- Removed the old classes and moved into an "Old" folder in the
Moose/Development folder.
-- Cleaned Moose.lua + Documented class types
-- Cleaned Create_Moose.bat + Documented class types

- Extend the ZONE_BASE class with a probability randomization factor,
that can be used for zone randomization purposes.

- Documented the Zone module classes.

- Changed and removed the POINT_VEC3 SmokeColor and FlareColor
structure. Replaced with SMOKECOLOR and FLARECOLOR types.
-- Replaced also code in test missions with SMOKECOLOR and FLARECOLOR
references.

- Renamed UnControlled() method to InitUnControlled method.
This commit is contained in:
Sven Van de Velde 2016-08-15 12:30:36 +02:00
parent c000675471
commit 7cda194f45
117 changed files with 1460 additions and 46781 deletions

View File

@ -1,7 +1,10 @@
--- The main include file for the MOOSE system. --- The main include file for the MOOSE system.
--- Core Routines
Include.File( "Routines" ) Include.File( "Routines" )
Include.File( "Utils" ) Include.File( "Utils" )
--- Core Classes
Include.File( "Base" ) Include.File( "Base" )
Include.File( "Object" ) Include.File( "Object" )
Include.File( "Identifiable" ) Include.File( "Identifiable" )
@ -19,21 +22,11 @@ Include.File( "Airbase" )
Include.File( "Database" ) Include.File( "Database" )
Include.File( "Set" ) Include.File( "Set" )
Include.File( "Point" ) Include.File( "Point" )
Include.File( "Moose" )
Include.File( "Scoring" ) Include.File( "Scoring" )
--- Functional Classes
Include.File( "Cargo" ) Include.File( "Cargo" )
Include.File( "Message" ) Include.File( "Message" )
Include.File( "Stage" )
Include.File( "Task" )
Include.File( "GoHomeTask" )
Include.File( "DestroyBaseTask" )
Include.File( "DestroyGroupsTask" )
Include.File( "DestroyRadarsTask" )
Include.File( "DestroyUnitTypesTask" )
Include.File( "PickupTask" )
Include.File( "DeployTask" )
Include.File( "NoTask" )
Include.File( "RouteTask" )
Include.File( "Mission" ) Include.File( "Mission" )
Include.File( "CleanUp" ) Include.File( "CleanUp" )
Include.File( "Spawn" ) Include.File( "Spawn" )
@ -44,8 +37,9 @@ Include.File( "MissileTrainer" )
Include.File( "PatrolZone" ) Include.File( "PatrolZone" )
Include.File( "AIBalancer" ) Include.File( "AIBalancer" )
Include.File( "AirbasePolice" ) Include.File( "AirbasePolice" )
Include.File( "Detection" ) Include.File( "Detection" )
--- Task Handling Classes
Include.File( "DetectionManager" ) Include.File( "DetectionManager" )
Include.File( "StateMachine" ) Include.File( "StateMachine" )

View File

@ -1,8 +0,0 @@
local Mission = MISSION:New( "Pickup Cargo", "High", "Test for Cargo Pickup", coalition.side.RED )
local CargoEngineer = UNIT:FindByName( "Engineer" )
local InfantryCargo = CARGO_UNIT:New( Mission, CargoEngineer, "Engineer", "Engineer Sven", "81", 2000, 300 )
local CargoCarrier = UNIT:FindByName( "CargoCarrier" )
InfantryCargo:OnBoard( CargoCarrier )

View File

@ -35,25 +35,12 @@
-- @field #number y The y coordinate in 3D space. -- @field #number y The y coordinate in 3D space.
-- @field #number z The z coordiante in 3D space. -- @field #number z The z coordiante in 3D space.
-- @field #POINT_VEC3.SmokeColor SmokeColor -- @field #POINT_VEC3.SmokeColor SmokeColor
-- @field #POINT_VEC3.FlareColor FlareColor -- @field Utils#FLARECOLOR FlareColor
-- @field #POINT_VEC3.RoutePointAltType RoutePointAltType -- @field #POINT_VEC3.RoutePointAltType RoutePointAltType
-- @field #POINT_VEC3.RoutePointType RoutePointType -- @field #POINT_VEC3.RoutePointType RoutePointType
-- @field #POINT_VEC3.RoutePointAction RoutePointAction -- @field #POINT_VEC3.RoutePointAction RoutePointAction
POINT_VEC3 = { POINT_VEC3 = {
ClassName = "POINT_VEC3", ClassName = "POINT_VEC3",
SmokeColor = {
Green = trigger.smokeColor.Green,
Red = trigger.smokeColor.Red,
White = trigger.smokeColor.White,
Orange = trigger.smokeColor.Orange,
Blue = trigger.smokeColor.Blue
},
FlareColor = {
Green = trigger.flareColor.Green,
Red = trigger.flareColor.Red,
White = trigger.flareColor.White,
Yellow = trigger.flareColor.Yellow
},
Metric = true, Metric = true,
RoutePointAltType = { RoutePointAltType = {
BARO = "BARO", BARO = "BARO",
@ -78,43 +65,18 @@ POINT_VEC2 = {
do -- POINT_VEC3 do -- POINT_VEC3
--- SmokeColor
-- @type POINT_VEC3.SmokeColor
-- @field Green
-- @field Red
-- @field White
-- @field Orange
-- @field Blue
--- FlareColor
-- @type POINT_VEC3.FlareColor
-- @field Green
-- @field Red
-- @field White
-- @field Yellow
--- RoutePoint AltTypes --- RoutePoint AltTypes
-- @type POINT_VEC3.RoutePointAltType -- @type POINT_VEC3.RoutePointAltType
-- @field BARO "BARO" -- @field BARO "BARO"
--- RoutePoint Types --- RoutePoint Types
-- @type POINT_VEC3.RoutePointType -- @type POINT_VEC3.RoutePointType
-- @field TurningPoint "Turning Point" -- @field TurningPoint "Turning Point"
--- RoutePoint Actions --- RoutePoint Actions
-- @type POINT_VEC3.RoutePointAction -- @type POINT_VEC3.RoutePointAction
-- @field TurningPoint "Turning Point" -- @field TurningPoint "Turning Point"
-- Constructor. -- Constructor.
--- Create a new POINT_VEC3 object. --- Create a new POINT_VEC3 object.
@ -490,7 +452,7 @@ end
--- Smokes the point in a color. --- Smokes the point in a color.
-- @param #POINT_VEC3 self -- @param #POINT_VEC3 self
-- @param Point#POINT_VEC3.SmokeColor SmokeColor -- @param Utils#SMOKECOLOR SmokeColor
function POINT_VEC3:Smoke( SmokeColor ) function POINT_VEC3:Smoke( SmokeColor )
self:F2( { SmokeColor } ) self:F2( { SmokeColor } )
trigger.action.smoke( self:GetVec3(), SmokeColor ) trigger.action.smoke( self:GetVec3(), SmokeColor )
@ -500,40 +462,40 @@ end
-- @param #POINT_VEC3 self -- @param #POINT_VEC3 self
function POINT_VEC3:SmokeGreen() function POINT_VEC3:SmokeGreen()
self:F2() self:F2()
self:Smoke( POINT_VEC3.SmokeColor.Green ) self:Smoke( SMOKECOLOR.Green )
end end
--- Smoke the POINT_VEC3 Red. --- Smoke the POINT_VEC3 Red.
-- @param #POINT_VEC3 self -- @param #POINT_VEC3 self
function POINT_VEC3:SmokeRed() function POINT_VEC3:SmokeRed()
self:F2() self:F2()
self:Smoke( POINT_VEC3.SmokeColor.Red ) self:Smoke( SMOKECOLOR.Red )
end end
--- Smoke the POINT_VEC3 White. --- Smoke the POINT_VEC3 White.
-- @param #POINT_VEC3 self -- @param #POINT_VEC3 self
function POINT_VEC3:SmokeWhite() function POINT_VEC3:SmokeWhite()
self:F2() self:F2()
self:Smoke( POINT_VEC3.SmokeColor.White ) self:Smoke( SMOKECOLOR.White )
end end
--- Smoke the POINT_VEC3 Orange. --- Smoke the POINT_VEC3 Orange.
-- @param #POINT_VEC3 self -- @param #POINT_VEC3 self
function POINT_VEC3:SmokeOrange() function POINT_VEC3:SmokeOrange()
self:F2() self:F2()
self:Smoke( POINT_VEC3.SmokeColor.Orange ) self:Smoke( SMOKECOLOR.Orange )
end end
--- Smoke the POINT_VEC3 Blue. --- Smoke the POINT_VEC3 Blue.
-- @param #POINT_VEC3 self -- @param #POINT_VEC3 self
function POINT_VEC3:SmokeBlue() function POINT_VEC3:SmokeBlue()
self:F2() self:F2()
self:Smoke( POINT_VEC3.SmokeColor.Blue ) self:Smoke( SMOKECOLOR.Blue )
end end
--- Flares the point in a color. --- Flares the point in a color.
-- @param #POINT_VEC3 self -- @param #POINT_VEC3 self
-- @param Point#POINT_VEC3.FlareColor -- @param Utils#FLARECOLOR FlareColor
-- @param DCSTypes#Azimuth (optional) Azimuth The azimuth of the flare direction. The default azimuth is 0. -- @param DCSTypes#Azimuth (optional) Azimuth The azimuth of the flare direction. The default azimuth is 0.
function POINT_VEC3:Flare( FlareColor, Azimuth ) function POINT_VEC3:Flare( FlareColor, Azimuth )
self:F2( { FlareColor } ) self:F2( { FlareColor } )
@ -545,7 +507,7 @@ end
-- @param DCSTypes#Azimuth (optional) Azimuth The azimuth of the flare direction. The default azimuth is 0. -- @param DCSTypes#Azimuth (optional) Azimuth The azimuth of the flare direction. The default azimuth is 0.
function POINT_VEC3:FlareWhite( Azimuth ) function POINT_VEC3:FlareWhite( Azimuth )
self:F2( Azimuth ) self:F2( Azimuth )
self:Flare( POINT_VEC3.FlareColor.White, Azimuth ) self:Flare( FLARECOLOR.White, Azimuth )
end end
--- Flare the POINT_VEC3 Yellow. --- Flare the POINT_VEC3 Yellow.
@ -553,7 +515,7 @@ end
-- @param DCSTypes#Azimuth (optional) Azimuth The azimuth of the flare direction. The default azimuth is 0. -- @param DCSTypes#Azimuth (optional) Azimuth The azimuth of the flare direction. The default azimuth is 0.
function POINT_VEC3:FlareYellow( Azimuth ) function POINT_VEC3:FlareYellow( Azimuth )
self:F2( Azimuth ) self:F2( Azimuth )
self:Flare( POINT_VEC3.FlareColor.Yellow, Azimuth ) self:Flare( FLARECOLOR.Yellow, Azimuth )
end end
--- Flare the POINT_VEC3 Green. --- Flare the POINT_VEC3 Green.
@ -561,14 +523,14 @@ end
-- @param DCSTypes#Azimuth (optional) Azimuth The azimuth of the flare direction. The default azimuth is 0. -- @param DCSTypes#Azimuth (optional) Azimuth The azimuth of the flare direction. The default azimuth is 0.
function POINT_VEC3:FlareGreen( Azimuth ) function POINT_VEC3:FlareGreen( Azimuth )
self:F2( Azimuth ) self:F2( Azimuth )
self:Flare( POINT_VEC3.FlareColor.Green, Azimuth ) self:Flare( FLARECOLOR.Green, Azimuth )
end end
--- Flare the POINT_VEC3 Red. --- Flare the POINT_VEC3 Red.
-- @param #POINT_VEC3 self -- @param #POINT_VEC3 self
function POINT_VEC3:FlareRed( Azimuth ) function POINT_VEC3:FlareRed( Azimuth )
self:F2( Azimuth ) self:F2( Azimuth )
self:Flare( POINT_VEC3.FlareColor.Red, Azimuth ) self:Flare( FLARECOLOR.Red, Azimuth )
end end
end end

View File

@ -218,13 +218,12 @@
-- --
-- ==== -- ====
-- --
-- ### Contributions:
--
-- * Mechanist : Concept & Testing
--
-- ### Authors: -- ### Authors:
-- --
-- * FlightControl : Design & Programming -- * FlightControl : Design & Programming
--
-- ### Contributions:
--
-- --
-- @module Set -- @module Set

View File

@ -87,13 +87,25 @@
-- This models AI that has succesfully returned to their airbase, to restart their combat activities. -- This models AI that has succesfully returned to their airbase, to restart their combat activities.
-- Check the @{#SPAWN.CleanUp} for further info. -- Check the @{#SPAWN.CleanUp} for further info.
-- --
-- 1.6) Call a function new GROUP is spawned. -- 1.6) Catch the @{Group} Spawn event.
-- ------------------------------------------ -- ------------------------------------
-- When using the SpawnScheduled class, new GROUPs are created following the schedule timing parameters. -- When using the SpawnScheduled method, new @{Group}s are created following the schedule timing parameters.
-- However, when a new GROUP is spawned, you maybe want to execute actions with that group spawned. -- When a new @{Group} is spawned, you maybe want to execute actions with that group spawned at the spawn event.
-- To achieve this functionality, utilize the @{#SPAWN.OnSpawn}( **function( SpawnedGroup ) end ** ) method, which takes a function as a parameter that you can define locally at the -- To SPAWN class supports this functionality through the @{#SPAWN.OnSpawnGroup}( **function( SpawnedGroup ) end ** ) method, which takes a function as a parameter that you can define locally.
-- OnSpawn() method utilization. Whenever a new GROUP is spawned, the function that is given as a parameter to OnSpawn() will be called. -- Whenever a new @{Group} is spawned, the given function is called, and the @{Group} that was just spawned, is given as a parameter.
-- This function requires one parameter to be declared, containing the just spawned GROUP object. For an example, consult to function. -- As a result, your spawn event handling function requires one parameter to be declared, which will contain the spawned @{Group} object.
-- A coding example is provided at the description of the @{#SPAWN.OnSpawnGroup}( **function( SpawnedGroup ) end ** ) method.
--
-- ====
--
-- ### Contributions:
--
-- * Aaron:
--
-- ### Authors:
--
-- * FlightControl : Design & Programming
--
-- --
-- @module Spawn -- @module Spawn
-- @author FlightControl -- @author FlightControl
@ -116,7 +128,7 @@ SPAWN = {
--- Creates the main object to spawn a GROUP defined in the DCS ME. --- Creates the main object to spawn a @{Group} defined in the DCS ME.
-- @param #SPAWN self -- @param #SPAWN self
-- @param #string SpawnTemplatePrefix is the name of the Group in the ME that defines the Template. Each new group will have the name starting with SpawnTemplatePrefix. -- @param #string SpawnTemplatePrefix is the name of the Group in the ME that defines the Template. Each new group will have the name starting with SpawnTemplatePrefix.
-- @return #SPAWN -- @return #SPAWN
@ -735,7 +747,7 @@ end
-- The **first waypoint** (where the group is spawned) is replaced with the zone location coordinates. -- The **first waypoint** (where the group is spawned) is replaced with the zone location coordinates.
-- @param #SPAWN self -- @param #SPAWN self
-- @param Zone#ZONE Zone The zone where the group is to be spawned. -- @param Zone#ZONE Zone The zone where the group is to be spawned.
-- @param #boolean RandomizeGroup (optional) Randomization of the @{GROUP} position in the zone. -- @param #boolean RandomizeGroup (optional) Randomization of the @{Group} position in the zone.
-- @param #number SpawnIndex (optional) The index which group to spawn within the given zone. -- @param #number SpawnIndex (optional) The index which group to spawn within the given zone.
-- @return Group#GROUP that was spawned. -- @return Group#GROUP that was spawned.
-- @return #nil when nothing was spawned. -- @return #nil when nothing was spawned.
@ -753,13 +765,11 @@ function SPAWN:SpawnInZone( Zone, RandomizeGroup, SpawnIndex )
return nil return nil
end end
--- (AIR) Will spawn a plane group in uncontrolled mode...
--- Will spawn a plane group in uncontrolled mode...
-- This will be similar to the uncontrolled flag setting in the ME. -- This will be similar to the uncontrolled flag setting in the ME.
-- @param #SPAWN self
-- @return #SPAWN self -- @return #SPAWN self
function SPAWN:UnControlled() function SPAWN:InitUnControlled()
self:F( { self.SpawnTemplatePrefix } ) self:F( { self.SpawnTemplatePrefix } )
self.SpawnUnControlled = true self.SpawnUnControlled = true
@ -796,12 +806,12 @@ function SPAWN:SpawnGroupName( SpawnIndex )
end end
--- Will find the first alive GROUP it has spawned, and return the alive GROUP object and the first Index where the first alive GROUP object has been found. --- Will find the first alive @{Group} it has spawned, and return the alive @{Group} object and the first Index where the first alive @{Group} object has been found.
-- @param #SPAWN self -- @param #SPAWN self
-- @return Group#GROUP, #number The GROUP object found, the new Index where the group was found. -- @return Group#GROUP, #number The @{Group} object found, the new Index where the group was found.
-- @return #nil, #nil When no group is found, #nil is returned. -- @return #nil, #nil When no group is found, #nil is returned.
-- @usage -- @usage
-- -- Find the first alive GROUP object of the SpawnPlanes SPAWN object GROUP collection that it has spawned during the mission. -- -- Find the first alive @{Group} object of the SpawnPlanes SPAWN object @{Group} collection that it has spawned during the mission.
-- local GroupPlane, Index = SpawnPlanes:GetFirstAliveGroup() -- local GroupPlane, Index = SpawnPlanes:GetFirstAliveGroup()
-- while GroupPlane ~= nil do -- while GroupPlane ~= nil do
-- -- Do actions with the GroupPlane object. -- -- Do actions with the GroupPlane object.
@ -821,13 +831,13 @@ function SPAWN:GetFirstAliveGroup()
end end
--- Will find the next alive GROUP object from a given Index, and return a reference to the alive GROUP object and the next Index where the alive GROUP has been found. --- Will find the next alive @{Group} object from a given Index, and return a reference to the alive @{Group} object and the next Index where the alive @{Group} has been found.
-- @param #SPAWN self -- @param #SPAWN self
-- @param #number SpawnIndexStart A Index holding the start position to search from. This function can also be used to find the first alive GROUP object from the given Index. -- @param #number SpawnIndexStart A Index holding the start position to search from. This function can also be used to find the first alive @{Group} object from the given Index.
-- @return Group#GROUP, #number The next alive GROUP object found, the next Index where the next alive GROUP object was found. -- @return Group#GROUP, #number The next alive @{Group} object found, the next Index where the next alive @{Group} object was found.
-- @return #nil, #nil When no alive GROUP object is found from the start Index position, #nil is returned. -- @return #nil, #nil When no alive @{Group} object is found from the start Index position, #nil is returned.
-- @usage -- @usage
-- -- Find the first alive GROUP object of the SpawnPlanes SPAWN object GROUP collection that it has spawned during the mission. -- -- Find the first alive @{Group} object of the SpawnPlanes SPAWN object @{Group} collection that it has spawned during the mission.
-- local GroupPlane, Index = SpawnPlanes:GetFirstAliveGroup() -- local GroupPlane, Index = SpawnPlanes:GetFirstAliveGroup()
-- while GroupPlane ~= nil do -- while GroupPlane ~= nil do
-- -- Do actions with the GroupPlane object. -- -- Do actions with the GroupPlane object.
@ -847,12 +857,12 @@ function SPAWN:GetNextAliveGroup( SpawnIndexStart )
return nil, nil return nil, nil
end end
--- Will find the last alive GROUP object, and will return a reference to the last live GROUP object and the last Index where the last alive GROUP object has been found. --- Will find the last alive @{Group} object, and will return a reference to the last live @{Group} object and the last Index where the last alive @{Group} object has been found.
-- @param #SPAWN self -- @param #SPAWN self
-- @return Group#GROUP, #number The last alive GROUP object found, the last Index where the last alive GROUP object was found. -- @return Group#GROUP, #number The last alive @{Group} object found, the last Index where the last alive @{Group} object was found.
-- @return #nil, #nil When no alive GROUP object is found, #nil is returned. -- @return #nil, #nil When no alive @{Group} object is found, #nil is returned.
-- @usage -- @usage
-- -- Find the last alive GROUP object of the SpawnPlanes SPAWN object GROUP collection that it has spawned during the mission. -- -- Find the last alive @{Group} object of the SpawnPlanes SPAWN object @{Group} collection that it has spawned during the mission.
-- local GroupPlane, Index = SpawnPlanes:GetLastAliveGroup() -- local GroupPlane, Index = SpawnPlanes:GetLastAliveGroup()
-- if GroupPlane then -- GroupPlane can be nil!!! -- if GroupPlane then -- GroupPlane can be nil!!!
-- -- Do actions with the GroupPlane object. -- -- Do actions with the GroupPlane object.

