mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
Progress
- Removed the old classes and moved into an "Old" folder in the Moose/Development folder. -- Cleaned Moose.lua + Documented class types -- Cleaned Create_Moose.bat + Documented class types - Extend the ZONE_BASE class with a probability randomization factor, that can be used for zone randomization purposes. - Documented the Zone module classes. - Changed and removed the POINT_VEC3 SmokeColor and FlareColor structure. Replaced with SMOKECOLOR and FLARECOLOR types. -- Replaced also code in test missions with SMOKECOLOR and FLARECOLOR references. - Renamed UnControlled() method to InitUnControlled method.
This commit is contained in:
@@ -38,17 +38,11 @@
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<li><a href="DCScountry.html">DCScountry</a></li>
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<li><a href="DCStimer.html">DCStimer</a></li>
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<li><a href="DCStrigger.html">DCStrigger</a></li>
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<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
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<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
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<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
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<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
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<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
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<li><a href="Database.html">Database</a></li>
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<li><a href="Detection.html">Detection</a></li>
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<li><a href="DetectionManager.html">DetectionManager</a></li>
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<li><a href="Escort.html">Escort</a></li>
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<li><a href="Event.html">Event</a></li>
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<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
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<li><a href="Group.html">Group</a></li>
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<li><a href="Identifiable.html">Identifiable</a></li>
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<li><a href="MOVEMENT.html">MOVEMENT</a></li>
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@@ -56,9 +50,7 @@
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<li><a href="Message.html">Message</a></li>
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<li><a href="MissileTrainer.html">MissileTrainer</a></li>
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<li><a href="Mission.html">Mission</a></li>
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<li><a href="NOTASK.html">NOTASK</a></li>
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<li><a href="Object.html">Object</a></li>
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<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
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<li><a href="PatrolZone.html">PatrolZone</a></li>
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<li>Point</li>
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<li><a href="Positionable.html">Positionable</a></li>
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@@ -67,7 +59,6 @@
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<li><a href="Process_JTAC.html">Process_JTAC</a></li>
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<li><a href="Process_Pickup.html">Process_Pickup</a></li>
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<li><a href="Process_Smoke.html">Process_Smoke</a></li>
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<li><a href="ROUTETASK.html">ROUTETASK</a></li>
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<li><a href="STAGE.html">STAGE</a></li>
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<li><a href="Scheduler.html">Scheduler</a></li>
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<li><a href="Scoring.html">Scoring</a></li>
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@@ -85,6 +76,7 @@
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<li><a href="Task_Route.html">Task_Route</a></li>
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<li><a href="Task_SEAD.html">Task_SEAD</a></li>
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<li><a href="Unit.html">Unit</a></li>
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<li><a href="Utils.html">Utils</a></li>
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<li><a href="Zone.html">Zone</a></li>
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<li><a href="env.html">env</a></li>
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<li><a href="land.html">land</a></li>
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@@ -242,7 +234,7 @@ In order to keep the credibility of the the author, I want to emphasize that the
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).Flare">POINT_VEC3:Flare(Point, (, FlareColor, Azimuth)</a></td>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).Flare">POINT_VEC3:Flare(FlareColor, (, Azimuth)</a></td>
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<td class="summary">
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<p>Flares the point in a color.</p>
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</td>
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@@ -527,34 +519,6 @@ In order to keep the credibility of the the author, I want to emphasize that the
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).z">POINT_VEC3.z</a></td>
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<td class="summary">
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<p>The z coordiante in 3D space.</p>
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</td>
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</tr>
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</table>
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<h2><a id="#(POINT_VEC3.FlareColor)">Type <code>POINT_VEC3.FlareColor</code></a></h2>
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<table class="function_list">
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.FlareColor).Green">POINT_VEC3.FlareColor.Green</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.FlareColor).Red">POINT_VEC3.FlareColor.Red</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.FlareColor).White">POINT_VEC3.FlareColor.White</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.FlareColor).Yellow">POINT_VEC3.FlareColor.Yellow</a></td>
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<td class="summary">
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</td>
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</tr>
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</table>
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@@ -585,40 +549,6 @@ In order to keep the credibility of the the author, I want to emphasize that the
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.RoutePointType).TurningPoint">POINT_VEC3.RoutePointType.TurningPoint</a></td>
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<td class="summary">
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<p>"Turning Point"</p>
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</td>
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</tr>
