsInRadius( TaskUnit:GetPointVec2() ) then
@@ -460,7 +460,7 @@ do -- TASK_CARGO
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task_Cargo#TASK_CARGO Task
function Fsm:onafterPrepareBoarding( TaskUnit, Task, From, Event, To, Cargo )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
self:F( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
if Cargo and Cargo:IsAlive() then
self.Cargo = Cargo -- Core.Cargo#CARGO_GROUP
@@ -472,10 +472,10 @@ do -- TASK_CARGO
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param Tasking.Task_Cargo#TASK_CARGO Task
function Fsm:onafterBoard( TaskUnit, Task )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
self:F( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )
function self.Cargo:OnEnterLoaded( From, Event, To, TaskUnit, TaskProcess )
self:E({From, Event, To, TaskUnit, TaskProcess })
self:F({From, Event, To, TaskUnit, TaskProcess })
TaskProcess:__Boarded( 0.1 )
end
@@ -502,7 +502,7 @@ do -- TASK_CARGO
function Fsm:onafterBoarded( TaskUnit, Task )
local TaskUnitName = TaskUnit:GetName()
self:E( { TaskUnit = TaskUnitName, Task = Task and Task:GetClassNameAndID() } )
self:F( { TaskUnit = TaskUnitName, Task = Task and Task:GetClassNameAndID() } )
self.Cargo:MessageToGroup( "Boarded ...", TaskUnit:GetGroup() )
@@ -531,7 +531,7 @@ do -- TASK_CARGO
-- @param Cargo
-- @param Core.Zone#ZONE_BASE DeployZone
function Fsm:onafterPrepareUnBoarding( TaskUnit, Task, From, Event, To, Cargo )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID(), From, Event, To, Cargo } )
self:F( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID(), From, Event, To, Cargo } )
self.Cargo = Cargo
self.DeployZone = nil
@@ -558,10 +558,10 @@ do -- TASK_CARGO
-- @param Cargo
-- @param Core.Zone#ZONE_BASE DeployZone
function Fsm:onafterUnBoard( TaskUnit, Task, From, Event, To, Cargo, DeployZone )
self:E( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID(), From, Event, To, Cargo, DeployZone } )
self:F( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID(), From, Event, To, Cargo, DeployZone } )
function self.Cargo:OnEnterUnLoaded( From, Event, To, DeployZone, TaskProcess )
self:E({From, Event, To, DeployZone, TaskProcess })
self:F({From, Event, To, DeployZone, TaskProcess })
TaskProcess:__UnBoarded( -0.1 )
end
@@ -583,7 +583,7 @@ do -- TASK_CARGO
function Fsm:onafterUnBoarded( TaskUnit, Task )
local TaskUnitName = TaskUnit:GetName()
self:E( { TaskUnit = TaskUnitName, Task = Task and Task:GetClassNameAndID() } )
self:F( { TaskUnit = TaskUnitName, Task = Task and Task:GetClassNameAndID() } )
self.Cargo:MessageToGroup( "UnBoarded ...", TaskUnit:GetGroup() )
@@ -855,7 +855,7 @@ do -- TASK_CARGO_TRANSPORT
self:AddTransition( "*", "CargoPickedUp", "*" )
self:AddTransition( "*", "CargoDeployed", "*" )
self:E( { CargoDeployed = self.CargoDeployed ~= nil and "true" or "false" } )
self:F( { CargoDeployed = self.CargoDeployed ~= nil and "true" or "false" } )
--- OnBefore Transition Handler for Event CargoPickedUp.
-- @function [parent=#TASK_CARGO_TRANSPORT] OnBeforeCargoPickedUp