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@ -1,3 +1,16 @@
--- This module contains derived utilities taken from the MIST framework,
-- which are excellent tools to be reused in an OO environment!.
--
-- ### Authors:
--
-- * Grimes : Design & Programming of the MIST framework.
--
-- ### Contributions:
--
-- * FlightControl : Rework to OO framework
--
-- @module Utils
--- @type SMOKECOLOR --- @type SMOKECOLOR
-- @field Green -- @field Green

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@ -22,46 +22,94 @@
-- * @{Zone#ZONE_GROUP}: The ZONE_GROUP class defines by a zone around a @{Group#GROUP} with a radius. -- * @{Zone#ZONE_GROUP}: The ZONE_GROUP class defines by a zone around a @{Group#GROUP} with a radius.
-- * @{Zone#ZONE_POLYGON}: The ZONE_POLYGON class defines by a sequence of @{Group#GROUP} waypoints within the Mission Editor, forming a polygon. -- * @{Zone#ZONE_POLYGON}: The ZONE_POLYGON class defines by a sequence of @{Group#GROUP} waypoints within the Mission Editor, forming a polygon.
-- --
-- Each zone implements two polymorphic functions defined in @{Zone#ZONE_BASE}:
--
-- * @{#ZONE_BASE.IsPointVec2InZone}: Returns if a location is within the zone.
-- * @{#ZONE_BASE.IsPointVec3InZone}: Returns if a point is within the zone.
--
-- === -- ===
-- --
-- 1) @{Zone#ZONE_BASE} class, extends @{Base#BASE} -- 1) @{Zone#ZONE_BASE} class, extends @{Base#BASE}
-- ================================================ -- ================================================
-- The ZONE_BASE class defining the base for all other zone classes. -- This class is an abstract BASE class for derived classes, and is not meant to be instantiated.
--
-- ### 1.1) Each zone implements two polymorphic functions defined in @{Zone#ZONE_BASE}:
--
-- * @{#ZONE_BASE.IsPointVec2InZone}(): Returns if a @{Point#POINT_VEC2} is within the zone.
-- * @{#ZONE_BASE.IsPointVec3InZone}(): Returns if a @{Point#POINT_VEC3} is within the zone.
--
-- ### 1.2) A zone has a probability factor that can be set to randomize a selection between zones:
--
-- * @{#ZONE_BASE.SetRandomizeProbability}(): Set the randomization probability of a zone to be selected, taking a value between 0 and 1 ( 0 = 0%, 1 = 100% )
-- * @{#ZONE_BASE.GetRandomizeProbability}(): Get the randomization probability of a zone to be selected, passing a value between 0 and 1 ( 0 = 0%, 1 = 100% )
-- * @{#ZONE_BASE.GetZoneRandomize}(): Get the zone taking into account the randomization probability. nil is returned if this zone is not a candidate.
--
-- ### 1.3) A zone manages Vectors:
--
-- * @{#ZONE_BASE.GetVec2}(): Returns the @{DCSTypes#Vec2} coordinate of the zone.
-- * @{#ZONE_BASE.GetRandomVec2}(): Define a random @{DCSTypes#Vec2} within the zone.
--
-- ### 1.4) A zone has a bounding square:
--
-- * @{#ZONE_BASE.GetBoundingSquare}(): Get the outer most bounding square of the zone.
--
-- ### 1.5) A zone can be marked:
--
-- * @{#ZONE_BASE.SmokeZone}(): Smokes the zone boundaries in a color.
-- * @{#ZONE_BASE.FlareZone}(): Flares the zone boundaries in a color.
-- --
-- === -- ===
-- --
-- 2) @{Zone#ZONE_RADIUS} class, extends @{Zone#ZONE_BASE} -- 2) @{Zone#ZONE_RADIUS} class, extends @{Zone#ZONE_BASE}
-- ======================================================= -- =======================================================
-- The ZONE_RADIUS class defined by a zone name, a location and a radius. -- The ZONE_RADIUS class defined by a zone name, a location and a radius.
-- This class implements the inherited functions from Zone#ZONE_BASE taking into account the own zone format and properties.
--
-- ### 2.1) @{Zone#ZONE_RADIUS} constructor:
--
-- * @{#ZONE_BASE.New}(): Constructor.
--
-- ### 2.2) Manage the radius of the zone:
--
-- * @{#ZONE_BASE.SetRadius}(): Sets the radius of the zone.
-- * @{#ZONE_BASE.GetRadius}(): Returns the radius of the zone.
--
-- ### 2.3) Manage the location of the zone:
--
-- * @{#ZONE_BASE.SetVec2}(): Sets the @{DCSTypes#Vec2} of the zone.
-- * @{#ZONE_BASE.GetVec2}(): Returns the @{DCSTypes#Vec2} of the zone.
-- * @{#ZONE_BASE.GetVec3}(): Returns the @{DCSTypes#Vec3} of the zone, taking an additional height parameter.
-- --
-- === -- ===
-- --
-- 3) @{Zone#ZONE} class, extends @{Zone#ZONE_RADIUS} -- 3) @{Zone#ZONE} class, extends @{Zone#ZONE_RADIUS}
-- ========================================== -- ==========================================
-- The ZONE class, defined by the zone name as defined within the Mission Editor. -- The ZONE class, defined by the zone name as defined within the Mission Editor.
-- This class implements the inherited functions from {Zone#ZONE_RADIUS} taking into account the own zone format and properties.
-- --
-- === -- ===
-- --
-- 4) @{Zone#ZONE_UNIT} class, extends @{Zone#ZONE_RADIUS} -- 4) @{Zone#ZONE_UNIT} class, extends @{Zone#ZONE_RADIUS}
-- ======================================================= -- =======================================================
-- The ZONE_UNIT class defined by a zone around a @{Unit#UNIT} with a radius. -- The ZONE_UNIT class defined by a zone around a @{Unit#UNIT} with a radius.
-- This class implements the inherited functions from @{Zone#ZONE_RADIUS} taking into account the own zone format and properties.
-- --
-- === -- ===
-- --
-- 5) @{Zone#ZONE_GROUP} class, extends @{Zone#ZONE_RADIUS} -- 5) @{Zone#ZONE_GROUP} class, extends @{Zone#ZONE_RADIUS}
-- ======================================================= -- =======================================================
-- The ZONE_GROUP class defines by a zone around a @{Group#GROUP} with a radius. The current leader of the group defines the center of the zone. -- The ZONE_GROUP class defines by a zone around a @{Group#GROUP} with a radius. The current leader of the group defines the center of the zone.
-- This class implements the inherited functions from @{Zone#ZONE_RADIUS} taking into account the own zone format and properties.
-- --
-- === -- ===
-- --
-- 6) @{Zone#ZONE_POLYGON} class, extends @{Zone#ZONE_BASE} -- 6) @{Zone#ZONE_POLYGON_BASE} class, extends @{Zone#ZONE_BASE}
-- ======================================================== -- ========================================================
-- The ZONE_POLYGON_BASE class defined by a sequence of @{Group#GROUP} waypoints within the Mission Editor, forming a polygon.
-- This class implements the inherited functions from @{Zone#ZONE_RADIUS} taking into account the own zone format and properties.
-- This class is an abstract BASE class for derived classes, and is not meant to be instantiated.
--
-- ===
--
-- 7) @{Zone#ZONE_POLYGON} class, extends @{Zone#ZONE_POLYGON_BASE}
-- ================================================================
-- The ZONE_POLYGON class defined by a sequence of @{Group#GROUP} waypoints within the Mission Editor, forming a polygon. -- The ZONE_POLYGON class defined by a sequence of @{Group#GROUP} waypoints within the Mission Editor, forming a polygon.
-- This class implements the inherited functions from @{Zone#ZONE_RADIUS} taking into account the own zone format and properties.
-- --
-- === -- ===
-- --
@ -72,9 +120,12 @@
--- The ZONE_BASE class --- The ZONE_BASE class
-- @type ZONE_BASE -- @type ZONE_BASE
-- @field #string ZoneName Name of the zone. -- @field #string ZoneName Name of the zone.
-- @field #number RandomizationProbability A value between 0 and 1. 0 = 0% and 1 = 100% probability.
-- @extends Base#BASE -- @extends Base#BASE
ZONE_BASE = { ZONE_BASE = {
ClassName = "ZONE_BASE", ClassName = "ZONE_BASE",
ZoneName = "",
RandomizationProbability = 1,
} }
@ -121,7 +172,7 @@ function ZONE_BASE:IsPointVec3InZone( Vec3 )
return InZone return InZone
end end
--- Returns the Vec2 coordinate of the zone. --- Returns the @{DCSTypes#Vec2} coordinate of the zone.
-- @param #ZONE_BASE self -- @param #ZONE_BASE self
-- @return #nil. -- @return #nil.
function ZONE_BASE:GetVec2() function ZONE_BASE:GetVec2()
@ -153,6 +204,39 @@ function ZONE_BASE:SmokeZone( SmokeColor )
end end
--- Set the randomization probability of a zone to be selected.
-- @param #ZONE_BASE self
-- @param RandomizationProbability A value between 0 and 1. 0 = 0% and 1 = 100% probability.
function ZONE_BASE:SetRandomizationProbability( RandomizationProbability )
self:F2( RandomizationProbability )
self.RandomizationProbability = RandomizationProbability or 1
end
--- Get the randomization probability of a zone to be selected.
-- @param #ZONE_BASE self
-- @return #number A value between 0 and 1. 0 = 0% and 1 = 100% probability.
function ZONE_BASE:GetRandomizationProbability()
self:F2()
return self.RandomizationProbability
end
--- Get the zone taking into account the randomization probability of a zone to be selected.
-- @param #ZONE_BASE self
-- @return #ZONE_BASE The zone is selected taking into account the randomization probability factor.
-- @return #nil The zone is not selected taking into account the randomization probability factor.
function ZONE_BASE:GetZoneRandomized()
self:F2()
local Randomization = math.random()
if Randomization <= self.RandomizationProbability then
return self
else
return nil
end
end
--- The ZONE_RADIUS class, defined by a zone name, a location and a radius. --- The ZONE_RADIUS class, defined by a zone name, a location and a radius.
-- @type ZONE_RADIUS -- @type ZONE_RADIUS
@ -163,7 +247,7 @@ ZONE_RADIUS = {
ClassName="ZONE_RADIUS", ClassName="ZONE_RADIUS",
} }
--- Constructor of ZONE_RADIUS, taking the zone name, the zone location and a radius. --- Constructor of @{#ZONE_RADIUS}, taking the zone name, the zone location and a radius.
-- @param #ZONE_RADIUS self -- @param #ZONE_RADIUS self
-- @param #string ZoneName Name of the zone. -- @param #string ZoneName Name of the zone.
-- @param DCSTypes#Vec2 Vec2 The location of the zone. -- @param DCSTypes#Vec2 Vec2 The location of the zone.
@ -208,7 +292,7 @@ end
--- Flares the zone boundaries in a color. --- Flares the zone boundaries in a color.
-- @param #ZONE_RADIUS self -- @param #ZONE_RADIUS self
-- @param #POINT_VEC3.FlareColor FlareColor The flare color. -- @param Utils#FLARECOLOR FlareColor The flare color.
-- @param #number Points (optional) The amount of points in the circle. -- @param #number Points (optional) The amount of points in the circle.
-- @param DCSTypes#Azimuth Azimuth (optional) Azimuth The azimuth of the flare. -- @param DCSTypes#Azimuth Azimuth (optional) Azimuth The azimuth of the flare.
-- @return #ZONE_RADIUS self -- @return #ZONE_RADIUS self
@ -257,7 +341,7 @@ function ZONE_RADIUS:SetRadius( Radius )
return self.Radius return self.Radius
end end
--- Returns the location of the zone. --- Returns the @{DCSTypes#Vec2} of the zone.
-- @param #ZONE_RADIUS self -- @param #ZONE_RADIUS self
-- @return DCSTypes#Vec2 The location of the zone. -- @return DCSTypes#Vec2 The location of the zone.
function ZONE_RADIUS:GetVec2() function ZONE_RADIUS:GetVec2()
@ -268,11 +352,11 @@ function ZONE_RADIUS:GetVec2()
return self.Vec2 return self.Vec2
end end
--- Sets the location of the zone. --- Sets the @{DCSTypes#Vec2} of the zone.
-- @param #ZONE_RADIUS self -- @param #ZONE_RADIUS self
-- @param DCSTypes#Vec2 Vec2 The new location of the zone. -- @param DCSTypes#Vec2 Vec2 The new location of the zone.
-- @return DCSTypes#Vec2 The new location of the zone. -- @return DCSTypes#Vec2 The new location of the zone.
function ZONE_RADIUS:SetPointVec2( Vec2 ) function ZONE_RADIUS:SetVec2( Vec2 )
self:F2( self.ZoneName ) self:F2( self.ZoneName )
self.Vec2 = Vec2 self.Vec2 = Vec2

View File

@ -1,3 +1,17 @@
2016-08-15
- Removed the old classes and moved into an "Old" folder in the Moose/Development folder.
-- Cleaned Moose.lua + Documented class types
-- Cleaned Create_Moose.bat + Documented class types
- Extend the ZONE_BASE class with a probability randomization factor, that can be used for zone randomization purposes.
- Documented the Zone module classes.
- Changed and removed the POINT_VEC3 SmokeColor and FlareColor structure. Replaced with SMOKECOLOR and FLARECOLOR types.
-- Replaced also code in test missions with SMOKECOLOR and FLARECOLOR references.
2016-08-14 2016-08-14
- Changed Spawn APIs to express Group position and Unit position randomization. - Changed Spawn APIs to express Group position and Unit position randomization.
@ -26,6 +40,8 @@
- Renamed RandomizeTemplate() method to InitRandomizeTemplate() method. - Renamed RandomizeTemplate() method to InitRandomizeTemplate() method.
- Renamed UnControlled() method to InitUnControlled method.
- Reviewed all test missions for the changes executed and made adaptions where necessary + re-tests. - Reviewed all test missions for the changes executed and made adaptions where necessary + re-tests.

View File

@ -1,5 +1,5 @@
env.info( '*** MOOSE DYNAMIC INCLUDE START *** ' ) env.info( '*** MOOSE DYNAMIC INCLUDE START *** ' )
env.info( 'Moose Generation Timestamp: 20160814_2125' ) env.info( 'Moose Generation Timestamp: 20160815_1124' )
local base = _G local base = _G

View File

@ -1,5 +1,5 @@
env.info( '*** MOOSE DYNAMIC INCLUDE START *** ' ) env.info( '*** MOOSE DYNAMIC INCLUDE START *** ' )
env.info( 'Moose Generation Timestamp: 20160814_2125' ) env.info( 'Moose Generation Timestamp: 20160815_1124' )
local base = _G local base = _G

View File

@ -38,8 +38,11 @@ ECHO env.info( 'Moose Generation Timestamp: %2' ) >> Moose.lua
COPY /b Moose.lua + "Moose Create Static\Moose_Static_Loader.lua" Moose.lua COPY /b Moose.lua + "Moose Create Static\Moose_Static_Loader.lua" Moose.lua
rem Core Routines
COPY /b Moose.lua + %1\Routines.lua Moose.lua COPY /b Moose.lua + %1\Routines.lua Moose.lua
COPY /b Moose.lua + %1\Utils.lua Moose.lua COPY /b Moose.lua + %1\Utils.lua Moose.lua
rem Core Classes
COPY /b Moose.lua + %1\Base.lua Moose.lua COPY /b Moose.lua + %1\Base.lua Moose.lua
COPY /b Moose.lua + %1\Object.lua Moose.lua COPY /b Moose.lua + %1\Object.lua Moose.lua
COPY /b Moose.lua + %1\Identifiable.lua Moose.lua COPY /b Moose.lua + %1\Identifiable.lua Moose.lua
@ -59,19 +62,10 @@ COPY /b Moose.lua + %1\Set.lua Moose.lua
COPY /b Moose.lua + %1\Point.lua Moose.lua COPY /b Moose.lua + %1\Point.lua Moose.lua
COPY /b Moose.lua + %1\Moose.lua Moose.lua COPY /b Moose.lua + %1\Moose.lua Moose.lua
COPY /b Moose.lua + %1\Scoring.lua Moose.lua COPY /b Moose.lua + %1\Scoring.lua Moose.lua
rem Functional Classes
COPY /b Moose.lua + %1\Cargo.lua Moose.lua COPY /b Moose.lua + %1\Cargo.lua Moose.lua
COPY /b Moose.lua + %1\Message.lua Moose.lua COPY /b Moose.lua + %1\Message.lua Moose.lua
COPY /b Moose.lua + %1\Stage.lua Moose.lua
COPY /b Moose.lua + %1\Task.lua Moose.lua
COPY /b Moose.lua + %1\GoHomeTask.lua Moose.lua
COPY /b Moose.lua + %1\DestroyBaseTask.lua Moose.lua
COPY /b Moose.lua + %1\DestroyGroupsTask.lua Moose.lua
COPY /b Moose.lua + %1\DestroyRadarsTask.lua Moose.lua
COPY /b Moose.lua + %1\DestroyUnitTypesTask.lua Moose.lua
COPY /b Moose.lua + %1\PickupTask.lua Moose.lua
COPY /b Moose.lua + %1\DeployTask.lua Moose.lua
COPY /b Moose.lua + %1\NoTask.lua Moose.lua
COPY /b Moose.lua + %1\RouteTask.lua Moose.lua
COPY /b Moose.lua + %1\Mission.lua Moose.lua COPY /b Moose.lua + %1\Mission.lua Moose.lua
COPY /b Moose.lua + %1\CleanUp.lua Moose.lua COPY /b Moose.lua + %1\CleanUp.lua Moose.lua
COPY /b Moose.lua + %1\Spawn.lua Moose.lua COPY /b Moose.lua + %1\Spawn.lua Moose.lua
@ -82,8 +76,9 @@ COPY /b Moose.lua + %1\MissileTrainer.lua Moose.lua
COPY /b Moose.lua + %1\PatrolZone.lua Moose.lua COPY /b Moose.lua + %1\PatrolZone.lua Moose.lua
COPY /b Moose.lua + %1\AIBalancer.lua Moose.lua COPY /b Moose.lua + %1\AIBalancer.lua Moose.lua
COPY /b Moose.lua + %1\AirbasePolice.lua Moose.lua COPY /b Moose.lua + %1\AirbasePolice.lua Moose.lua
COPY /b Moose.lua + %1\Detection.lua Moose.lua COPY /b Moose.lua + %1\Detection.lua Moose.lua
rem Task Handling Classes
COPY /b Moose.lua + %1\DetectionManager.lua Moose.lua COPY /b Moose.lua + %1\DetectionManager.lua Moose.lua
COPY /b Moose.lua + %1\StateMachine.lua Moose.lua COPY /b Moose.lua + %1\StateMachine.lua Moose.lua