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</table>
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<h2><a id="#(POINT_VEC3.SmokeColor)">Type <code>POINT_VEC3.SmokeColor</code></a></h2>
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<table class="function_list">
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.SmokeColor).Blue">POINT_VEC3.SmokeColor.Blue</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.SmokeColor).Green">POINT_VEC3.SmokeColor.Green</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.SmokeColor).Orange">POINT_VEC3.SmokeColor.Orange</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.SmokeColor).Red">POINT_VEC3.SmokeColor.Red</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.SmokeColor).White">POINT_VEC3.SmokeColor.White</a></td>
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<td class="summary">
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</td>
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</tr>
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</table>
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@@ -1036,7 +966,7 @@ The new calculated POINT_VEC2.</p>
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<dt>
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<a id="#(POINT_VEC3).Flare" >
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<strong>POINT_VEC3:Flare(Point, (, FlareColor, Azimuth)</strong>
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<strong>POINT_VEC3:Flare(FlareColor, (, Azimuth)</strong>
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</a>
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</dt>
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<dd>
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@@ -1047,8 +977,7 @@ The new calculated POINT_VEC2.</p>
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<ul>
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<li>
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<p><code><em> Point </em></code>:
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POINT_VEC3.FlareColor</p>
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<p><code><em><a href="Utils.html##(FLARECOLOR)">Utils#FLARECOLOR</a> FlareColor </em></code>: </p>
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</li>
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<li>
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@@ -1059,11 +988,6 @@ ptional) Azimuth The azimuth of the flare direction. The default azimuth is 0.</
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</li>
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<li>
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<p><code><em> FlareColor </em></code>: </p>
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</li>
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<li>
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<p><code><em> Azimuth </em></code>: </p>
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</li>
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@@ -1073,7 +997,7 @@ ptional) Azimuth The azimuth of the flare direction. The default azimuth is 0.</
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<dl class="function">
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<dt>
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<em><a href="##(POINT_VEC3.FlareColor)">#POINT_VEC3.FlareColor</a></em>
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<em><a href="Utils.html##(FLARECOLOR)">Utils#FLARECOLOR</a></em>
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<a id="#(POINT_VEC3).FlareColor" >
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<strong>POINT_VEC3.FlareColor</strong>
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</a>
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@@ -1913,7 +1837,7 @@ The z coordinate.</p>
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<ul>
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<li>
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<p><code><em><a href="Point.html##(POINT_VEC3.SmokeColor)">Point#POINT_VEC3.SmokeColor</a> SmokeColor </em></code>: </p>
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<p><code><em><a href="Utils.html##(SMOKECOLOR)">Utils#SMOKECOLOR</a> SmokeColor </em></code>: </p>
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</li>
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</ul>
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@@ -2147,64 +2071,6 @@ The new calculated POINT_VEC3.</p>
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<p>The z coordiante in 3D space.</p>
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</dd>
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</dl>
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<h2><a id="#(POINT_VEC3.FlareColor)" >Type <code>POINT_VEC3.FlareColor</code></a></h2>
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<p>FlareColor</p>
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<h3>Field(s)</h3>
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<dl class="function">
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<dt>
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<a id="#(POINT_VEC3.FlareColor).Green" >
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<strong>POINT_VEC3.FlareColor.Green</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(POINT_VEC3.FlareColor).Red" >
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<strong>POINT_VEC3.FlareColor.Red</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(POINT_VEC3.FlareColor).White" >
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<strong>POINT_VEC3.FlareColor.White</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(POINT_VEC3.FlareColor).Yellow" >
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<strong>POINT_VEC3.FlareColor.Yellow</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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@@ -2266,76 +2132,7 @@ The new calculated POINT_VEC3.</p>
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</dl>
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<h2><a id="#(POINT_VEC3.SmokeColor)" >Type <code>POINT_VEC3.SmokeColor</code></a></h2>
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<p>SmokeColor</p>
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<h3>Field(s)</h3>
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<dl class="function">
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<dt>
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<a id="#(POINT_VEC3.SmokeColor).Blue" >
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<strong>POINT_VEC3.SmokeColor.Blue</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(POINT_VEC3.SmokeColor).Green" >
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<strong>POINT_VEC3.SmokeColor.Green</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(POINT_VEC3.SmokeColor).Orange" >
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<strong>POINT_VEC3.SmokeColor.Orange</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(POINT_VEC3.SmokeColor).Red" >
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<strong>POINT_VEC3.SmokeColor.Red</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(POINT_VEC3.SmokeColor).White" >
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<strong>POINT_VEC3.SmokeColor.White</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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</div>
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</div>
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