View File

@ -1,209 +0,0 @@
-- View scripts
-- Copyright (C) 2004, Eagle Dynamics.
DisableCombatViews = false -- F5 & Ctrl-F5
ExternalObjectsLockDistance = 10000.0
ShowTargetInfo = false
CameraTerrainRestriction = true
hAngleRearDefault = 180
vAngleRearDefault = -8.0
vAngleRearMin = -90 -- -8.0
vAngleRearMax = 90.0
dbg_shell = "weapons.shells.PKT_7_62_T" -- 23mm shell
-- dbg_shell = "weapons.shells.2A64_152" -- 152mm shell
dbg_shell_v0 = -1 -- Muzzle speed m/s (-1 - speed from shall database)
dbg_shell_fire_rate = 60
--reformatted per-unit data to be mod system friendly
--this file is no longer should be edited for adding new flyable aircraft , DCS automatically check core database (i.e. where you define your aircraft in aircraft table just define ViewSettings and SnapViews tables)
function default_fighter_player(t)
local res = {
CameraViewAngleLimits = {20.000000,140.000000},
CameraAngleRestriction = {false ,90.000000,0.500000},
EyePoint = {0.05 ,0.000000 ,0.000000},
limits_6DOF = {x = {-0.050000,0.4500000},y ={-0.300000,0.100000},z = {-0.220000,0.220000},roll = 90.000000},
Allow360rotation = false,
CameraAngleLimits = {200,-80.000000,110.000000},
ShoulderSize = 0.2, -- move body when azimuth value more then 90 degrees
}
if t then
for i,o in pairs(t) do
res[i] = o
end
end
return res
end
function fulcrum()
return {
Cockpit = {
default_fighter_player({CockpitLocalPoint = {4.71,1.28,0.000000}})
},
Chase = {
LocalPoint = {1.220000,3.750000,0.000000},
AnglesDefault = {180.000000,-8.000000},
}, -- Chase
Arcade = {
LocalPoint = {-15.080000,6.350000,0.000000},
AnglesDefault = {0.000000,-8.000000},
}, -- Arcade
}
end
ViewSettings = {}
ViewSettings["A-10A"] = {
Cockpit = {
[1] = default_fighter_player({CockpitLocalPoint = {4.300000,1.282000,0.000000},
EyePoint = {0.000000,0.000000,0.000000},
limits_6DOF = {x = {-0.050000,0.600000},
y = {-0.300000,0.100000},
z = {-0.250000,0.250000},
roll = 90.000000}}),
}, -- Cockpit
Chase = {
LocalPoint = {0.600000,3.682000,0.000000},
AnglesDefault = {180.000000,-8.000000},
}, -- Chase
Arcade = {
LocalPoint = {-27.000000,12.000000,0.000000},
AnglesDefault = {0.000000,-12.000000},
}, -- Arcade
}
ViewSettings["A-10C"] = {
Cockpit = {
[1] = default_fighter_player({CockpitLocalPoint = {4.300000,1.282000,0.000000},
EyePoint = {0.000000,0.000000,0.000000},
limits_6DOF = {x = {-0.050000,0.600000},
y = {-0.300000,0.100000},
z = {-0.250000,0.250000},
roll = 90.000000}}),
}, -- Cockpit
Chase = {
LocalPoint = {0.600000,3.682000,0.000000},
AnglesDefault = {180.000000,-8.000000},
}, -- Chase
Arcade = {
LocalPoint = {-27.000000,12.000000,0.000000},
AnglesDefault = {0.000000,-12.000000},
}, -- Arcade
}
ViewSettings["F-15C"] = {
Cockpit = {
[1] = default_fighter_player({CockpitLocalPoint = {6.210000,1.204000,0.000000}})-- player slot 1
}, -- Cockpit
Chase = {
LocalPoint = {2.510000,3.604000,0.000000},
AnglesDefault = {180.000000,-8.000000},
}, -- Chase
Arcade = {
LocalPoint = {-13.790000,6.204000,0.000000},
AnglesDefault = {0.000000,-8.000000},
}, -- Arcade
}
ViewSettings["Ka-50"] = {
Cockpit = {
[1] = {-- player slot 1
CockpitLocalPoint = {3.188000,0.390000,0.000000},
CameraViewAngleLimits = {20.000000,120.000000},
CameraAngleRestriction = {false,60.000000,0.400000},
CameraAngleLimits = {140.000000,-65.000000,90.000000},
EyePoint = {0.090000,0.000000,0.000000},
limits_6DOF = {x = {-0.020000,0.350000},y ={-0.150000,0.165000},z = {-0.170000,0.170000},roll = 90.000000},
},
}, -- Cockpit
Chase = {
LocalPoint = {-0.512000,2.790000,0.000000},
AnglesDefault = {180.000000,-8.000000},
}, -- Chase
Arcade = {
LocalPoint = {-16.812000,5.390000,0.000000},
AnglesDefault = {0.000000,-8.000000},
}, -- Arcade
}
ViewSettings["MiG-29A"] = fulcrum()
ViewSettings["MiG-29G"] = fulcrum()
ViewSettings["MiG-29S"] = fulcrum()
ViewSettings["P-51D"] = {
Cockpit = {
[1] = {-- player slot 1
CockpitLocalPoint = {-1.500000,0.618000,0.000000},
CameraViewAngleLimits = {20.000000,120.000000},
CameraAngleRestriction = {false,90.000000,0.500000},
CameraAngleLimits = {200,-80.000000,90.000000},
EyePoint = {0.025000,0.100000,0.000000},
ShoulderSize = 0.15,
Allow360rotation = false,
limits_6DOF = {x = {-0.050000,0.450000},y ={-0.200000,0.200000},z = {-0.220000,0.220000},roll = 90.000000},
},
}, -- Cockpit
Chase = {
LocalPoint = {0.200000,-0.652000,-0.650000},
AnglesDefault = {0.000000,0.000000},
}, -- Chase
Arcade = {
LocalPoint = {-21.500000,5.618000,0.000000},
AnglesDefault = {0.000000,-8.000000},
}, -- Arcade
}
ViewSettings["Su-25"] = {
Cockpit = {
[1] = default_fighter_player({CockpitLocalPoint = {3.352000,0.506000,0.000000}}),-- player slot 1
}, -- Cockpit
Chase = {
LocalPoint = {-0.348000,2.906000,0.000000},
AnglesDefault = {180.000000,-8.000000},
}, -- Chase
Arcade = {
LocalPoint = {-16.648001,5.506000,0.000000},
AnglesDefault = {0.000000,-8.000000},
}, -- Arcade
}
ViewSettings["Su-25T"] = {
Cockpit = {
[1] = default_fighter_player({CockpitLocalPoint = {3.406000,0.466000,0.000000}}),-- player slot 1
}, -- Cockpit
Chase = {
LocalPoint = {-0.294000,2.866000,0.000000},
AnglesDefault = {180.000000,-8.000000},
}, -- Chase
Arcade = {
LocalPoint = {-16.594000,5.466000,0.000000},
AnglesDefault = {0.000000,-8.000000},
}, -- Arcade
}
ViewSettings["Su-25TM"] = {
Cockpit = {
[1] = {-- player slot 1
CockpitLocalPoint = {4.000000,1.000000,0.000000},
CameraViewAngleLimits = {20.000000,140.000000},
CameraAngleRestriction = {true,90.000000,0.400000},
CameraAngleLimits = {160.000000,-70.000000,90.000000},
EyePoint = {0.000000,0.000000,0.000000},
limits_6DOF = {x = {-0.200000,0.200000},y ={-0.200000,0.200000},z = {-0.200000,0.200000},roll = 60.000000},
},
}, -- Cockpit
Chase = {
LocalPoint = {4.000000,2.000000,0.000000},
AnglesDefault = {180.000000,-8.000000},
}, -- Chase
Arcade = {
LocalPoint = {4.000000,2.000000,0.000000},
AnglesDefault = {180.000000,-8.000000},
}, -- Arcade
}
ViewSettings["Su-27"] = {
Cockpit = {
[1] = default_fighter_player({CockpitLocalPoint = {7.959000,1.419000,0.000000}})-- player slot 1
}, -- Cockpit
Chase = {
LocalPoint = {4.259000,3.819000,0.000000},
AnglesDefault = {180.000000,-8.000000},
}, -- Chase
Arcade = {
LocalPoint = {-12.041000,6.419000,0.000000},
AnglesDefault = {0.000000,-8.000000},
}, -- Arcade
}
ViewSettings["Su-33"] = ViewSettings["Su-27"]

View File

@ -1,128 +0,0 @@
-- View scripts
-- Copyright (C) 2004, Eagle Dynamics.
CockpitMouse = true --false
CockpitMouseSpeedSlow = 1.0
CockpitMouseSpeedNormal = 10.0
CockpitMouseSpeedFast = 20.0
CockpitKeyboardAccelerationSlow = 5.0
CockpitKeyboardAccelerationNormal = 30.0
CockpitKeyboardAccelerationFast = 80.0
CockpitKeyboardZoomAcceleration = 300.0
DisableSnapViewsSaving = false
UseDefaultSnapViews = true
CockpitPanStepHor = 45.0
CockpitPanStepVert = 30.0
CockpitNyMove = true
CockpitHAngleAccelerateTimeMax = 0.15
CockpitVAngleAccelerateTimeMax = 0.15
CockpitZoomAccelerateTimeMax = 0.2
function NaturalHeadMoving(tang, roll, omz)
local r = roll
if r > 90.0 then
r = 180.0 - r
elseif roll < -90.0 then
r = -180.0 - r
end
local hAngle = -0.25 * r
local vAngle = math.min(math.max(0.0, 0.4 * tang + 45.0 * omz), 90.0)
return hAngle, vAngle
end
ExternalMouse = true
ExternalMouseSpeedSlow = 1.0
ExternalMouseSpeedNormal = 5.0
ExternalMouseSpeedFast = 20.0
ExternalViewAngleMin = 3.0
ExternalViewAngleMax = 170.0
ExternalViewAngleDefault = 60.0
ExternalKeyboardZoomAcceleration = 30.0
ExternalKeyboardZoomAccelerateTimeMax = 1.0
ExplosionExpoTime = 4.0
ExternalKeyboardAccelerationSlow = 1.0
ExternalKeyboardAccelerationNormal = 10.0
ExternalKeyboardAccelerationFast = 30.0
ExternalHAngleAccelerateTimeMax = 3.0
ExternalVAngleAccelerateTimeMax = 3.0
ExternalDistAccelerateTimeMax = 3.0
ExternalHAngleLocalAccelerateTimeMax = 3.0
ExternalVAngleLocalAccelerateTimeMax = 3.0
ExternalAngleNormalDiscreteStep = 15.0/ExternalKeyboardAccelerationNormal -- When 'S' is pressed only
ChaseCameraNyMove = true
FreeCameraAngleIncrement = 3.0
FreeCameraDistanceIncrement = 200.0
FreeCameraLeftRightIncrement = 2.0
FreeCameraAltitudeIncrement = 2.0
FreeCameraScalarSpeedAcceleration = 0.1
xMinMap = -300000
xMaxMap = 500000
yMinMap = -400000
yMaxMap = 200000
dxMap = 150000
dyMap = 100000
head_roll_shaking = true
head_roll_shaking_max = 30.0
head_roll_shaking_compensation_gain = 0.3
-- CameraJiggle() and CameraFloat() functions make camera position
-- dependent on FPS so be careful in using the Shift-J command with tracks, please.
-- uncomment to use custom jiggle functions
--[[
function CameraJiggle(t,rnd1,rnd2,rnd3)
local rotX, rotY, rotZ
rotX = 0.05 * rnd1 * math.sin(37.0 * (t - 0.0))
rotY = 0.05 * rnd2 * math.sin(41.0 * (t - 1.0))
rotZ = 0.05 * rnd3 * math.sin(53.0 * (t - 2.0))
return rotX, rotY, rotZ
end
function CameraFloat(t)
local dX, dY, dZ
dX = 0.61 * math.sin(0.7 * t) + 0.047 * math.sin(1.6 * t);
dY = 0.43 * math.sin(0.6 * t) + 0.067 * math.sin(1.7 * t);
dZ = 0.53 * math.sin(1.0 * t) + 0.083 * math.sin(1.9 * t);
return dX, dY, dZ
end
--]]
--Debug keys
DEBUG_TEXT = 1
DEBUG_GEOMETRY = 2
debug_keys = {
[DEBUG_TEXT] = 1,
[DEBUG_GEOMETRY] = 1
}
function onDebugCommand(command)
if command == 10000 then
if debug_keys[DEBUG_TEXT] ~= 0 or debug_keys[DEBUG_GEOMETRY] ~= 0 then
debug_keys[DEBUG_GEOMETRY] = 0
debug_keys[DEBUG_TEXT] = 0
else
debug_keys[DEBUG_GEOMETRY] = 1
debug_keys[DEBUG_TEXT] = 1
end
elseif command == 10001 then
if debug_keys[DEBUG_TEXT] ~= 0 then
debug_keys[DEBUG_TEXT] = 0
else
debug_keys[DEBUG_TEXT] = 1
end
elseif command == 10002 then
if debug_keys[DEBUG_GEOMETRY] ~= 0 then
debug_keys[DEBUG_GEOMETRY] = 0
else
debug_keys[DEBUG_GEOMETRY] = 1
end
end
end
-- gain values for TrackIR , to unify responce on diffrent types of aircraft
TrackIR_gain_x = -0.6
TrackIR_gain_y = 0.3
TrackIR_gain_z = -0.25
TrackIR_gain_roll = -90

View File

@ -1,53 +0,0 @@
mode = ADF_ADF
receiver_mode = ADF_RECEIVER_TLF
homer_selection_method = ADF_HOMER_SELECTION_AUTO
channel = 1
volume = 0.5
local theatre = theatre or "none"
if theatre == 'Caucasus' then
channels = {
[1] = runway_homer_pair(Airdrome[Krasnodar],nil,localizedAirdromeName(terrainAirdromes[Krasnodar])),
[2] = runway_homer_pair(Airdrome[Maykop] ,nil,localizedAirdromeName(terrainAirdromes[Maykop])),
[3] = runway_homer_pair(Airdrome[Krymsk] ,nil,localizedAirdromeName(terrainAirdromes[Krymsk])),
[4] = runway_homer_pair(Airdrome[Anapa] ,nil,localizedAirdromeName(terrainAirdromes[Anapa])),
[5] = runway_homer_pair(Airdrome[Mozdok] ,nil,localizedAirdromeName(terrainAirdromes[Mozdok])),
[6] = runway_homer_pair(Airdrome[Nalchick] ,nil,localizedAirdromeName(terrainAirdromes[Nalchick])),
[7] = runway_homer_pair(Airdrome[MinVody] ,nil,localizedAirdromeName(terrainAirdromes[MinVody])),
[8] = {
[ADF_HOMER_FAR] = NDB(beacons["NDB_KISLOVODSK"]),
[ADF_HOMER_NEAR] = NDB(beacons["NDB_PEREDOVAIA"])
}
}
elseif theatre == 'Nevada' then
local beacons_by_name = {}
for i,o in pairs(beacons) do
if o.name == '' then
beacons_by_name[o.beaconId] = o
else
beacons_by_name[o.name] = o
end
end
local nevada_pair = function (id_1,id_2) return {
[ADF_HOMER_FAR] = NDB(beacons_by_name[id_1]),
[ADF_HOMER_NEAR] = NDB(beacons_by_name[id_2])
}
end
channels = {
nevada_pair('IndianSprings','Groom_Lake'),
nevada_pair('LasVegas','Nellis'),
nevada_pair("Milford","GOFFS"),
nevada_pair("Tonopah","Mina"),
nevada_pair("WilsonCreek","CedarCity"),
nevada_pair("BryceCanyon","MormonMesa"),
nevada_pair("Beatty","Bishop"),
nevada_pair("Coaldale","PeachSprings"),
nevada_pair("BoulderCity","Mercury"),
}
end

View File

@ -1,880 +0,0 @@
SAT_SYS_GLONASS = 0
SAT_SYS_GPS = 1
almanac = {}
--GPS
almanac[0] = {}
almanac[0]["System"] = SAT_SYS_GPS
almanac[0]["Number"] = 1
almanac[0]["Orbital"] = "F"
almanac[0]["Eccentricity"] = 6.294000e-003
almanac[0]["Time_of_Applicability"] = 5.898240e+005
almanac[0]["Orbital_Inclination"] = 9.885676e-001
almanac[0]["Rate_of_Right_Ascen"] = -7.862702e-009
almanac[0]["SQRT_A"] = 5.153700e+003
almanac[0]["Right_Ascen_at_Week"] = 8.096750e-001
almanac[0]["Argument_of_Perigee"] = -1.777773e+000
almanac[0]["Mean_Anom"] = -5.315745e-001
almanac[0]["week"] = 1390
almanac[1] = {}
almanac[1]["System"] = SAT_SYS_GPS
almanac[1]["Number"] = 2
almanac[1]["Orbital"] = "C"
almanac[1]["Eccentricity"] = 8.794000e-003
almanac[1]["Time_of_Applicability"] = 5.898240e+005
almanac[1]["Orbital_Inclination"] = 9.487811e-001
almanac[1]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[1]["SQRT_A"] = 5.153700e+003
almanac[1]["Right_Ascen_at_Week"] = -1.329172e+000
almanac[1]["Argument_of_Perigee"] = 2.138637e+000
almanac[1]["Mean_Anom"] = 7.311702e-001
almanac[1]["week"] = 1390
almanac[2] = {}
almanac[2]["System"] = SAT_SYS_GPS
almanac[2]["Number"] = 3
almanac[2]["Orbital"] = "F"
almanac[2]["Eccentricity"] = 8.424000e-003
almanac[2]["Time_of_Applicability"] = 5.898240e+005
almanac[2]["Orbital_Inclination"] = 9.262804e-001
almanac[2]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[2]["SQRT_A"] = 5.153600e+003
almanac[2]["Right_Ascen_at_Week"] = -2.341514e+000
almanac[2]["Argument_of_Perigee"] = 6.749357e-001
almanac[2]["Mean_Anom"] = -2.296153e-001
almanac[2]["week"] = 1389
almanac[3] = {}
almanac[3]["System"] = SAT_SYS_GPS
almanac[3]["Number"] = 4
almanac[3]["Orbital"] = "D"
almanac[3]["Eccentricity"] = 7.413000e-003
almanac[3]["Time_of_Applicability"] = 5.898240e+005
almanac[3]["Orbital_Inclination"] = 9.482889e-001
almanac[3]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[3]["SQRT_A"] = 5.153600e+003
almanac[3]["Right_Ascen_at_Week"] = -1.309589e+000
almanac[3]["Argument_of_Perigee"] = 1.623504e-001
almanac[3]["Mean_Anom"] = -3.022943e+000
almanac[3]["week"] = 1390
almanac[4] = {}
almanac[4]["System"] = SAT_SYS_GPS
almanac[4]["Number"] = 5
almanac[4]["Orbital"] = "B"
almanac[4]["Eccentricity"] = 7.432000e-003
almanac[4]["Time_of_Applicability"] = 5.898240e+005
almanac[4]["Orbital_Inclination"] = 9.387437e-001
almanac[4]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[4]["SQRT_A"] = 5.153700e+003
almanac[4]["Right_Ascen_at_Week"] = 2.779487e+000
almanac[4]["Argument_of_Perigee"] = 1.099033e+000
almanac[4]["Mean_Anom"] = 2.970984e+000
almanac[4]["week"] = 1390
almanac[5] = {}
almanac[5]["System"] = SAT_SYS_GPS
almanac[5]["Number"] = 6
almanac[5]["Orbital"] = "C"
almanac[5]["Eccentricity"] = 6.020000e-003
almanac[5]["Time_of_Applicability"] = 5.898240e+005
almanac[5]["Orbital_Inclination"] = 9.337591e-001
almanac[5]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[5]["SQRT_A"] = 5.153600e+003
almanac[5]["Right_Ascen_at_Week"] = -2.407627e+000
almanac[5]["Argument_of_Perigee"] = -1.788263e+000
almanac[5]["Mean_Anom"] = -2.149877e+000
almanac[5]["week"] = 1390
almanac[6] = {}
almanac[6]["System"] = SAT_SYS_GPS
almanac[6]["Number"] = 7
almanac[6]["Orbital"] = "C"
almanac[6]["Eccentricity"] = 1.052400e-002
almanac[6]["Time_of_Applicability"] = 5.898240e+005
almanac[6]["Orbital_Inclination"] = 9.353229e-001
almanac[6]["Rate_of_Right_Ascen"] = -8.080868e-009
almanac[6]["SQRT_A"] = 5.153700e+003
almanac[6]["Right_Ascen_at_Week"] = -2.433580e+000
almanac[6]["Argument_of_Perigee"] = -1.767301e+000
almanac[6]["Mean_Anom"] = -3.141503e+000
almanac[6]["week"] = 1390
almanac[7] = {}
almanac[7]["System"] = SAT_SYS_GPS
almanac[7]["Number"] = 8
almanac[7]["Orbital"] = "A"
almanac[7]["Eccentricity"] = 9.822000e-003
almanac[7]["Time_of_Applicability"] = 5.898240e+005
almanac[7]["Orbital_Inclination"] = 9.741390e-001
almanac[7]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[7]["SQRT_A"] = 5.153600e+003
almanac[7]["Right_Ascen_at_Week"] = 1.857849e+000
almanac[7]["Argument_of_Perigee"] = 2.674034e+000
almanac[7]["Mean_Anom"] = -2.009745e+000
almanac[7]["week"] = 1390
almanac[8] = {}
almanac[8]["System"] = SAT_SYS_GPS
almanac[8]["Number"] = 9
almanac[8]["Orbital"] = "A"
almanac[8]["Eccentricity"] = 1.839300e-002
almanac[8]["Time_of_Applicability"] = 5.898240e+005
almanac[8]["Orbital_Inclination"] = 9.617541e-001
almanac[8]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[8]["SQRT_A"] = 5.153600e+003
almanac[8]["Right_Ascen_at_Week"] = 1.777005e+000
almanac[8]["Argument_of_Perigee"] = 1.274962e+000
almanac[8]["Mean_Anom"] = -2.349578e+000
almanac[8]["week"] = 1390
almanac[9] = {}
almanac[9]["System"] = SAT_SYS_GPS
almanac[9]["Number"] = 10
almanac[9]["Orbital"] = "E"
almanac[9]["Eccentricity"] = 7.061000e-003
almanac[9]["Time_of_Applicability"] = 5.898240e+005
almanac[9]["Orbital_Inclination"] = 9.728876e-001
almanac[9]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[9]["SQRT_A"] = 5.153600e+003
almanac[9]["Right_Ascen_at_Week"] = -2.563014e-001
almanac[9]["Argument_of_Perigee"] = 4.377980e-001
almanac[9]["Mean_Anom"] = 1.210716e+000
almanac[9]["week"] = 1390
almanac[10] = {}
almanac[10]["System"] = SAT_SYS_GPS
almanac[10]["Number"] = 11
almanac[10]["Orbital"] = "D"
almanac[10]["Eccentricity"] = 5.744000e-003
almanac[10]["Time_of_Applicability"] = 5.898240e+005
almanac[10]["Orbital_Inclination"] = 8.959309e-001
almanac[10]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[10]["SQRT_A"] = 5.153600e+003
almanac[10]["Right_Ascen_at_Week"] = -1.478816e+000
almanac[10]["Argument_of_Perigee"] = 3.750011e-001
almanac[10]["Mean_Anom"] = -1.522048e+000
almanac[10]["week"] = 1390
almanac[11] = {}
almanac[11]["System"] = SAT_SYS_GPS
almanac[11]["Number"] = 13
almanac[11]["Orbital"] = "F"
almanac[11]["Eccentricity"] = 3.088000e-003
almanac[11]["Time_of_Applicability"] = 5.898240e+005
almanac[11]["Orbital_Inclination"] = 9.927564e-001
almanac[11]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[11]["SQRT_A"] = 5.153700e+003
almanac[11]["Right_Ascen_at_Week"] = 7.956600e-001
almanac[11]["Argument_of_Perigee"] = 1.279395e+000
almanac[11]["Mean_Anom"] = 1.004349e+000
almanac[11]["week"] = 1390
almanac[12] = {}
almanac[12]["System"] = SAT_SYS_GPS
almanac[12]["Number"] = 14
almanac[12]["Orbital"] = "F"
almanac[12]["Eccentricity"] = 2.591000e-003
almanac[12]["Time_of_Applicability"] = 5.898240e+005
almanac[12]["Orbital_Inclination"] = 9.868729e-001
almanac[12]["Rate_of_Right_Ascen"] = -7.885391e-009
almanac[12]["SQRT_A"] = 5.153600e+003
almanac[12]["Right_Ascen_at_Week"] = 7.819592e-001
almanac[12]["Argument_of_Perigee"] = -2.158621e+000
almanac[12]["Mean_Anom"] = 5.412611e-001
almanac[12]["week"] = 1390
almanac[13] = {}
almanac[13]["System"] = SAT_SYS_GPS
almanac[13]["Number"] = 15
almanac[13]["Orbital"] = "D"
almanac[13]["Eccentricity"] = 9.828000e-003
almanac[13]["Time_of_Applicability"] = 3.194880e+005
almanac[13]["Orbital_Inclination"] = 9.554204e-001
almanac[13]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[13]["SQRT_A"] = 5.153600e+003
almanac[13]["Right_Ascen_at_Week"] = -1.123869e+000
almanac[13]["Argument_of_Perigee"] = 2.690266e+000
almanac[13]["Mean_Anom"] = 2.220476e+000
almanac[13]["week"] = 1389
almanac[14] = {}
almanac[14]["System"] = SAT_SYS_GPS
almanac[14]["Number"] = 16
almanac[14]["Orbital"] = "B"
almanac[14]["Eccentricity"] = 3.494000e-003
almanac[14]["Time_of_Applicability"] = 5.898240e+005
almanac[14]["Orbital_Inclination"] = 9.629340e-001
almanac[14]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[14]["SQRT_A"] = 5.153700e+003
almanac[14]["Right_Ascen_at_Week"] = 2.873124e+000
almanac[14]["Argument_of_Perigee"] = -7.819243e-001
almanac[14]["Mean_Anom"] = 2.623629e+000
almanac[14]["week"] = 1390
almanac[15] = {}
almanac[15]["System"] = SAT_SYS_GPS
almanac[15]["Number"] = 17
almanac[15]["Orbital"] = "C"
almanac[15]["Eccentricity"] = 2.141000e-003
almanac[15]["Time_of_Applicability"] = 5.898240e+005
almanac[15]["Orbital_Inclination"] = 9.601170e-001
almanac[15]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[15]["SQRT_A"] = 5.153700e+003
almanac[15]["Right_Ascen_at_Week"] = -2.371499e+000
almanac[15]["Argument_of_Perigee"] = 3.087694e+000
almanac[15]["Mean_Anom"] = 1.611217e+000
almanac[15]["week"] = 1390
almanac[16] = {}
almanac[16]["System"] = SAT_SYS_GPS
almanac[16]["Number"] = 18
almanac[16]["Orbital"] = "E"
almanac[16]["Eccentricity"] = 7.636000e-003
almanac[16]["Time_of_Applicability"] = 5.898240e+005
almanac[16]["Orbital_Inclination"] = 9.569597e-001
almanac[16]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[16]["SQRT_A"] = 5.153700e+003
almanac[16]["Right_Ascen_at_Week"] = -2.359858e-001
almanac[16]["Argument_of_Perigee"] = -2.649216e+000
almanac[16]["Mean_Anom"] = 2.675029e+000
almanac[16]["week"] = 1390
almanac[17] = {}
almanac[17]["System"] = SAT_SYS_GPS
almanac[17]["Number"] = 19
almanac[17]["Orbital"] = "C"
almanac[17]["Eccentricity"] = 3.602000e-003
almanac[17]["Time_of_Applicability"] = 5.898240e+005
almanac[17]["Orbital_Inclination"] = 9.580209e-001
almanac[17]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[17]["SQRT_A"] = 5.153600e+003
almanac[17]["Right_Ascen_at_Week"] = -2.312385e+000
almanac[17]["Argument_of_Perigee"] = -1.161079e+000
almanac[17]["Mean_Anom"] = 1.310619e+000
almanac[17]["week"] = 1390
almanac[18] = {}
almanac[18]["System"] = SAT_SYS_GPS
almanac[18]["Number"] = 20
almanac[18]["Orbital"] = "E"
almanac[18]["Eccentricity"] = 2.796000e-003
almanac[18]["Time_of_Applicability"] = 5.898240e+005
almanac[18]["Orbital_Inclination"] = 9.564693e-001
almanac[18]["Rate_of_Right_Ascen"] = -7.908080e-009
almanac[18]["SQRT_A"] = 5.153600e+003
almanac[18]["Right_Ascen_at_Week"] = -2.889565e-001
almanac[18]["Argument_of_Perigee"] = 1.379612e+000
almanac[18]["Mean_Anom"] = 2.461750e+000
almanac[18]["week"] = 1390
almanac[19] = {}
almanac[19]["System"] = SAT_SYS_GPS
almanac[19]["Number"] = 21
almanac[19]["Orbital"] = "D"
almanac[19]["Eccentricity"] = 1.162900e-002
almanac[19]["Time_of_Applicability"] = 5.898240e+005
almanac[19]["Orbital_Inclination"] = 9.418592e-001
almanac[19]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[19]["SQRT_A"] = 5.153600e+003
almanac[19]["Right_Ascen_at_Week"] = -1.289972e+000
almanac[19]["Argument_of_Perigee"] = -2.923686e+000
almanac[19]["Mean_Anom"] = -2.349194e+000
almanac[19]["week"] = 1390
almanac[20] = {}
almanac[20]["System"] = SAT_SYS_GPS
almanac[20]["Number"] = 22
almanac[20]["Orbital"] = "E"
almanac[20]["Eccentricity"] = 4.893000e-003
almanac[20]["Time_of_Applicability"] = 5.898240e+005
almanac[20]["Orbital_Inclination"] = 9.545093e-001
almanac[20]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[20]["SQRT_A"] = 5.153600e+003
almanac[20]["Right_Ascen_at_Week"] = -2.280969e-001
almanac[20]["Argument_of_Perigee"] = -1.674502e+000
almanac[20]["Mean_Anom"] = 1.106852e+000
almanac[20]["week"] = 1390
almanac[21] = {}
almanac[21]["System"] = SAT_SYS_GPS
almanac[21]["Number"] = 23
almanac[21]["Orbital"] = "F"
almanac[21]["Eccentricity"] = 4.822000e-003
almanac[21]["Time_of_Applicability"] = 5.898240e+005
almanac[21]["Orbital_Inclination"] = 9.691247e-001
almanac[21]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[21]["SQRT_A"] = 5.153700e+003
almanac[21]["Right_Ascen_at_Week"] = 7.667399e-001
almanac[21]["Argument_of_Perigee"] = 2.497634e+000
almanac[21]["Mean_Anom"] = 3.184700e-001
almanac[21]["week"] = 1390
almanac[22] = {}
almanac[22]["System"] = SAT_SYS_GPS
almanac[22]["Number"] = 24
almanac[22]["Orbital"] = "D"
almanac[22]["Eccentricity"] = 9.277000e-003
almanac[22]["Time_of_Applicability"] = 5.898240e+005
almanac[22]["Orbital_Inclination"] = 9.585183e-001
almanac[22]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[22]["SQRT_A"] = 5.153900e+003
almanac[22]["Right_Ascen_at_Week"] = -1.274840e+000
almanac[22]["Argument_of_Perigee"] = -8.815651e-001
almanac[22]["Mean_Anom"] = -1.695551e+000
almanac[22]["week"] = 1390
almanac[23] = {}
almanac[23]["System"] = SAT_SYS_GPS
almanac[23]["Number"] = 25
almanac[23]["Orbital"] = "A"
almanac[23]["Eccentricity"] = 1.257400e-002
almanac[23]["Time_of_Applicability"] = 5.898240e+005
almanac[23]["Orbital_Inclination"] = 9.551027e-001
almanac[23]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[23]["SQRT_A"] = 5.153600e+003
almanac[23]["Right_Ascen_at_Week"] = 1.721853e+000
almanac[23]["Argument_of_Perigee"] = -1.329870e+000
almanac[23]["Mean_Anom"] = -1.769623e+000
almanac[23]["week"] = 1390
almanac[24] = {}
almanac[24]["System"] = SAT_SYS_GPS
almanac[24]["Number"] = 26
almanac[24]["Orbital"] = "F"
almanac[24]["Eccentricity"] = 1.745700e-002
almanac[24]["Time_of_Applicability"] = 5.898240e+005
almanac[24]["Orbital_Inclination"] = 9.908749e-001
almanac[24]["Rate_of_Right_Ascen"] = -7.840012e-009
almanac[24]["SQRT_A"] = 5.153700e+003
almanac[24]["Right_Ascen_at_Week"] = 7.961836e-001
almanac[24]["Argument_of_Perigee"] = 8.161502e-001
almanac[24]["Mean_Anom"] = -5.841961e-001
almanac[24]["week"] = 1390
almanac[25] = {}
almanac[25]["System"] = SAT_SYS_GPS
almanac[25]["Number"] = 27
almanac[25]["Orbital"] = "A"
almanac[25]["Eccentricity"] = 1.991000e-002
almanac[25]["Time_of_Applicability"] = 5.898240e+005
almanac[25]["Orbital_Inclination"] = 9.596563e-001
almanac[25]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[25]["SQRT_A"] = 5.153600e+003
almanac[25]["Right_Ascen_at_Week"] = 1.754124e+000
almanac[25]["Argument_of_Perigee"] = -1.900854e+000
almanac[25]["Mean_Anom"] = 3.046487e+000
almanac[25]["week"] = 1390
almanac[26] = {}
almanac[26]["System"] = SAT_SYS_GPS
almanac[26]["Number"] = 28
almanac[26]["Orbital"] = "B"
almanac[26]["Eccentricity"] = 1.162800e-002
almanac[26]["Time_of_Applicability"] = 5.898240e+005
almanac[26]["Orbital_Inclination"] = 9.610106e-001
almanac[26]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[26]["SQRT_A"] = 5.153600e+003
almanac[26]["Right_Ascen_at_Week"] = 2.882583e+000
almanac[26]["Argument_of_Perigee"] = -2.242868e+000
almanac[26]["Mean_Anom"] = 1.860642e+000
almanac[26]["week"] = 1390
almanac[27] = {}
almanac[27]["System"] = SAT_SYS_GPS
almanac[27]["Number"] = 29
almanac[27]["Orbital"] = "F"
almanac[27]["Eccentricity"] = 9.462000e-003
almanac[27]["Time_of_Applicability"] = 1.474560e+005
almanac[27]["Orbital_Inclination"] = 9.874838e-001
almanac[27]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[27]["SQRT_A"] = 5.153700e+003
almanac[27]["Right_Ascen_at_Week"] = 7.647503e-001
almanac[27]["Argument_of_Perigee"] = -8.614589e-001
almanac[27]["Mean_Anom"] = -4.488983e-001
almanac[27]["week"] = 1390
almanac[28] = {}
almanac[28]["System"] = SAT_SYS_GPS
almanac[28]["Number"] = 30
almanac[28]["Orbital"] = "B"
almanac[28]["Eccentricity"] = 9.296000e-003
almanac[28]["Time_of_Applicability"] = 5.898240e+005
almanac[28]["Orbital_Inclination"] = 9.452992e-001
almanac[28]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[28]["SQRT_A"] = 5.153600e+003
almanac[28]["Right_Ascen_at_Week"] = 2.826698e+000
almanac[28]["Argument_of_Perigee"] = 1.306413e+000
almanac[28]["Mean_Anom"] = 2.148725e+000
almanac[28]["week"] = 1390
--GLONASS
--1 îðáèòàëüíàÿ ïëîñêîñòü, íîìåðà 1-8
almanac[29] = {}
almanac[29]["System"] = SAT_SYS_GLONASS
almanac[29]["Number"] = 1
almanac[29]["Orbital"] = 1
almanac[29]["GLONASS_Data"] = {}
almanac[29]["GLONASS_Data"]["NKU_Number"] = 796
almanac[29]["GLONASS_Data"]["Cosmos_Number"] = 2411
almanac[29]["Eccentricity"] = 1.184000e-003
almanac[29]["Time_of_Applicability"] = 0.000000e+000
almanac[29]["Orbital_Inclination"] = 1.126443e+000
almanac[29]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[29]["SQRT_A"] = 5.050500e+003
almanac[29]["Right_Ascen_at_Week"] = 5.979807e+000
almanac[29]["Argument_of_Perigee"] = 2.622634e+000
almanac[29]["Mean_Anom"] = -5.519651e+000
almanac[29]["week"] = 1390
almanac[29]["Commit_date"] = "06.02.2005"
almanac[29]["Life_dates"] = {}
almanac[30] = {}
almanac[30]["System"] = SAT_SYS_GLONASS
almanac[30]["Number"] = 2
almanac[30]["Orbital"] = 1
almanac[30]["GLONASS_Data"] = {}
almanac[30]["GLONASS_Data"]["NKU_Number"] = 794
almanac[30]["GLONASS_Data"]["Cosmos_Number"] = 2401
almanac[30]["Eccentricity"] = 4.486000e-003
almanac[30]["Time_of_Applicability"] = 0.000000e+000
almanac[30]["Orbital_Inclination"] = 1.128459e+000
almanac[30]["Rate_of_Right_Ascen"] = -6.759654e-009
almanac[30]["SQRT_A"] = 5.050500e+003
almanac[30]["Right_Ascen_at_Week"] = 5.997871e+000
almanac[30]["Argument_of_Perigee"] = 1.709531e+000
almanac[30]["Mean_Anom"] = -5.367633e+000
almanac[30]["week"] = 1390
almanac[30]["Commit_date"] = "02.02.2004"
almanac[30]["Life_dates"] = {}
almanac[31] = {}
almanac[31]["System"] = SAT_SYS_GLONASS
almanac[31]["Number"] = 3
almanac[31]["Orbital"] = 1
almanac[31]["GLONASS_Data"] = {}
almanac[31]["GLONASS_Data"]["NKU_Number"] = 789
almanac[31]["GLONASS_Data"]["Cosmos_Number"] = 2381
almanac[31]["Eccentricity"] = 2.459000e-003
almanac[31]["Time_of_Applicability"] = 0.000000e+000
almanac[31]["Orbital_Inclination"] = 1.122958e+000
almanac[31]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[31]["SQRT_A"] = 5.050500e+003
almanac[31]["Right_Ascen_at_Week"] = 5.960713e+000
almanac[31]["Argument_of_Perigee"] = -2.683407e+000
almanac[31]["Mean_Anom"] = -1.791788e+000
almanac[31]["week"] = 1390
almanac[31]["Commit_date"] = "04.01.2002"
almanac[31]["Life_dates"] = {}
almanac[32] = {}
almanac[32]["System"] = SAT_SYS_GLONASS
almanac[32]["Number"] = 4
almanac[32]["Orbital"] = 1
almanac[32]["GLONASS_Data"] = {}
almanac[32]["GLONASS_Data"]["NKU_Number"] = 795
almanac[29]["GLONASS_Data"]["Cosmos_Number"] = 2403
almanac[32]["Eccentricity"] = 4.054000e-003
almanac[32]["Time_of_Applicability"] = 0.000000e+000
almanac[32]["Orbital_Inclination"] = 1.128543e+000
almanac[32]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[32]["SQRT_A"] = 5.050500e+003
almanac[32]["Right_Ascen_at_Week"] = 5.998081e+000
almanac[32]["Argument_of_Perigee"] = 1.497160e+000
almanac[32]["Mean_Anom"] = -4.293681e-001
almanac[32]["week"] = 1390
almanac[32]["Commit_date"] = "29.01.2004"
almanac[32]["Life_dates"] = {}
almanac[33] = {}
almanac[33]["System"] = SAT_SYS_GLONASS
almanac[33]["Number"] = 5
almanac[33]["Orbital"] = 1
almanac[33]["GLONASS_Data"] = {}
almanac[33]["GLONASS_Data"]["NKU_Number"] = 711
almanac[33]["GLONASS_Data"]["Cosmos_Number"] = 2382
almanac[33]["Eccentricity"] = 7.040000e-004
almanac[33]["Time_of_Applicability"] = 0.000000e+000
almanac[33]["Orbital_Inclination"] = 1.122886e+000
almanac[33]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[33]["SQRT_A"] = 5.050600e+003
almanac[33]["Right_Ascen_at_Week"] = 5.960713e+000
almanac[33]["Argument_of_Perigee"] = 2.740933e+000
almanac[33]["Mean_Anom"] = -2.523604e+000
almanac[33]["week"] = 1390
almanac[33]["Commit_date"] = "13.02.2003"
almanac[33]["Life_dates"] = {}
almanac[34] = {}
almanac[34]["System"] = SAT_SYS_GLONASS
almanac[34]["Number"] = 6
almanac[34]["Orbital"] = 1
almanac[34]["GLONASS_Data"] = {}
almanac[34]["GLONASS_Data"]["NKU_Number"] = 701
almanac[34]["GLONASS_Data"]["Cosmos_Number"] = 2404
almanac[34]["Eccentricity"] = 4.766000e-003
almanac[34]["Time_of_Applicability"] = 0.000000e+000
almanac[34]["Orbital_Inclination"] = 1.128276e+000
almanac[34]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[34]["SQRT_A"] = 5.050500e+003
almanac[34]["Right_Ascen_at_Week"] = 5.997906e+000
almanac[34]["Argument_of_Perigee"] = 1.802417e+000
almanac[34]["Mean_Anom"] = -2.426512e+000
almanac[34]["week"] = 1390
almanac[34]["Commit_date"] = "08.12.2004"
almanac[34]["Life_dates"] = {}
almanac[35] = {}
almanac[35]["System"] = SAT_SYS_GLONASS
almanac[35]["Number"] = 7
almanac[35]["Orbital"] = 1
almanac[35]["GLONASS_Data"] = {}
almanac[35]["GLONASS_Data"]["NKU_Number"] = 712
almanac[35]["GLONASS_Data"]["Cosmos_Number"] = 2413
almanac[35]["Eccentricity"] = 7.570000e-004
almanac[35]["Time_of_Applicability"] = 0.000000e+000
almanac[35]["Orbital_Inclination"] = 1.126344e+000
almanac[35]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[35]["SQRT_A"] = 5.050500e+003
almanac[35]["Right_Ascen_at_Week"] = 5.979388e+000
almanac[35]["Argument_of_Perigee"] = 2.566068e+000
almanac[35]["Mean_Anom"] = -3.921228e+000
almanac[35]["week"] = 1390
almanac[35]["Commit_date"] = "07.10.2005"
almanac[35]["Life_dates"] = {}
almanac[36] = {}
almanac[36]["System"] = SAT_SYS_GLONASS
almanac[36]["GLONASS_Data"] = {}
almanac[36]["Number"] = 8
almanac[36]["Orbital"] = 1
almanac[36]["GLONASS_Data"] = {}
almanac[36]["GLONASS_Data"]["NKU_Number"] = 797
almanac[36]["GLONASS_Data"]["Cosmos_Number"] = 2412
almanac[36]["Eccentricity"] = 4.060000e-004
almanac[36]["Time_of_Applicability"] = 0.000000e+000
almanac[36]["Orbital_Inclination"] = 1.126564e+000
almanac[36]["Rate_of_Right_Ascen"] = -6.785834e-009
almanac[36]["SQRT_A"] = 5.050600e+003
almanac[36]["Right_Ascen_at_Week"] = 5.980069e+000
almanac[36]["Argument_of_Perigee"] = 2.673633e+000
almanac[36]["Mean_Anom"] = -4.812026e+000
almanac[36]["week"] = 1390
almanac[36]["Commit_date"] = "06.02.2005"
almanac[36]["Life_dates"] = {}
--3 îðáèòàëüíàÿ ïëîñêîñòü, íîìåðà 17-24
almanac[37] = {}
almanac[37]["System"] = SAT_SYS_GLONASS
almanac[37]["Number"] = 17
almanac[37]["Orbital"] = 3
almanac[37]["GLONASS_Data"] = {}
almanac[37]["GLONASS_Data"]["NKU_Number"] = 787
almanac[37]["GLONASS_Data"]["Cosmos_Number"] = 2375
almanac[37]["Eccentricity"] = 5.670000e-004
almanac[37]["Time_of_Applicability"] = 0.000000e+000
almanac[37]["Orbital_Inclination"] = 1.126524e+000
almanac[37]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[37]["SQRT_A"] = 5.050500e+003
almanac[37]["Right_Ascen_at_Week"] = 3.895554e+000
almanac[37]["Argument_of_Perigee"] = 6.085085e-001
almanac[37]["Mean_Anom"] = -2.977407e+000
almanac[37]["week"] = 1390
almanac[37]["Commit_date"] = "04.11.2000"
almanac[37]["Life_dates"] = {}
almanac[38] = {}
almanac[38]["System"] = SAT_SYS_GLONASS
almanac[38]["Number"] = 18
almanac[38]["Orbital"] = 3
almanac[38]["GLONASS_Data"] = {}
almanac[38]["GLONASS_Data"]["NKU_Number"] = 783
almanac[38]["GLONASS_Data"]["Cosmos_Number"] = 2374
almanac[38]["Eccentricity"] = 4.520000e-003
almanac[38]["Time_of_Applicability"] = 0.000000e+000
almanac[38]["Orbital_Inclination"] = 1.126239e+000
almanac[38]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[38]["SQRT_A"] = 5.050600e+003
almanac[38]["Right_Ascen_at_Week"] = 3.894071e+000
almanac[38]["Argument_of_Perigee"] = -2.509589e+000
almanac[38]["Mean_Anom"] = -1.020057e+000
almanac[38]["week"] = 1390
almanac[38]["Commit_date"] = "05.01.2001"
almanac[38]["Life_dates"] = {}
almanac[39] = {}
almanac[39]["System"] = SAT_SYS_GLONASS
almanac[39]["Number"] = 19
almanac[39]["Orbital"] = 3
almanac[39]["GLONASS_Data"] = {}
almanac[39]["GLONASS_Data"]["NKU_Number"] = 798
almanac[39]["GLONASS_Data"]["Cosmos_Number"] = 2417
almanac[39]["Eccentricity"] = 2.023000e-003
almanac[39]["Time_of_Applicability"] = 0.000000e+000
almanac[39]["Orbital_Inclination"] = 1.132205e+000
almanac[39]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[39]["SQRT_A"] = 5.050500e+003
almanac[39]["Right_Ascen_at_Week"] = 3.884018e+000
almanac[39]["Argument_of_Perigee"] = 2.718313e+000
almanac[39]["Mean_Anom"] = -3.933620e-001
almanac[39]["week"] = 1390
almanac[39]["Commit_date"] = "22.01.2006"
almanac[39]["Life_dates"] = {}
almanac[40] = {}
almanac[40]["System"] = SAT_SYS_GLONASS
almanac[40]["Number"] = 20
almanac[40]["Orbital"] = 3
almanac[40]["GLONASS_Data"] = {}
almanac[40]["GLONASS_Data"]["NKU_Number"] = 793
almanac[40]["GLONASS_Data"]["Cosmos_Number"] = 2396
almanac[40]["Eccentricity"] = 1.822000e-003
almanac[40]["Time_of_Applicability"] = 0.000000e+000
almanac[40]["Orbital_Inclination"] = 1.129789e+000
almanac[40]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[40]["SQRT_A"] = 5.050500e+003
almanac[40]["Right_Ascen_at_Week"] = 3.896863e+000
almanac[40]["Argument_of_Perigee"] = 2.723776e+000
almanac[40]["Mean_Anom"] = -1.193647e+000
almanac[40]["week"] = 1390
almanac[40]["Commit_date"] = "31.01.2003"
almanac[40]["Life_dates"] = {}
almanac[41] = {}
almanac[41]["System"] = SAT_SYS_GLONASS
almanac[41]["Number"] = 21
almanac[41]["Orbital"] = 3
almanac[41]["GLONASS_Data"] = {}
almanac[41]["GLONASS_Data"]["NKU_Number"] = 792
almanac[41]["GLONASS_Data"]["Cosmos_Number"] = 2395
almanac[41]["Eccentricity"] = 5.290000e-004
almanac[41]["Time_of_Applicability"] = 0.000000e+000
almanac[41]["Orbital_Inclination"] = 1.129957e+000
almanac[41]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[41]["SQRT_A"] = 5.050500e+003
almanac[41]["Right_Ascen_at_Week"] = 3.897806e+000
almanac[41]["Argument_of_Perigee"] = -9.519367e-001
almanac[41]["Mean_Anom"] = -4.578920e+000
almanac[41]["week"] = 1390
almanac[41]["Commit_date"] = "31.01.2003"
almanac[41]["Life_dates"] = {}
almanac[42] = {}
almanac[42]["System"] = SAT_SYS_GLONASS
almanac[42]["Number"] = 22
almanac[42]["Orbital"] = 3
almanac[42]["GLONASS_Data"] = {}
almanac[42]["GLONASS_Data"]["NKU_Number"] = 791
almanac[42]["GLONASS_Data"]["Cosmos_Number"] = 2394
almanac[42]["Eccentricity"] = 9.200000e-005
almanac[42]["Time_of_Applicability"] = 0.000000e+000
almanac[42]["Orbital_Inclination"] = 1.129742e+000
almanac[42]["Rate_of_Right_Ascen"] = -6.740456e-009
almanac[42]["SQRT_A"] = 5.050500e+003
almanac[42]["Right_Ascen_at_Week"] = 3.897404e+000
almanac[42]["Argument_of_Perigee"] = 2.518211e+000
almanac[42]["Mean_Anom"] = -2.530167e+000
almanac[42]["week"] = 1390
almanac[42]["Commit_date"] = "21.01.2003"
almanac[42]["Life_dates"] = {}
almanac[43] = {}
almanac[43]["System"] = SAT_SYS_GLONASS
almanac[43]["Number"] = 23
almanac[43]["Orbital"] = 3
almanac[43]["GLONASS_Data"] = {}
almanac[43]["GLONASS_Data"]["NKU_Number"] = 714
almanac[43]["GLONASS_Data"]["Cosmos_Number"] = 2419
almanac[43]["Eccentricity"] = 8.730000e-004
almanac[43]["Time_of_Applicability"] = 0.000000e+000
almanac[43]["Orbital_Inclination"] = 1.132105e+000
almanac[43]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[43]["SQRT_A"] = 5.050500e+003
almanac[43]["Right_Ascen_at_Week"] = 3.883808e+000
almanac[43]["Argument_of_Perigee"] = -3.039139e-001
almanac[43]["Mean_Anom"] = -5.228304e-001
almanac[43]["week"] = 1390
almanac[43]["Commit_date"] = "31.08.2006"
almanac[43]["Life_dates"] = {}
almanac[44] = {}
almanac[44]["System"] = SAT_SYS_GLONASS
almanac[44]["Number"] = 24
almanac[44]["Orbital"] = 3
almanac[44]["GLONASS_Data"] = {}
almanac[44]["GLONASS_Data"]["NKU_Number"] = 713
almanac[44]["GLONASS_Data"]["Cosmos_Number"] = 2418
almanac[44]["Eccentricity"] = 2.044000e-003
almanac[44]["Time_of_Applicability"] = 0.000000e+000
almanac[44]["Orbital_Inclination"] = 1.132430e+000
almanac[44]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[44]["SQRT_A"] = 5.050500e+003
almanac[44]["Right_Ascen_at_Week"] = 3.883983e+000
almanac[44]["Argument_of_Perigee"] = -3.722784e-001
almanac[44]["Mean_Anom"] = -1.240457e+000
almanac[44]["week"] = 1390
almanac[44]["Commit_date"] = "31.08.2006"
almanac[44]["Life_dates"] = {}
--2 îðáèòàëüíàÿ ïëîñêîñòü, íîìåðà 9-16
almanac[45] = {}
almanac[45]["System"] = SAT_SYS_GLONASS
almanac[45]["Number"] = 9
almanac[45]["Orbital"] = 2
almanac[45]["GLONASS_Data"] = {}
almanac[45]["GLONASS_Data"]["NKU_Number"] = "N/A"
almanac[45]["GLONASS_Data"]["Cosmos_Number"] = "N/A"
almanac[45]["Eccentricity"] = 1.184000e-003
almanac[45]["Time_of_Applicability"] = 0.000000e+000
almanac[45]["Orbital_Inclination"] = 1.126443e+000
almanac[45]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[45]["SQRT_A"] = 5.050500e+003
almanac[45]["Right_Ascen_at_Week"] = 1.79067e+000
almanac[45]["Argument_of_Perigee"] = 2.88430067
almanac[45]["Mean_Anom"] = -5.519651e+000
almanac[45]["week"] = 1390
almanac[45]["Commit_date"] = "N/A"
almanac[45]["Life_dates"] = {}
almanac[46] = {}
almanac[46]["System"] = SAT_SYS_GLONASS
almanac[46]["Number"] = 10
almanac[46]["Orbital"] = 2
almanac[46]["GLONASS_Data"] = {}
almanac[46]["GLONASS_Data"]["NKU_Number"] = "N/A"
almanac[46]["GLONASS_Data"]["Cosmos_Number"] = "N/A"
almanac[46]["Eccentricity"] = 1.184000e-003
almanac[46]["Time_of_Applicability"] = 0.000000e+000
almanac[46]["Orbital_Inclination"] = 1.126443e+000
almanac[46]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[46]["SQRT_A"] = 5.050500e+003
almanac[46]["Right_Ascen_at_Week"] = 1.79067e+000
almanac[46]["Argument_of_Perigee"] = 3.66930067
almanac[46]["Mean_Anom"] = -5.519651e+000
almanac[46]["week"] = 1390
almanac[46]["Commit_date"] = "N/A"
almanac[46]["Life_dates"] = {}
almanac[47] = {}
almanac[47]["System"] = SAT_SYS_GLONASS
almanac[47]["Number"] = 11
almanac[47]["Orbital"] = 2
almanac[47]["GLONASS_Data"] = {}
almanac[47]["GLONASS_Data"]["NKU_Number"] = "N/A"
almanac[47]["GLONASS_Data"]["Cosmos_Number"] = "N/A"
almanac[47]["Eccentricity"] = 1.184000e-003
almanac[47]["Time_of_Applicability"] = 0.000000e+000
almanac[47]["Orbital_Inclination"] = 1.126443e+000
almanac[47]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[47]["SQRT_A"] = 5.050500e+003
almanac[47]["Right_Ascen_at_Week"] = 1.79067e+000
almanac[47]["Argument_of_Perigee"] = 4.45430067
almanac[47]["Mean_Anom"] = -5.519651e+000
almanac[47]["week"] = 1390
almanac[47]["Commit_date"] = "N/A"
almanac[47]["Life_dates"] = {}
almanac[48] = {}
almanac[48]["System"] = SAT_SYS_GLONASS
almanac[48]["Number"] = 12
almanac[48]["Orbital"] = 2
almanac[48]["GLONASS_Data"] = {}
almanac[48]["GLONASS_Data"]["NKU_Number"] = "N/A"
almanac[48]["GLONASS_Data"]["Cosmos_Number"] = "N/A"
almanac[48]["Eccentricity"] = 1.184000e-003
almanac[48]["Time_of_Applicability"] = 0.000000e+000
almanac[48]["Orbital_Inclination"] = 1.126443e+000
almanac[48]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[48]["SQRT_A"] = 5.050500e+003
almanac[48]["Right_Ascen_at_Week"] = 1.79067e+000
almanac[48]["Argument_of_Perigee"] = 5.23930067
almanac[48]["Mean_Anom"] = -5.519651e+000
almanac[48]["week"] = 1390
almanac[48]["Commit_date"] = "N/A"
almanac[48]["Life_dates"] = {}
almanac[49] = {}
almanac[49]["System"] = SAT_SYS_GLONASS
almanac[49]["Number"] = 13
almanac[49]["Orbital"] = 2
almanac[49]["GLONASS_Data"] = {}
almanac[49]["GLONASS_Data"]["NKU_Number"] = "N/A"
almanac[49]["GLONASS_Data"]["Cosmos_Number"] = "N/A"
almanac[49]["Eccentricity"] = 1.184000e-003
almanac[49]["Time_of_Applicability"] = 0.000000e+000
almanac[49]["Orbital_Inclination"] = 1.126443e+000
almanac[49]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[49]["SQRT_A"] = 5.050500e+003
almanac[49]["Right_Ascen_at_Week"] = 1.79067e+000
almanac[49]["Argument_of_Perigee"] = 6.02430067
almanac[49]["Mean_Anom"] = -5.519651e+000
almanac[49]["week"] = 1390
almanac[49]["Commit_date"] = "N/A"
almanac[49]["Life_dates"] = {}
almanac[50] = {}
almanac[50]["System"] = SAT_SYS_GLONASS
almanac[50]["Number"] = 14
almanac[50]["Orbital"] = 2
almanac[50]["GLONASS_Data"] = {}
almanac[50]["GLONASS_Data"]["NKU_Number"] = "N/A"
almanac[50]["GLONASS_Data"]["Cosmos_Number"] = "N/A"
almanac[50]["Eccentricity"] = 1.184000e-003
almanac[50]["Time_of_Applicability"] = 0.000000e+000
almanac[50]["Orbital_Inclination"] = 1.126443e+000
almanac[50]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[50]["SQRT_A"] = 5.050500e+003
almanac[50]["Right_Ascen_at_Week"] = 1.79067e+000
almanac[50]["Argument_of_Perigee"] = 0.52930067
almanac[50]["Mean_Anom"] = -5.519651e+000
almanac[50]["week"] = 1390
almanac[50]["Commit_date"] = "N/A"
almanac[50]["Life_dates"] = {}
almanac[51] = {}
almanac[51]["System"] = SAT_SYS_GLONASS
almanac[51]["Number"] = 15
almanac[51]["Orbital"] = 2
almanac[51]["GLONASS_Data"] = {}
almanac[51]["GLONASS_Data"]["NKU_Number"] = "N/A"
almanac[51]["GLONASS_Data"]["Cosmos_Number"] = "N/A"
almanac[51]["Eccentricity"] = 1.184000e-003
almanac[51]["Time_of_Applicability"] = 0.000000e+000
almanac[51]["Orbital_Inclination"] = 1.126443e+000
almanac[51]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[51]["SQRT_A"] = 5.050500e+003
almanac[51]["Right_Ascen_at_Week"] = 1.79067e+000
almanac[51]["Argument_of_Perigee"] = 1.31430067
almanac[51]["Mean_Anom"] = -5.519651e+000
almanac[51]["week"] = 1390
almanac[51]["Commit_date"] = "N/A"
almanac[51]["Life_dates"] = {}
almanac[52] = {}
almanac[52]["System"] = SAT_SYS_GLONASS
almanac[52]["Number"] = 16
almanac[52]["Orbital"] = 2
almanac[52]["GLONASS_Data"] = {}
almanac[52]["GLONASS_Data"]["NKU_Number"] = "N/A"
almanac[52]["GLONASS_Data"]["Cosmos_Number"] = "N/A"
almanac[52]["Eccentricity"] = 1.184000e-003
almanac[52]["Time_of_Applicability"] = 0.000000e+000
almanac[52]["Orbital_Inclination"] = 1.126443e+000
almanac[52]["Rate_of_Right_Ascen"] = 0.000000e+000
almanac[52]["SQRT_A"] = 5.050500e+003
almanac[52]["Right_Ascen_at_Week"] = 1.79067e+000
almanac[52]["Argument_of_Perigee"] = 2.09930067
almanac[52]["Mean_Anom"] = -5.519651e+000
almanac[52]["week"] = 1390
almanac[52]["Commit_date"] = "N/A"
almanac[52]["Life_dates"] = {}
SA_mode = false
AS_mode = false

View File

@ -1,8 +0,0 @@
local FACGroup = GROUP:FindByName( "FAC Group" )
local FACDetection = DETECTION_UNITGROUPS:New( FACGroup, 1000, 250 )
local FACClientSet = SET_CLIENT:New():FilterCoalitions( "blue" ):FilterStart()
local FACReporting = FAC_REPORTING:New( FACClientSet, FACDetection )

View File

@ -1,245 +0,0 @@
dictionary =
{
["DictKey_GroupName_63"] = "Target #011",
["DictKey_WptName_201"] = "",
["DictKey_UnitName_52"] = "Target #007",
["DictKey_UnitName_67"] = "Target #012",
["DictKey_WptName_185"] = "",
["DictKey_WptName_86"] = "",
["DictKey_WptName_138"] = "",
["DictKey_GroupName_96"] = "Target #022",
["DictKey_WptName_113"] = "",
["DictKey_WptName_194"] = "",
["DictKey_WptName_41"] = "",
["DictKey_UnitName_73"] = "Target #014",
["DictKey_GroupName_21"] = "FAC Group #004",
["DictKey_WptName_198"] = "",
["DictKey_WptName_31"] = "",
["DictKey_ActionText_30"] = "BASE:TraceClass( \"DETECTION_UNITGROUPS\" )\
BASE:TraceClass( \"SET_UNIT\" )\
BASE:TraceClass( \"FAC_REPORT\" )\
BASE:TraceLevel( 2 )",
["DictKey_WptName_114"] = "",
["DictKey_WptName_112"] = "",
["DictKey_GroupName_102"] = "New Vehicle Group",
["DictKey_WptName_145"] = "",
["DictKey_UnitName_25"] = "Unit #004",
["DictKey_UnitName_197"] = "Target #026",
["DictKey_WptName_123"] = "",
["DictKey_GroupName_51"] = "Target #007",
["DictKey_WptName_215"] = "",
["DictKey_WptName_59"] = "",
["DictKey_WptName_13"] = "",
["DictKey_WptName_124"] = "",
["DictKey_WptName_212"] = "",
["DictKey_WptName_217"] = "",
["DictKey_UnitName_76"] = "Target #015",
["DictKey_WptName_199"] = "",
["DictKey_WptName_134"] = "",
["DictKey_WptName_181"] = "",
["DictKey_WptName_109"] = "",
["DictKey_GroupName_45"] = "Target #005",
["DictKey_WptName_77"] = "",
["DictKey_GroupName_32"] = "Target #001",
["DictKey_UnitName_190"] = "Target #025",
["DictKey_WptName_147"] = "",
["DictKey_WptName_101"] = "",
["DictKey_GroupName_42"] = "Target #004",
["DictKey_GroupName_84"] = "Target #018",
["DictKey_GroupName_189"] = "Target #025",
["DictKey_UnitName_155"] = "Target #017",
["DictKey_WptName_47"] = "",
["DictKey_GroupName_203"] = "Target #027",
["DictKey_UnitName_43"] = "Target #004",
["DictKey_UnitName_61"] = "Target #010",
["DictKey_WptName_56"] = "",
["DictKey_WptName_157"] = "",
["DictKey_WptName_233"] = "",
["DictKey_GroupName_78"] = "Target #016",
["DictKey_WptName_153"] = "",
["DictKey_UnitName_49"] = "Target #006",
["DictKey_WptName_187"] = "",
["DictKey_UnitName_223"] = "Target #011",
["DictKey_WptName_23"] = "",
["DictKey_WptName_172"] = "",
["DictKey_WptName_214"] = "",
["DictKey_WptName_188"] = "",
["DictKey_WptName_151"] = "",
["DictKey_descriptionRedTask_2"] = "",
["DictKey_WptName_38"] = "",
["DictKey_WptName_71"] = "",
["DictKey_UnitName_183"] = "Target #024",
["DictKey_WptName_144"] = "",
["DictKey_WptName_178"] = "",
["DictKey_UnitName_12"] = "Unit #1",
["DictKey_WptName_139"] = "",
["DictKey_WptName_205"] = "",
["DictKey_WptName_17"] = "",
["DictKey_UnitName_211"] = "Target #028",
["DictKey_WptName_104"] = "",
["DictKey_WptName_14"] = "",
["DictKey_UnitName_103"] = "Unit #1",
["DictKey_WptName_158"] = "",
["DictKey_UnitName_227"] = "Target #013",
["DictKey_WptName_216"] = "",
["DictKey_WptName_120"] = "",
["DictKey_WptName_225"] = "",
["DictKey_UnitName_37"] = "Target #002",
["DictKey_WptName_200"] = "",
["DictKey_GroupName_18"] = "FAC Group #003",
["DictKey_GroupName_222"] = "Target #011",
["DictKey_WptName_179"] = "",
["DictKey_UnitName_176"] = "Target #020",
["DictKey_WptName_236"] = "",
["DictKey_GroupName_81"] = "Target #017",
["DictKey_WptName_130"] = "",
["DictKey_UnitName_46"] = "Target #005",
["DictKey_WptName_92"] = "",
["DictKey_GroupName_36"] = "Target #002",
["DictKey_WptName_140"] = "",
["DictKey_UnitName_40"] = "Target #003",
["DictKey_WptName_121"] = "",
["DictKey_WptName_119"] = "",
["DictKey_WptName_174"] = "",
["DictKey_GroupName_72"] = "Target #014",
["DictKey_GroupName_75"] = "Target #015",
["DictKey_GroupName_66"] = "Target #012",
["DictKey_WptName_167"] = "",
["DictKey_WptName_9"] = "",
["DictKey_WptName_116"] = "",
["DictKey_WptName_220"] = "",
["DictKey_UnitName_79"] = "Target #016",
["DictKey_WptName_137"] = "",
["DictKey_GroupName_93"] = "Target #021",
["DictKey_WptName_132"] = "",
["DictKey_GroupName_27"] = "FAC Group #006",
["DictKey_WptName_65"] = "",
["DictKey_UnitName_22"] = "Unit #003",
["DictKey_WptName_152"] = "",
["DictKey_WptName_95"] = "",
["DictKey_WptName_206"] = "",
["DictKey_UnitName_169"] = "Target #019",
["DictKey_WptName_122"] = "",
["DictKey_UnitName_19"] = "Unit #002",
["DictKey_sortie_4"] = "",
["DictKey_GroupName_161"] = "Target #010",
["DictKey_WptName_240"] = "",
["DictKey_GroupName_175"] = "Target #020",
["DictKey_GroupName_99"] = "Target #023",
["DictKey_UnitName_85"] = "Target #018",
["DictKey_WptName_80"] = "",
["DictKey_WptName_133"] = "",
["DictKey_WptName_235"] = "",
["DictKey_WptName_202"] = "",
["DictKey_UnitName_91"] = "Target #020",
["DictKey_GroupName_57"] = "Target #009",
["DictKey_UnitName_94"] = "Target #021",
["DictKey_UnitName_162"] = "Target #010",
["DictKey_WptName_177"] = "",
["DictKey_GroupName_60"] = "Target #010",
["DictKey_WptName_110"] = "",
["DictKey_WptName_207"] = "",
["DictKey_WptName_239"] = "",
["DictKey_WptName_50"] = "",
["DictKey_UnitName_106"] = "FAC Client",
["DictKey_GroupName_105"] = "FAC Client Group",
["DictKey_UnitName_58"] = "Target #009",
["DictKey_GroupName_48"] = "Target #006",
["DictKey_WptName_26"] = "",
["DictKey_WptName_171"] = "",
["DictKey_GroupName_196"] = "Target #026",
["DictKey_GroupName_54"] = "Target #008",
["DictKey_GroupName_39"] = "Target #003",
["DictKey_WptName_89"] = "",
["DictKey_WptName_237"] = "",
["DictKey_GroupName_87"] = "Target #019",
["DictKey_UnitName_97"] = "Target #022",
["DictKey_WptName_128"] = "",
["DictKey_UnitName_82"] = "Target #017",
["DictKey_UnitName_28"] = "Unit #005",
["DictKey_WptName_98"] = "",
["DictKey_WptName_180"] = "",
["DictKey_WptName_159"] = "",
["DictKey_WptName_166"] = "",
["DictKey_WptName_208"] = "",
["DictKey_WptName_193"] = "",
["DictKey_WptName_238"] = "",
["DictKey_WptName_191"] = "",
["DictKey_descriptionText_1"] = "",
["DictKey_UnitName_55"] = "Target #008",
["DictKey_WptName_232"] = "",
["DictKey_WptName_107"] = "",
["DictKey_WptName_115"] = "",
["DictKey_WptName_229"] = "",
["DictKey_WptName_108"] = "",
["DictKey_WptName_149"] = "",
["DictKey_WptName_142"] = "",
["DictKey_UnitName_100"] = "Target #023",
["DictKey_WptName_170"] = "",
["DictKey_WptName_164"] = "",
["DictKey_WptName_74"] = "",
["DictKey_WptName_141"] = "",
["DictKey_WptName_143"] = "",
["DictKey_UnitName_33"] = "Target #001",
["DictKey_GroupName_69"] = "Target #013",
["DictKey_WptName_127"] = "",
["DictKey_WptName_129"] = "",
["DictKey_WptName_213"] = "",
["DictKey_GroupName_24"] = "FAC Group #005",
["DictKey_WptName_186"] = "",
["DictKey_GroupName_7"] = "FAC Group",
["DictKey_WptName_148"] = "",
["DictKey_WptName_146"] = "",
["DictKey_WptName_230"] = "",
["DictKey_WptName_156"] = "",
["DictKey_GroupName_154"] = "Target #017",
["DictKey_UnitName_64"] = "Target #011",
["DictKey_GroupName_218"] = "Target #010",
["DictKey_UnitName_219"] = "Target #010",
["DictKey_WptName_68"] = "",
["DictKey_UnitName_88"] = "Target #019",
["DictKey_WptName_160"] = "",
["DictKey_WptName_10"] = "",
["DictKey_GroupName_210"] = "Target #028",
["DictKey_WptName_163"] = "",
["DictKey_WptName_234"] = "",
["DictKey_WptName_195"] = "",
["DictKey_WptName_221"] = "",
["DictKey_UnitName_204"] = "Target #027",
["DictKey_UnitName_16"] = "Unit #001",
["DictKey_WptName_135"] = "",
["DictKey_WptName_131"] = "",
["DictKey_WptName_228"] = "",
["DictKey_WptName_231"] = "",
["DictKey_WptName_165"] = "",
["DictKey_WptName_224"] = "",
["DictKey_GroupName_11"] = "FAC Group #001",
["DictKey_UnitName_70"] = "Target #013",
["DictKey_GroupName_226"] = "Target #013",
["DictKey_WptName_20"] = "",
["DictKey_GroupName_15"] = "FAC Group #002",
["DictKey_WptName_150"] = "",
["DictKey_WptName_126"] = "",
["DictKey_WptName_29"] = "",
["DictKey_WptName_173"] = "",
["DictKey_WptName_83"] = "",
["DictKey_WptName_241"] = "",
["DictKey_WptName_62"] = "",
["DictKey_GroupName_168"] = "Target #019",
["DictKey_WptName_118"] = "",
["DictKey_WptName_53"] = "",
["DictKey_WptName_136"] = "",
["DictKey_GroupName_182"] = "Target #024",
["DictKey_descriptionBlueTask_3"] = "",
["DictKey_WptName_192"] = "",
["DictKey_WptName_117"] = "",
["DictKey_WptName_125"] = "",
["DictKey_WptName_44"] = "",
["DictKey_GroupName_90"] = "Target #020",
["DictKey_WptName_111"] = "",
["DictKey_WptName_35"] = "",
["DictKey_WptName_184"] = "",
["DictKey_WptName_209"] = "",
["DictKey_WptName_34"] = "",
["DictKey_UnitName_8"] = "FAC Unit",
} -- end of dictionary

View File

@ -1,5 +0,0 @@
mapResource =
{
["ResKey_Action_5"] = "Moose.lua",
["ResKey_Action_6"] = "Moose_Test_FAC.lua",
} -- end of mapResource

File diff suppressed because it is too large Load Diff

View File

@ -1,212 +0,0 @@
options =
{
["difficulty"] =
{
["fuel"] = false,
["labels"] = false,
["easyRadar"] = false,
["easyCommunication"] = true,
["miniHUD"] = false,
["setGlobal"] = true,
["birds"] = 0,
["optionsView"] = "optview_all",
["permitCrash"] = true,
["immortal"] = false,
["avionicsLanguage"] = "native",
["cockpitVisualRM"] = true,
["padlock"] = true,
["reports"] = true,
["hideStick"] = false,
["radio"] = true,
["map"] = true,
["externalViews"] = true,
["spectatorExternalViews"] = true,
["cockpitLanguage"] = "english",
["tips"] = true,
["userSnapView"] = true,
["units"] = "metric",
["impostors"] = "medium",
["iconsTheme"] = "nato",
["easyFlight"] = false,
["weapons"] = false,
["cockpitStatusBarAllowed"] = false,
["geffect"] = "realistic",
}, -- end of ["difficulty"]
["playerName"] = "Killer",
["graphics"] =
{
["OculusRift"] = false,
["color"] = "32",
["preloadRadius"] = 73885,
["heatBlr"] = 2,
["scenes"] = "high",
["water"] = 2,
["visibRange"] = "High",
["treesVisibility"] = 25000,
["aspect"] = 1.7777777777778,
["lights"] = 2,
["HDR"] = 1,
["MSAA"] = 6,
["civTraffic"] = "high",
["clutterMaxDistance"] = 1500,
["terrainTextures"] = "max",
["multiMonitorSetup"] = "1camera",
["shadowTree"] = true,
["fullScreen"] = false,
["disableAero"] = false,
["DOF"] = 0,
["clouds"] = 1,
["flatTerrainShadows"] = 1,
["cockpitShadows"] = true,
["height"] = 900,
["width"] = 1600,
["shadows"] = 5,
["textures"] = 2,
["sync"] = true,
["LensEffects"] = 3,
["anisotropy"] = 4,
["TranspSSAA"] = false,
["haze"] = 1,
["effects"] = 3,
}, -- end of ["graphics"]
["plugins"] =
{
["CA"] =
{
["kompass_options"] = 1,
["ground_target_info"] = true,
["ground_aim_helper"] = true,
["ground_platform_shake"] = true,
["ground_automatic"] = true,
}, -- end of ["CA"]
["M-2000C"] =
{
["TDC_"] = false,
["CPLocalList"] = "default",
}, -- end of ["M-2000C"]
["A-10C"] =
{
["CPLocalList"] = "default",
}, -- end of ["A-10C"]
["FC3"] =
{
["CPLocalList_F-15C"] = "default",
["CPLocalList_MiG-29S"] = "default",
["CPLocalList_MiG-29A"] = "default",
["CPLocalList_Su-25"] = "default",
["CPLocalList_A-10A"] = "default",
["CPLocalList_Su-27"] = "chinese",
["CPLocalList_MiG-29G"] = "default",
["CPLocalList_Su-33"] = "default",
}, -- end of ["FC3"]
["Hawk"] =
{
["CPLocalList"] = "high",
}, -- end of ["Hawk"]
["P-51D"] =
{
["assistance"] = 100,
["CPLocalList"] = "default",
["autoRudder"] = false,
}, -- end of ["P-51D"]
["TF-51D"] =
{
["assistance"] = 100,
["CPLocalList"] = "default",
["autoRudder"] = false,
}, -- end of ["TF-51D"]
["MiG-21Bis"] =
{
["Engine"] = false,
["Shake"] = 100,
["CustomCockpit"] = false,
["Reticle"] = false,
["Freeze"] = false,
}, -- end of ["MiG-21Bis"]
["F-86F"] =
{
["landSeatAdjustF86"] = true,
["CPLocalList"] = "default",
["NoseWheelSteeringSimpleBehaviourF86"] = true,
["gunCamera"] = 0,
}, -- end of ["F-86F"]
["Su-25T"] =
{
["CPLocalList"] = "default",
}, -- end of ["Su-25T"]
["Mi-8MTV2"] =
{
["altMi8TrimmingMethod"] = false,
["Mi8AutopilotAdjustment"] = false,
["Mi8RudderTrimmer"] = false,
["controlHelperMi8"] = false,
["CPLocalList"] = "default",
["weapTooltipsMi8"] = true,
["Mi8FOV"] = 120,
}, -- end of ["Mi-8MTV2"]
["MiG-15bis"] =
{
["autoLeanToAimMiG15"] = true,
["CPLocalList"] = "chinese",
["gunCamera"] = 0,
["aiHelper"] = false,
}, -- end of ["MiG-15bis"]
["FW-190D9"] =
{
["assistance"] = 100,
["CPLocalList"] = "default",
["autoRudder"] = false,
}, -- end of ["FW-190D9"]
["UH-1H"] =
{
["UHRudderTrimmer"] = false,
["autoPilot"] = true,
["altUHTrimmingMethod"] = false,
["CPLocalList"] = "default",
["weapTooltips"] = true,
["UHTrackIRAiming"] = true,
}, -- end of ["UH-1H"]
["Ka-50"] =
{
["altTrimmingMethod"] = false,
["Ka50RudderTrimmer"] = false,
["CPLocalList"] = "english",
}, -- end of ["Ka-50"]
}, -- end of ["plugins"]
["views"] =
{
["cockpit"] =
{
["mirrors"] = false,
["reflections"] = false,
["avionics"] = 3,
["russianHud"] = false,
}, -- end of ["cockpit"]
}, -- end of ["views"]
["sound"] =
{
["hear_in_helmet"] = true,
["headphones"] = -15,
["cockpit"] = 0,
["GBreathEffect"] = true,
["gui"] = 0,
["volume"] = 0,
["radioSpeech"] = true,
["music"] = -100,
["subtitles"] = true,
["world"] = 0,
}, -- end of ["sound"]
["miscellaneous"] =
{
["headmove"] = true,
["f5_nearest_ac"] = true,
["f11_free_camera"] = true,
["F2_view_effects"] = 2,
["f10_awacs"] = true,
["Coordinate_Display"] = "Lat Long",
["accidental_failures"] = false,
["force_feedback_enabled"] = true,
["synchronize_controls"] = false,
["show_pilot_body"] = true,
}, -- end of ["miscellaneous"]
} -- end of options

View File

@ -1,807 +0,0 @@
warehouses =
{
["airports"] =
{
[12] =
{
["gasoline"] =
{
["InitFuel"] = 100,
}, -- end of ["gasoline"]
["unlimitedMunitions"] = true,
["methanol_mixture"] =
{
["InitFuel"] = 100,
}, -- end of ["methanol_mixture"]
["OperatingLevel_Air"] = 10,
["diesel"] =
{
["InitFuel"] = 100,
}, -- end of ["diesel"]
["speed"] = 16.666666,
["size"] = 100,
["periodicity"] = 30,
["suppliers"] =
{
}, -- end of ["suppliers"]
["coalition"] = "NEUTRAL",
["jet_fuel"] =
{
["InitFuel"] = 100,
}, -- end of ["jet_fuel"]
["OperatingLevel_Eqp"] = 10,
["unlimitedFuel"] = true,
["aircrafts"] =
{
}, -- end of ["aircrafts"]
["weapons"] =
{
}, -- end of ["weapons"]
["OperatingLevel_Fuel"] = 10,
["unlimitedAircrafts"] = true,
}, -- end of [12]
[13] =
{
["gasoline"] =
{
["InitFuel"] = 100,
}, -- end of ["gasoline"]
["unlimitedMunitions"] = true,
["methanol_mixture"] =
{
["InitFuel"] = 100,
}, -- end of ["methanol_mixture"]
["OperatingLevel_Air"] = 10,
["diesel"] =
{
["InitFuel"] = 100,
}, -- end of ["diesel"]
["speed"] = 16.666666,
["size"] = 100,
["periodicity"] = 30,
["suppliers"] =
{
}, -- end of ["suppliers"]
["coalition"] = "NEUTRAL",
["jet_fuel"] =
{
["InitFuel"] = 100,
}, -- end of ["jet_fuel"]
["OperatingLevel_Eqp"] = 10,
["unlimitedFuel"] = true,
["aircrafts"] =
{
}, -- end of ["aircrafts"]
["weapons"] =
{
}, -- end of ["weapons"]
["OperatingLevel_Fuel"] = 10,
["unlimitedAircrafts"] = true,
}, -- end of [13]
[14] =
{
["gasoline"] =
{
["InitFuel"] = 100,
}, -- end of ["gasoline"]
["unlimitedMunitions"] = true,
["methanol_mixture"] =
{
["InitFuel"] = 100,
}, -- end of ["methanol_mixture"]
["OperatingLevel_Air"] = 10,
["diesel"] =
{
["InitFuel"] = 100,
}, -- end of ["diesel"]
["speed"] = 16.666666,
["size"] = 100,
["periodicity"] = 30,
["suppliers"] =
{
}, -- end of ["suppliers"]
["coalition"] = "NEUTRAL",
["jet_fuel"] =
{
["InitFuel"] = 100,
}, -- end of ["jet_fuel"]
["OperatingLevel_Eqp"] = 10,
["unlimitedFuel"] = true,
["aircrafts"] =
{
}, -- end of ["aircrafts"]
["weapons"] =
{
}, -- end of ["weapons"]
["OperatingLevel_Fuel"] = 10,
["unlimitedAircrafts"] = true,
}, -- end of [14]
[15] =
{
["gasoline"] =
{
["InitFuel"] = 100,
}, -- end of ["gasoline"]
["unlimitedMunitions"] = true,
["methanol_mixture"] =
{
["InitFuel"] = 100,
}, -- end of ["methanol_mixture"]
["OperatingLevel_Air"] = 10,
["diesel"] =
{
["InitFuel"] = 100,
}, -- end of ["diesel"]
["speed"] = 16.666666,
["size"] = 100,
["periodicity"] = 30,
["suppliers"] =
{
}, -- end of ["suppliers"]
["coalition"] = "NEUTRAL",
["jet_fuel"] =
{
["InitFuel"] = 100,
}, -- end of ["jet_fuel"]
["OperatingLevel_Eqp"] = 10,
["unlimitedFuel"] = true,
["aircrafts"] =
{
}, -- end of ["aircrafts"]
["weapons"] =
{
}, -- end of ["weapons"]
["OperatingLevel_Fuel"] = 10,
["unlimitedAircrafts"] = true,
}, -- end of [15]
[16] =
{
["gasoline"] =
{
["InitFuel"] = 100,
}, -- end of ["gasoline"]
["unlimitedMunitions"] = true,
["methanol_mixture"] =
{
["InitFuel"] = 100,
}, -- end of ["methanol_mixture"]
["OperatingLevel_Air"] = 10,
["diesel"] =
{
["InitFuel"] = 100,
}, -- end of ["diesel"]
["speed"] = 16.666666,
["size"] = 100,
["periodicity"] = 30,
["suppliers"] =
{
}, -- end of ["suppliers"]
["coalition"] = "NEUTRAL",
["jet_fuel"] =
{
["InitFuel"] = 100,
}, -- end of ["jet_fuel"]
["OperatingLevel_Eqp"] = 10,
["unlimitedFuel"] = true,
["aircrafts"] =
{
}, -- end of ["aircrafts"]
["weapons"] =
{
}, -- end of ["weapons"]
["OperatingLevel_Fuel"] = 10,
["unlimitedAircrafts"] = true,
}, -- end of [16]
[17] =
{
["gasoline"] =
{
["InitFuel"] = 100,
}, -- end of ["gasoline"]
["unlimitedMunitions"] = true,
["methanol_mixture"] =
{
["InitFuel"] = 100,
}, -- end of ["methanol_mixture"]
["OperatingLevel_Air"] = 10,
["diesel"] =
{
["InitFuel"] = 100,
}, -- end of ["diesel"]
["speed"] = 16.666666,
["size"] = 100,
["periodicity"] = 30,
["suppliers"] =
{
}, -- end of ["suppliers"]
["coalition"] = "NEUTRAL",
["jet_fuel"] =
{
["InitFuel"] = 100,
}, -- end of ["jet_fuel"]
["OperatingLevel_Eqp"] = 10,
["unlimitedFuel"] = true,
["aircrafts"] =
{
}, -- end of ["aircrafts"]
["weapons"] =
{
}, -- end of ["weapons"]
["OperatingLevel_Fuel"] = 10,
["unlimitedAircrafts"] = true,
}, -- end of [17]
[18] =
{
["gasoline"] =
{
["InitFuel"] = 100,
}, -- end of ["gasoline"]
["unlimitedMunitions"] = true,
["methanol_mixture"] =
{
["InitFuel"] = 100,
}, -- end of ["methanol_mixture"]
["OperatingLevel_Air"] = 10,
["diesel"] =
{
["InitFuel"] = 100,
}, -- end of ["diesel"]
["speed"] = 16.666666,
["size"] = 100,
["periodicity"] = 30,
["suppliers"] =
{
}, -- end of ["suppliers"]
["coalition"] = "NEUTRAL",
["jet_fuel"] =
{
["InitFuel"] = 100,
}, -- end of ["jet_fuel"]
["OperatingLevel_Eqp"] = 10,
["unlimitedFuel"] = true,
["aircrafts"] =
{
}, -- end of ["aircrafts"]
["weapons"] =
{
}, -- end of ["weapons"]
["OperatingLevel_Fuel"] = 10,
["unlimitedAircrafts"] = true,
}, -- end of [18]
[19] =
{
["gasoline"] =
{
["InitFuel"] = 100,
}, -- end of ["gasoline"]
["unlimitedMunitions"] = true,
["methanol_mixture"] =
{
["InitFuel"] = 100,
}, -- end of ["methanol_mixture"]
["OperatingLevel_Air"] = 10,
["diesel"] =
{
["InitFuel"] = 100,
}, -- end of ["diesel"]
["speed"] = 16.666666,
["size"] = 100,
["periodicity"] = 30,
["suppliers"] =
{
}, -- end of ["suppliers"]
["coalition"] = "NEUTRAL",
["jet_fuel"] =
{
["InitFuel"] = 100,
}, -- end of ["jet_fuel"]
["OperatingLevel_Eqp"] = 10,
["unlimitedFuel"] = true,
["aircrafts"] =
{
}, -- end of ["aircrafts"]
["weapons"] =
{
}, -- end of ["weapons"]
["OperatingLevel_Fuel"] = 10,
["unlimitedAircrafts"] = true,
}, -- end of [19]
[20] =
{
["gasoline"] =
{
["InitFuel"] = 100,
}, -- end of ["gasoline"]
["unlimitedMunitions"] = true,
["methanol_mixture"] =
{
["InitFuel"] = 100,
}, -- end of ["methanol_mixture"]
["OperatingLevel_Air"] = 10,
["diesel"] =
{
["InitFuel"] = 100,
}, -- end of ["diesel"]
["speed"] = 16.666666,
["size"] = 100,
["periodicity"] = 30,
["suppliers"] =
{
}, -- end of ["suppliers"]
["coalition"] = "NEUTRAL",
["jet_fuel"] =
{
["InitFuel"] = 100,
}, -- end of ["jet_fuel"]
["OperatingLevel_Eqp"] = 10,
["unlimitedFuel"] = true,
["aircrafts"] =
{
}, -- end of ["aircrafts"]
["weapons"] =
{
}, -- end of ["weapons"]
["OperatingLevel_Fuel"] = 10,
["unlimitedAircrafts"] = true,
}, -- end of [20]
[21] =
{
["gasoline"] =
{
["InitFuel"] = 100,
}, -- end of ["gasoline"]
["unlimitedMunitions"] = true,
["methanol_mixture"] =
{
["InitFuel"] = 100,
}, -- end of ["methanol_mixture"]
["OperatingLevel_Air"] = 10,
["diesel"] =
{
["InitFuel"] = 100,
}, -- end of ["diesel"]
["speed"] = 16.666666,
["size"] = 100,
["periodicity"] = 30,
["suppliers"] =
{
}, -- end of ["suppliers"]
["coalition"] = "NEUTRAL",
["jet_fuel"] =
{
["InitFuel"] = 100,
}, -- end of ["jet_fuel"]
["OperatingLevel_Eqp"] = 10,
["unlimitedFuel"] = true,
["aircrafts"] =
{
}, -- end of ["aircrafts"]
["weapons"] =
{
}, -- end of ["weapons"]
["OperatingLevel_Fuel"] = 10,
["unlimitedAircrafts"] = true,
}, -- end of [21]
[22] =
{
["gasoline"] =
{
["InitFuel"] = 100,
}, -- end of ["gasoline"]
["unlimitedMunitions"] = true,
["methanol_mixture"] =
{
["InitFuel"] = 100,
}, -- end of ["methanol_mixture"]
["OperatingLevel_Air"] = 10,
["diesel"] =
{
["InitFuel"] = 100,
}, -- end of ["diesel"]
["speed"] = 16.666666,
["size"] = 100,
["periodicity"] = 30,
["suppliers"] =
{
}, -- end of ["suppliers"]
["coalition"] = "NEUTRAL",
["jet_fuel"] =
{
["InitFuel"] = 100,
}, -- end of ["jet_fuel"]
["OperatingLevel_Eqp"] = 10,
["unlimitedFuel"] = true,
["aircrafts"] =
{
}, -- end of ["aircrafts"]
["weapons"] =
{
}, -- end of ["weapons"]
["OperatingLevel_Fuel"] = 10,
["unlimitedAircrafts"] = true,
}, -- end of [22]
[23] =
{
["gasoline"] =
{
["InitFuel"] = 100,
}, -- end of ["gasoline"]
["unlimitedMunitions"] = true,
["methanol_mixture"] =
{
["InitFuel"] = 100,
}, -- end of ["methanol_mixture"]
["OperatingLevel_Air"] = 10,
["diesel"] =
{
["InitFuel"] = 100,
}, -- end of ["diesel"]
["speed"] = 16.666666,
["size"] = 100,
["periodicity"] = 30,
["suppliers"] =
{
}, -- end of ["suppliers"]
["coalition"] = "NEUTRAL",
["jet_fuel"] =
{
["InitFuel"] = 100,
}, -- end of ["jet_fuel"]
["OperatingLevel_Eqp"] = 10,
["unlimitedFuel"] = true,
["aircrafts"] =
{
}, -- end of ["aircrafts"]
["weapons"] =
{
}, -- end of ["weapons"]
["OperatingLevel_Fuel"] = 10,
["unlimitedAircrafts"] = true,
}, -- end of [23]
[24] =
{
["gasoline"] =
{
["InitFuel"] = 100,
}, -- end of ["gasoline"]
["unlimitedMunitions"] = true,
["methanol_mixture"] =
{
["InitFuel"] = 100,
}, -- end of ["methanol_mixture"]
["OperatingLevel_Air"] = 10,
["diesel"] =
{
["InitFuel"] = 100,
}, -- end of ["diesel"]
["speed"] = 16.666666,
["size"] = 100,
["periodicity"] = 30,
["suppliers"] =
{
}, -- end of ["suppliers"]
["coalition"] = "NEUTRAL",
["jet_fuel"] =
{
["InitFuel"] = 100,
}, -- end of ["jet_fuel"]
["OperatingLevel_Eqp"] = 10,
["unlimitedFuel"] = true,
["aircrafts"] =
{
}, -- end of ["aircrafts"]
["weapons"] =
{
}, -- end of ["weapons"]
["OperatingLevel_Fuel"] = 10,
["unlimitedAircrafts"] = true,
}, -- end of [24]
[25] =
{
["gasoline"] =
{
["InitFuel"] = 100,
}, -- end of ["gasoline"]
["unlimitedMunitions"] = true,
["methanol_mixture"] =
{
["InitFuel"] = 100,
}, -- end of ["methanol_mixture"]
["OperatingLevel_Air"] = 10,
["diesel"] =
{
["InitFuel"] = 100,
}, -- end of ["diesel"]
["speed"] = 16.666666,
["size"] = 100,
["periodicity"] = 30,
["suppliers"] =
{
}, -- end of ["suppliers"]
["coalition"] = "NEUTRAL",
["jet_fuel"] =
{
["InitFuel"] = 100,
}, -- end of ["jet_fuel"]
["OperatingLevel_Eqp"] = 10,
["unlimitedFuel"] = true,
["aircrafts"] =
{
}, -- end of ["aircrafts"]
["weapons"] =
{
}, -- end of ["weapons"]
["OperatingLevel_Fuel"] = 10,
["unlimitedAircrafts"] = true,
}, -- end of [25]
[26] =
{
["gasoline"] =
{
["InitFuel"] = 100,
}, -- end of ["gasoline"]
["unlimitedMunitions"] = true,
["methanol_mixture"] =
{
["InitFuel"] = 100,
}, -- end of ["methanol_mixture"]
["OperatingLevel_Air"] = 10,
["diesel"] =
{
["InitFuel"] = 100,
}, -- end of ["diesel"]
["speed"] = 16.666666,
["size"] = 100,
["periodicity"] = 30,
["suppliers"] =
{
}, -- end of ["suppliers"]
["coalition"] = "NEUTRAL",
["jet_fuel"] =
{
["InitFuel"] = 100,
}, -- end of ["jet_fuel"]
["OperatingLevel_Eqp"] = 10,
["unlimitedFuel"] = true,
["aircrafts"] =
{
}, -- end of ["aircrafts"]
["weapons"] =
{
}, -- end of ["weapons"]
["OperatingLevel_Fuel"] = 10,
["unlimitedAircrafts"] = true,
}, -- end of [26]
[27] =
{
["gasoline"] =
{
["InitFuel"] = 100,
}, -- end of ["gasoline"]
["unlimitedMunitions"] = true,
["methanol_mixture"] =
{
["InitFuel"] = 100,
}, -- end of ["methanol_mixture"]
["OperatingLevel_Air"] = 10,
["diesel"] =
{
["InitFuel"] = 100,
}, -- end of ["diesel"]
["speed"] = 16.666666,
["size"] = 100,
["periodicity"] = 30,
["suppliers"] =
{
}, -- end of ["suppliers"]
["coalition"] = "NEUTRAL",
["jet_fuel"] =
{
["InitFuel"] = 100,
}, -- end of ["jet_fuel"]
["OperatingLevel_Eqp"] = 10,
["unlimitedFuel"] = true,
["aircrafts"] =
{
}, -- end of ["aircrafts"]
["weapons"] =
{
}, -- end of ["weapons"]
["OperatingLevel_Fuel"] = 10,
["unlimitedAircrafts"] = true,
}, -- end of [27]
[28] =
{
["gasoline"] =
{
["InitFuel"] = 100,
}, -- end of ["gasoline"]
["unlimitedMunitions"] = true,
["methanol_mixture"] =
{
["InitFuel"] = 100,
}, -- end of ["methanol_mixture"]
["OperatingLevel_Air"] = 10,
["diesel"] =
{
["InitFuel"] = 100,
}, -- end of ["diesel"]
["speed"] = 16.666666,
["size"] = 100,
["periodicity"] = 30,
["suppliers"] =
{
}, -- end of ["suppliers"]
["coalition"] = "NEUTRAL",
["jet_fuel"] =
{
["InitFuel"] = 100,
}, -- end of ["jet_fuel"]
["OperatingLevel_Eqp"] = 10,
["unlimitedFuel"] = true,
["aircrafts"] =
{
}, -- end of ["aircrafts"]
["weapons"] =
{
}, -- end of ["weapons"]
["OperatingLevel_Fuel"] = 10,
["unlimitedAircrafts"] = true,
}, -- end of [28]
[29] =
{
["gasoline"] =
{
["InitFuel"] = 100,
}, -- end of ["gasoline"]
["unlimitedMunitions"] = true,
["methanol_mixture"] =
{
["InitFuel"] = 100,
}, -- end of ["methanol_mixture"]
["OperatingLevel_Air"] = 10,
["diesel"] =
{
["InitFuel"] = 100,
}, -- end of ["diesel"]
["speed"] = 16.666666,
["size"] = 100,
["periodicity"] = 30,
["suppliers"] =
{
}, -- end of ["suppliers"]
["coalition"] = "NEUTRAL",
["jet_fuel"] =
{
["InitFuel"] = 100,
}, -- end of ["jet_fuel"]
["OperatingLevel_Eqp"] = 10,
["unlimitedFuel"] = true,
["aircrafts"] =
{
}, -- end of ["aircrafts"]
["weapons"] =
{
}, -- end of ["weapons"]
["OperatingLevel_Fuel"] = 10,
["unlimitedAircrafts"] = true,
}, -- end of [29]
[30] =
{
["gasoline"] =
{
["InitFuel"] = 100,
}, -- end of ["gasoline"]
["unlimitedMunitions"] = true,
["methanol_mixture"] =
{
["InitFuel"] = 100,
}, -- end of ["methanol_mixture"]
["OperatingLevel_Air"] = 10,
["diesel"] =
{
["InitFuel"] = 100,
}, -- end of ["diesel"]
["speed"] = 16.666666,
["size"] = 100,
["periodicity"] = 30,
["suppliers"] =
{
}, -- end of ["suppliers"]
["coalition"] = "NEUTRAL",
["jet_fuel"] =
{
["InitFuel"] = 100,
}, -- end of ["jet_fuel"]
["OperatingLevel_Eqp"] = 10,
["unlimitedFuel"] = true,
["aircrafts"] =
{
}, -- end of ["aircrafts"]
["weapons"] =
{
}, -- end of ["weapons"]
["OperatingLevel_Fuel"] = 10,
["unlimitedAircrafts"] = true,
}, -- end of [30]
[31] =
{
["gasoline"] =
{
["InitFuel"] = 100,
}, -- end of ["gasoline"]
["unlimitedMunitions"] = true,
["methanol_mixture"] =
{
["InitFuel"] = 100,
}, -- end of ["methanol_mixture"]
["OperatingLevel_Air"] = 10,
["diesel"] =
{
["InitFuel"] = 100,
}, -- end of ["diesel"]
["speed"] = 16.666666,
["size"] = 100,
["periodicity"] = 30,
["suppliers"] =
{
}, -- end of ["suppliers"]
["coalition"] = "NEUTRAL",
["jet_fuel"] =
{
["InitFuel"] = 100,
}, -- end of ["jet_fuel"]
["OperatingLevel_Eqp"] = 10,
["unlimitedFuel"] = true,
["aircrafts"] =
{
}, -- end of ["aircrafts"]
["weapons"] =
{
}, -- end of ["weapons"]
["OperatingLevel_Fuel"] = 10,
["unlimitedAircrafts"] = true,
}, -- end of [31]
[32] =
{
["gasoline"] =
{
["InitFuel"] = 100,
}, -- end of ["gasoline"]
["unlimitedMunitions"] = true,
["methanol_mixture"] =
{
["InitFuel"] = 100,
}, -- end of ["methanol_mixture"]
["OperatingLevel_Air"] = 10,
["diesel"] =
{
["InitFuel"] = 100,
}, -- end of ["diesel"]
["speed"] = 16.666666,
["size"] = 100,
["periodicity"] = 30,
["suppliers"] =
{
}, -- end of ["suppliers"]
["coalition"] = "NEUTRAL",
["jet_fuel"] =
{
["InitFuel"] = 100,
}, -- end of ["jet_fuel"]
["OperatingLevel_Eqp"] = 10,
["unlimitedFuel"] = true,
["aircrafts"] =
{
}, -- end of ["aircrafts"]
["weapons"] =
{
}, -- end of ["weapons"]
["OperatingLevel_Fuel"] = 10,
["unlimitedAircrafts"] = true,
}, -- end of [32]
}, -- end of ["airports"]
["warehouses"] =
{
}, -- end of ["warehouses"]
} -- end of warehouses

View File

@ -1,13 +1,15 @@
---
-- Tests Gudauta -- Tests Gudauta
-- -------------- -- -------------
-- Limited spawning of groups, scheduled every 30 seconds ... -- Limited scheduled spawning of groups...
Spawn_Plane_Limited_Scheduled = SPAWN:New( "Spawn Plane Limited Scheduled" ):InitLimit( 4, 20 ):SpawnScheduled( 30, 0 ) Spawn_Plane_Limited_Scheduled = SPAWN:New( "Spawn Plane Limited Scheduled" ):InitLimit( 4, 20 ):SpawnScheduled( 30, 0 )
Spawn_Helicopter_Limited_Scheduled = SPAWN:New( "Spawn Helicopter Limited Scheduled" ):InitLimit( 4, 20 ):SpawnScheduled( 30, 0 ) Spawn_Helicopter_Limited_Scheduled = SPAWN:New( "Spawn Helicopter Limited Scheduled" ):InitLimit( 4, 20 ):SpawnScheduled( 30, 0 )
Spawn_Ground_Limited_Scheduled = SPAWN:New( "Spawn Vehicle Limited Scheduled" ):InitLimit( 4, 20 ):SpawnScheduled( 90, 0 ) Spawn_Ground_Limited_Scheduled = SPAWN:New( "Spawn Vehicle Limited Scheduled" ):InitLimit( 4, 20 ):SpawnScheduled( 90, 0 )
---
-- Tests Sukhumi -- Tests Sukhumi
-- ------------- -- -------------
-- Limited spawning of groups, scheduled every seconds with destruction. -- Limited scheduled spawning of groups with destruction...
Spawn_Plane_Limited_Scheduled_RandomizeRoute = SPAWN:New( "Spawn Plane Limited Scheduled Destroy" ):InitLimit( 4, 20 ):SpawnScheduled( 10, 0 ) Spawn_Plane_Limited_Scheduled_RandomizeRoute = SPAWN:New( "Spawn Plane Limited Scheduled Destroy" ):InitLimit( 4, 20 ):SpawnScheduled( 10, 0 )
Spawn_Helicopter_Limited_Scheduled_RandomizeRoute = SPAWN:New( "Spawn Helicopter Limited Scheduled Destroy" ):InitLimit( 4, 20 ):SpawnScheduled( 10, 0 ) Spawn_Helicopter_Limited_Scheduled_RandomizeRoute = SPAWN:New( "Spawn Helicopter Limited Scheduled Destroy" ):InitLimit( 4, 20 ):SpawnScheduled( 10, 0 )
Spawn_Vehicle_Limited_Scheduled_RandomizeRoute = SPAWN:New( "Spawn Vehicle Limited Scheduled Destroy" ):InitLimit( 4, 20 ):SpawnScheduled( 10, 0 ) Spawn_Vehicle_Limited_Scheduled_RandomizeRoute = SPAWN:New( "Spawn Vehicle Limited Scheduled Destroy" ):InitLimit( 4, 20 ):SpawnScheduled( 10, 0 )

View File

@ -1,6 +1,7 @@
---
-- Tests Gudauta -- Tests Gudauta
-- -------------- -- --------------
-- Limited spawning of groups, scheduled every 15 seconds, with RandomizeTemplate ... -- Limited and scheduled spawning of groups, with RandomizeTemplate ...
Templates = { "Template1", "Template2", "Template3", "Template4" } Templates = { "Template1", "Template2", "Template3", "Template4" }

View File

@ -6,11 +6,7 @@
-- Upon landing: -- Upon landing:
-- 1. The KA-50 and the C-101EB should respawn itself directly when landed. -- 1. The KA-50 and the C-101EB should respawn itself directly when landed.
-- 2. the MI-8MTV2 and the A-10C should respawn itself when the air unit has parked at the ramp. -- 2. the MI-8MTV2 and the A-10C should respawn itself when the air unit has parked at the ramp.
-- @module MOOSE_Test_SPAWN_Repeat --
-- @author FlightControl
do do

View File

@ -15,6 +15,6 @@ Messager = SCHEDULER:New( nil,
TankZoneColoring = SCHEDULER:New( nil, TankZoneColoring = SCHEDULER:New( nil,
function() function()
ZoneA:FlareZone( POINT_VEC3.FlareColor.White, 90, 60 ) ZoneA:FlareZone( FLARECOLOR.White, 90, 60 )
end, end,
{}, 0, 5 ) {}, 0, 5 )

View File

@ -1,8 +1,4 @@
local GroupInside = GROUP:FindByName( "Test Inside Polygon" ) local GroupInside = GROUP:FindByName( "Test Inside Polygon" )
local GroupOutside = GROUP:FindByName( "Test Outside Polygon" ) local GroupOutside = GROUP:FindByName( "Test Outside Polygon" )
@ -20,6 +16,6 @@ Messager = SCHEDULER:New( nil,
TankZoneColoring = SCHEDULER:New( nil, TankZoneColoring = SCHEDULER:New( nil,
function() function()
ZoneA:FlareZone( POINT_VEC3.FlareColor.White, 90, 60 ) ZoneA:FlareZone( FLARECOLOR.White, 90, 60 )
end, end,
{}, 0, 5 ) {}, 0, 5 )

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
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@ -67,7 +59,6 @@
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@ -85,6 +76,7 @@
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@ -56,9 +50,7 @@
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@ -67,7 +59,6 @@
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@ -85,6 +76,7 @@
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@ -56,9 +50,7 @@
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@ -67,7 +59,6 @@
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@ -85,6 +76,7 @@
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@ -56,9 +50,7 @@
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@ -67,7 +59,6 @@
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<div id="content">
<h1>Module <code>DEPLOYTASK</code></h1>
<p>A DEPLOYTASK orchestrates the deployment of CARGO within a specific landing zone.</p>
<h2>Global(s)</h2>
<table class="function_list">
<tr>
<td class="name" nowrap="nowrap"><a href="#DEPLOYTASK">DEPLOYTASK</a></td>
<td class="summary">
</td>
</tr>
</table>
<h2><a id="#(DEPLOYTASK)" >Type <code>DEPLOYTASK</code></a></h2>
<table class="function_list">
<tr>
<td class="name" nowrap="nowrap"><a href="##(DEPLOYTASK).AddCargoMenus">DEPLOYTASK:AddCargoMenus(Client, Cargos, TransportRadius)</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DEPLOYTASK).ClassName">DEPLOYTASK.ClassName</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DEPLOYTASK).GoalVerb">DEPLOYTASK.GoalVerb</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DEPLOYTASK).InitCargo">DEPLOYTASK:InitCargo(InitCargos)</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DEPLOYTASK).LoadCargo">DEPLOYTASK:LoadCargo(LoadCargos)</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DEPLOYTASK).New">DEPLOYTASK.New(CargoType)</a></td>
<td class="summary">
<p>Creates a new DEPLOYTASK object, which models the sequence of STAGEs to unload a cargo.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DEPLOYTASK).RemoveCargoMenus">DEPLOYTASK:RemoveCargoMenus(Client)</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DEPLOYTASK).SetCargoTargetZoneName">DEPLOYTASK.SetCargoTargetZoneName(string, self, TargetZoneName)</a></td>
<td class="summary">
<p>When the cargo is unloaded, it will move to the target zone name.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DEPLOYTASK).TEXT">DEPLOYTASK.TEXT</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DEPLOYTASK).ToZone">DEPLOYTASK:ToZone(LandingZone)</a></td>
<td class="summary">
</td>
</tr>
</table>
<h2>Global(s)</h2>
<dl class="function">
<dt>
<em><a href="##(DEPLOYTASK)">#DEPLOYTASK</a></em>
<a id="DEPLOYTASK" >
<strong>DEPLOYTASK</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<h2><a id="#(DEPLOYTASK)" >Type <code>DEPLOYTASK</code></a></h2>
<p>A DeployTask</p>
<h3>Field(s)</h3>
<dl class="function">
<dt>
<a id="#(DEPLOYTASK).AddCargoMenus" >
<strong>DEPLOYTASK:AddCargoMenus(Client, Cargos, TransportRadius)</strong>
</a>
</dt>
<dd>
<h3>Parameters</h3>
<ul>
<li>
<p><code><em> Client </em></code>: </p>
</li>
<li>
<p><code><em> Cargos </em></code>: </p>
</li>
<li>
<p><code><em> TransportRadius </em></code>: </p>
</li>
</ul>
</dd>
</dl>
<dl class="function">
<dt>
<em>#string</em>
<a id="#(DEPLOYTASK).ClassName" >
<strong>DEPLOYTASK.ClassName</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<em>#string</em>
<a id="#(DEPLOYTASK).GoalVerb" >
<strong>DEPLOYTASK.GoalVerb</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(DEPLOYTASK).InitCargo" >
<strong>DEPLOYTASK:InitCargo(InitCargos)</strong>
</a>
</dt>
<dd>
<h3>Parameter</h3>
<ul>
<li>
<p><code><em> InitCargos </em></code>: </p>
</li>
</ul>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(DEPLOYTASK).LoadCargo" >
<strong>DEPLOYTASK:LoadCargo(LoadCargos)</strong>
</a>
</dt>
<dd>
<h3>Parameter</h3>
<ul>
<li>
<p><code><em> LoadCargos </em></code>: </p>
</li>
</ul>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(DEPLOYTASK).New" >
<strong>DEPLOYTASK.New(CargoType)</strong>
</a>
</dt>
<dd>
<p>Creates a new DEPLOYTASK object, which models the sequence of STAGEs to unload a cargo.</p>
<h3>Parameter</h3>
<ul>
<li>
<p><code><em>#string CargoType </em></code>:
Type of the Cargo.</p>
</li>
</ul>
<h3>Return value</h3>
<p><em><a href="##(DEPLOYTASK)">#DEPLOYTASK</a>:</em>
The created DeployTask</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(DEPLOYTASK).RemoveCargoMenus" >
<strong>DEPLOYTASK:RemoveCargoMenus(Client)</strong>
</a>
</dt>
<dd>
<h3>Parameter</h3>
<ul>
<li>
<p><code><em> Client </em></code>: </p>
</li>
</ul>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(DEPLOYTASK).SetCargoTargetZoneName" >
<strong>DEPLOYTASK.SetCargoTargetZoneName(string, self, TargetZoneName)</strong>
</a>
</dt>
<dd>
<p>When the cargo is unloaded, it will move to the target zone name.</p>
<h3>Parameters</h3>
<ul>
<li>
<p><code><em> string </em></code>:
TargetZoneName Name of the Zone to where the Cargo should move after unloading.</p>
</li>
<li>
<p><code><em> self </em></code>: </p>
</li>
<li>
<p><code><em> TargetZoneName </em></code>: </p>
</li>
</ul>
</dd>
</dl>
<dl class="function">
<dt>
<em></em>
<a id="#(DEPLOYTASK).TEXT" >
<strong>DEPLOYTASK.TEXT</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(DEPLOYTASK).ToZone" >
<strong>DEPLOYTASK:ToZone(LandingZone)</strong>
</a>
</dt>
<dd>
<h3>Parameter</h3>
<ul>
<li>
<p><code><em> LandingZone </em></code>: </p>
</li>
</ul>
</dd>
</dl>
</div>
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<div id="content">
<h1>Module <code>DESTROYBASETASK</code></h1>
<p>A DESTROYBASETASK will monitor the destruction of Groups and Units.</p>
<p>This is a BASE class, other classes are derived from this class.</p>
<h2>Global(s)</h2>
<table class="function_list">
<tr>
<td class="name" nowrap="nowrap"><a href="#DESTROYBASETASK">DESTROYBASETASK</a></td>
<td class="summary">
</td>
</tr>
</table>
<h2><a id="#(DESTROYBASETASK)" >Type <code>DESTROYBASETASK</code></a></h2>
<table class="function_list">
<tr>
<td class="name" nowrap="nowrap"><a href="##(DESTROYBASETASK).ClassName">DESTROYBASETASK.ClassName</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DESTROYBASETASK).DestroyPercentage">DESTROYBASETASK.DestroyPercentage</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DESTROYBASETASK).Destroyed">DESTROYBASETASK.Destroyed</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DESTROYBASETASK).EventDead">DESTROYBASETASK:EventDead(Event)</a></td>
<td class="summary">
<p>Handle the S<em>EVENT</em>DEAD events to validate the destruction of units for the task monitoring.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DESTROYBASETASK).GoalVerb">DESTROYBASETASK.GoalVerb</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DESTROYBASETASK).New">DESTROYBASETASK:New(DestroyGroupType, DestroyUnitType, <, DestroyPercentage, DestroyGroupPrefixes)</a></td>
<td class="summary">
<p>Creates a new DESTROYBASETASK.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DESTROYBASETASK).ReportGoalProgress">DESTROYBASETASK.ReportGoalProgress(DestroyGroup, DestroyUnit, self)</a></td>
<td class="summary">
<p>Validate task completeness of DESTROYBASETASK.</p>
</td>
</tr>
</table>
<h2>Global(s)</h2>
<dl class="function">
<dt>
<em><a href="##(DESTROYBASETASK)">#DESTROYBASETASK</a></em>
<a id="DESTROYBASETASK" >
<strong>DESTROYBASETASK</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<h2><a id="#(DESTROYBASETASK)" >Type <code>DESTROYBASETASK</code></a></h2>
<p>The DESTROYBASETASK class</p>
<h3>Field(s)</h3>
<dl class="function">
<dt>
<em>#string</em>
<a id="#(DESTROYBASETASK).ClassName" >
<strong>DESTROYBASETASK.ClassName</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<em>#number</em>
<a id="#(DESTROYBASETASK).DestroyPercentage" >
<strong>DESTROYBASETASK.DestroyPercentage</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<em>#number</em>
<a id="#(DESTROYBASETASK).Destroyed" >
<strong>DESTROYBASETASK.Destroyed</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(DESTROYBASETASK).EventDead" >
<strong>DESTROYBASETASK:EventDead(Event)</strong>
</a>
</dt>
<dd>
<p>Handle the S<em>EVENT</em>DEAD events to validate the destruction of units for the task monitoring.</p>
<h3>Parameter</h3>
<ul>
<li>
<p><code><em><a href="Event.html##(EVENTDATA)">Event#EVENTDATA</a> Event </em></code>:
structure of MOOSE.</p>
</li>
</ul>
</dd>
</dl>
<dl class="function">
<dt>
<em>#string</em>
<a id="#(DESTROYBASETASK).GoalVerb" >
<strong>DESTROYBASETASK.GoalVerb</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(DESTROYBASETASK).New" >
<strong>DESTROYBASETASK:New(DestroyGroupType, DestroyUnitType, <, DestroyPercentage, DestroyGroupPrefixes)</strong>
</a>
</dt>
<dd>
<p>Creates a new DESTROYBASETASK.</p>
<h3>Parameters</h3>
<ul>
<li>
<p><code><em>#string DestroyGroupType </em></code>:
Text describing the group to be destroyed. f.e. "Radar Installations", "Ships", "Vehicles", "Command Centers".</p>
</li>
<li>
<p><code><em>#string DestroyUnitType </em></code>:
Text describing the unit types to be destroyed. f.e. "SA-6", "Row Boats", "Tanks", "Tents".</p>
</li>
<li>
<p><code><em><a href="##(list)">#list</a> &lt; </em></code>:
string> DestroyGroupPrefixes Table of Prefixes of the Groups to be destroyed before task is completed.</p>
</li>
<li>
<p><code><em>#number DestroyPercentage </em></code>:
defines the %-tage that needs to be destroyed to achieve mission success. eg. If in the Group there are 10 units, then a value of 75 would require 8 units to be destroyed from the Group to complete the <a href="TASK.html">TASK</a>.</p>
</li>
<li>
<p><code><em> DestroyGroupPrefixes </em></code>: </p>
</li>
</ul>
<h3>Return value</h3>
<p>DESTROYBASETASK</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(DESTROYBASETASK).ReportGoalProgress" >
<strong>DESTROYBASETASK.ReportGoalProgress(DestroyGroup, DestroyUnit, self)</strong>
</a>
</dt>
<dd>
<p>Validate task completeness of DESTROYBASETASK.</p>
<h3>Parameters</h3>
<ul>
<li>
<p><code><em> DestroyGroup </em></code>: </p>
<pre><code> Group structure describing the group to be evaluated.
</code></pre>
</li>
<li>
<p><code><em> DestroyUnit </em></code>: </p>
<pre><code> Unit structure describing the Unit to be evaluated.
</code></pre>
</li>
<li>
<p><code><em> self </em></code>: </p>
</li>
</ul>
</dd>
</dl>
<h2><a id="#(list)" >Type <code>list</code></a></h2>
</div>
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<div id="content">
<h1>Module <code>DESTROYGROUPSTASK</code></h1>
<p>DESTROYGROUPSTASK</p>
<h2>Global(s)</h2>
<table class="function_list">
<tr>
<td class="name" nowrap="nowrap"><a href="#DESTROYGROUPSTASK">DESTROYGROUPSTASK</a></td>
<td class="summary">
</td>
</tr>
</table>
<h2><a id="#(DESTROYGROUPSTASK)" >Type <code>DESTROYGROUPSTASK</code></a></h2>
<table class="function_list">
<tr>
<td class="name" nowrap="nowrap"><a href="##(DESTROYGROUPSTASK).ClassName">DESTROYGROUPSTASK.ClassName</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DESTROYGROUPSTASK).GoalVerb">DESTROYGROUPSTASK.GoalVerb</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DESTROYGROUPSTASK).New">DESTROYGROUPSTASK:New(DestroyGroupType, DestroyUnitType, <, DestroyPercentage, DestroyGroupNames)</a></td>
<td class="summary">
<p>Creates a new DESTROYGROUPSTASK.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DESTROYGROUPSTASK).ReportGoalProgress">DESTROYGROUPSTASK:ReportGoalProgress(DestroyGroup, DestroyUnit)</a></td>
<td class="summary">
<p>Report Goal Progress.</p>
</td>
</tr>
</table>
<h2>Global(s)</h2>
<dl class="function">
<dt>
<em><a href="##(DESTROYGROUPSTASK)">#DESTROYGROUPSTASK</a></em>
<a id="DESTROYGROUPSTASK" >
<strong>DESTROYGROUPSTASK</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<h2><a id="#(DESTROYGROUPSTASK)" >Type <code>DESTROYGROUPSTASK</code></a></h2>
<h3>Field(s)</h3>
<dl class="function">
<dt>
<em>#string</em>
<a id="#(DESTROYGROUPSTASK).ClassName" >
<strong>DESTROYGROUPSTASK.ClassName</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<em>#string</em>
<a id="#(DESTROYGROUPSTASK).GoalVerb" >
<strong>DESTROYGROUPSTASK.GoalVerb</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(DESTROYGROUPSTASK).New" >
<strong>DESTROYGROUPSTASK:New(DestroyGroupType, DestroyUnitType, <, DestroyPercentage, DestroyGroupNames)</strong>
</a>
</dt>
<dd>
<p>Creates a new DESTROYGROUPSTASK.</p>
<h3>Parameters</h3>
<ul>
<li>
<p><code><em>#string DestroyGroupType </em></code>: </p>
<pre><code>String describing the group to be destroyed.
</code></pre>
</li>
<li>
<p><code><em>#string DestroyUnitType </em></code>: </p>
<pre><code>String describing the unit to be destroyed.
</code></pre>
</li>
<li>
<p><code><em><a href="##(list)">#list</a> &lt; </em></code>:
string> DestroyGroupNames Table of string containing the name of the groups to be destroyed before task is completed.</p>
</li>
<li>
<p><code><em>#number DestroyPercentage </em></code>:
defines the %-tage that needs to be destroyed to achieve mission success. eg. If in the Group there are 10 units, then a value of 75 would require 8 units to be destroyed from the Group to complete the <a href="TASK.html">TASK</a>.
-@return DESTROYGROUPSTASK</p>
</li>
<li>
<p><code><em> DestroyGroupNames </em></code>: </p>
</li>
</ul>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(DESTROYGROUPSTASK).ReportGoalProgress" >
<strong>DESTROYGROUPSTASK:ReportGoalProgress(DestroyGroup, DestroyUnit)</strong>
</a>
</dt>
<dd>
<p>Report Goal Progress.</p>
<h3>Parameters</h3>
<ul>
<li>
<p><code><em><a href="DCSGroup.html##(Group)">DCSGroup#Group</a> DestroyGroup </em></code>:
Group structure describing the group to be evaluated.</p>
</li>
<li>
<p><code><em><a href="DCSUnit.html##(Unit)">DCSUnit#Unit</a> DestroyUnit </em></code>:
Unit structure describing the Unit to be evaluated.</p>
</li>
</ul>
<h3>Return value</h3>
<p><em>#number:</em>
The DestroyCount reflecting the amount of units destroyed within the group.</p>
</dd>
</dl>
<h2><a id="#(list)" >Type <code>list</code></a></h2>
</div>
</div>
</body>
</html>

View File

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<div id="content">
<h1>Module <code>DESTROYRADARSTASK</code></h1>
<p>Task class to destroy radar installations.</p>
<h2>Global(s)</h2>
<table class="function_list">
<tr>
<td class="name" nowrap="nowrap"><a href="#DESTROYRADARSTASK">DESTROYRADARSTASK</a></td>
<td class="summary">
</td>
</tr>
</table>
<h2><a id="#(DESTROYRADARSTASK)" >Type <code>DESTROYRADARSTASK</code></a></h2>
<table class="function_list">
<tr>
<td class="name" nowrap="nowrap"><a href="##(DESTROYRADARSTASK).ClassName">DESTROYRADARSTASK.ClassName</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DESTROYRADARSTASK).GoalVerb">DESTROYRADARSTASK.GoalVerb</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DESTROYRADARSTASK).New">DESTROYRADARSTASK.New(table, self, DestroyGroupNames)</a></td>
<td class="summary">
<p>Creates a new DESTROYRADARSTASK.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DESTROYRADARSTASK).ReportGoalProgress">DESTROYRADARSTASK.ReportGoalProgress(Group, Unit, self, DestroyGroup, DestroyUnit)</a></td>
<td class="summary">
<p>Report Goal Progress.</p>
</td>
</tr>
</table>
<h2>Global(s)</h2>
<dl class="function">
<dt>
<em><a href="##(DESTROYRADARSTASK)">#DESTROYRADARSTASK</a></em>
<a id="DESTROYRADARSTASK" >
<strong>DESTROYRADARSTASK</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<h2><a id="#(DESTROYRADARSTASK)" >Type <code>DESTROYRADARSTASK</code></a></h2>
<h3>Field(s)</h3>
<dl class="function">
<dt>
<em>#string</em>
<a id="#(DESTROYRADARSTASK).ClassName" >
<strong>DESTROYRADARSTASK.ClassName</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<em>#string</em>
<a id="#(DESTROYRADARSTASK).GoalVerb" >
<strong>DESTROYRADARSTASK.GoalVerb</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(DESTROYRADARSTASK).New" >
<strong>DESTROYRADARSTASK.New(table, self, DestroyGroupNames)</strong>
</a>
</dt>
<dd>
<p>Creates a new DESTROYRADARSTASK.</p>
<h3>Parameters</h3>
<ul>
<li>
<p><code><em> table </em></code>:
string,...} DestroyGroupNames Table of string containing the group names of which the radars are be destroyed.</p>
</li>
<li>
<p><code><em> self </em></code>: </p>
</li>
<li>
<p><code><em> DestroyGroupNames </em></code>: </p>
</li>
</ul>
<h3>Return value</h3>
<p>DESTROYRADARSTASK</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(DESTROYRADARSTASK).ReportGoalProgress" >
<strong>DESTROYRADARSTASK.ReportGoalProgress(Group, Unit, self, DestroyGroup, DestroyUnit)</strong>
</a>
</dt>
<dd>
<p>Report Goal Progress.</p>
<h3>Parameters</h3>
<ul>
<li>
<p><code><em> Group </em></code>:
DestroyGroup Group structure describing the group to be evaluated.</p>
</li>
<li>
<p><code><em> Unit </em></code>:
DestroyUnit Unit structure describing the Unit to be evaluated.</p>
</li>
<li>
<p><code><em> self </em></code>: </p>
</li>
<li>
<p><code><em> DestroyGroup </em></code>: </p>
</li>
<li>
<p><code><em> DestroyUnit </em></code>: </p>
</li>
</ul>
</dd>
</dl>
</div>
</div>
</body>
</html>

View File

@ -1,299 +0,0 @@
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</div>
<div id="content">
<h1>Module <code>DESTROYUNITTYPESTASK</code></h1>
<p>Set TASK to destroy certain unit types.</p>
<h2>Global(s)</h2>
<table class="function_list">
<tr>
<td class="name" nowrap="nowrap"><a href="#DESTROYUNITTYPESTASK">DESTROYUNITTYPESTASK</a></td>
<td class="summary">
</td>
</tr>
</table>
<h2><a id="#(DESTROYUNITTYPESTASK)" >Type <code>DESTROYUNITTYPESTASK</code></a></h2>
<table class="function_list">
<tr>
<td class="name" nowrap="nowrap"><a href="##(DESTROYUNITTYPESTASK).ClassName">DESTROYUNITTYPESTASK.ClassName</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DESTROYUNITTYPESTASK).GoalVerb">DESTROYUNITTYPESTASK.GoalVerb</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DESTROYUNITTYPESTASK).New">DESTROYUNITTYPESTASK.New(string, string, table, string, self, DestroyGroupType, DestroyUnitType, DestroyGroupNames, DestroyUnitTypes)</a></td>
<td class="summary">
<p>Creates a new DESTROYUNITTYPESTASK.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DESTROYUNITTYPESTASK).ReportGoalProgress">DESTROYUNITTYPESTASK.ReportGoalProgress(Group, Unit, self, DestroyGroup, DestroyUnit)</a></td>
<td class="summary">
<p>Report Goal Progress.</p>
</td>
</tr>
</table>
<h2>Global(s)</h2>
<dl class="function">
<dt>
<em><a href="##(DESTROYUNITTYPESTASK)">#DESTROYUNITTYPESTASK</a></em>
<a id="DESTROYUNITTYPESTASK" >
<strong>DESTROYUNITTYPESTASK</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<h2><a id="#(DESTROYUNITTYPESTASK)" >Type <code>DESTROYUNITTYPESTASK</code></a></h2>
<h3>Field(s)</h3>
<dl class="function">
<dt>
<em>#string</em>
<a id="#(DESTROYUNITTYPESTASK).ClassName" >
<strong>DESTROYUNITTYPESTASK.ClassName</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<em>#string</em>
<a id="#(DESTROYUNITTYPESTASK).GoalVerb" >
<strong>DESTROYUNITTYPESTASK.GoalVerb</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(DESTROYUNITTYPESTASK).New" >
<strong>DESTROYUNITTYPESTASK.New(string, string, table, string, self, DestroyGroupType, DestroyUnitType, DestroyGroupNames, DestroyUnitTypes)</strong>
</a>
</dt>
<dd>
<p>Creates a new DESTROYUNITTYPESTASK.</p>
<h3>Parameters</h3>
<ul>
<li>
<p><code><em> string </em></code>:
DestroyGroupType String describing the group to be destroyed. f.e. "Radar Installations", "Fleet", "Batallion", "Command Centers".</p>
</li>
<li>
<p><code><em> string </em></code>:
DestroyUnitType String describing the unit to be destroyed. f.e. "radars", "ships", "tanks", "centers".</p>
</li>
<li>
<p><code><em> table </em></code>:
string,...} DestroyGroupNames Table of string containing the group names of which the radars are be destroyed.</p>
</li>
<li>
<p><code><em> string </em></code>:
DestroyUnitTypes Table of string containing the type names of the units to achieve mission success.</p>
</li>
<li>
<p><code><em> self </em></code>: </p>
</li>
<li>
<p><code><em> DestroyGroupType </em></code>: </p>
</li>
<li>
<p><code><em> DestroyUnitType </em></code>: </p>
</li>
<li>
<p><code><em> DestroyGroupNames </em></code>: </p>
</li>
<li>
<p><code><em> DestroyUnitTypes </em></code>: </p>
</li>
</ul>
<h3>Return value</h3>
<p>DESTROYUNITTYPESTASK</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(DESTROYUNITTYPESTASK).ReportGoalProgress" >
<strong>DESTROYUNITTYPESTASK.ReportGoalProgress(Group, Unit, self, DestroyGroup, DestroyUnit)</strong>
</a>
</dt>
<dd>
<p>Report Goal Progress.</p>
<h3>Parameters</h3>
<ul>
<li>
<p><code><em> Group </em></code>:
DestroyGroup Group structure describing the group to be evaluated.</p>
</li>
<li>
<p><code><em> Unit </em></code>:
DestroyUnit Unit structure describing the Unit to be evaluated.</p>
</li>
<li>
<p><code><em> self </em></code>: </p>
</li>
<li>
<p><code><em> DestroyGroup </em></code>: </p>
</li>
<li>
<p><code><em> DestroyUnit </em></code>: </p>
</li>
</ul>
</dd>
</dl>
</div>
</div>
</body>
</html>

View File

@ -38,17 +38,11 @@
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<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
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<li>Database</li> <li>Database</li>
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<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
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<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li>Detection</li> <li>Detection</li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li>DetectionManager</li> <li>DetectionManager</li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li>Escort</li> <li>Escort</li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li>Event</li> <li>Event</li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -1,197 +0,0 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html>
<head>
<link rel="stylesheet" href="stylesheet.css" type="text/css"/>
</head>
<body>
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<h2>Modules</h2>
<ul><li>
<a href="index.html">index</a>
</li></ul>
<ul>
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<li><a href="AirbasePolice.html">AirbasePolice</a></li>
<li><a href="Base.html">Base</a></li>
<li><a href="Cargo.html">Cargo</a></li>
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<li><a href="DCSAirbase.html">DCSAirbase</a></li>
<li><a href="DCSCoalitionObject.html">DCSCoalitionObject</a></li>
<li><a href="DCSCommand.html">DCSCommand</a></li>
<li><a href="DCSController.html">DCSController</a></li>
<li><a href="DCSGroup.html">DCSGroup</a></li>
<li><a href="DCSObject.html">DCSObject</a></li>
<li><a href="DCSTask.html">DCSTask</a></li>
<li><a href="DCSTypes.html">DCSTypes</a></li>
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<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
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<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li>
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<li>GOHOMETASK</li>
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<li><a href="Process_Destroy.html">Process_Destroy</a></li>
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<li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
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<div id="content">
<h1>Module <code>GOHOMETASK</code></h1>
<p>A GOHOMETASK orchestrates the travel back to the home base, which is a specific zone defined within the ME.</p>
<h2>Global(s)</h2>
<table class="function_list">
<tr>
<td class="name" nowrap="nowrap"><a href="#GOHOMETASK">GOHOMETASK</a></td>
<td class="summary">
</td>
</tr>
</table>
<h2><a id="#(GOHOMETASK)" >Type <code>GOHOMETASK</code></a></h2>
<table class="function_list">
<tr>
<td class="name" nowrap="nowrap"><a href="##(GOHOMETASK).ClassName">GOHOMETASK.ClassName</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(GOHOMETASK).New">GOHOMETASK.New(table, self, LandingZones)</a></td>
<td class="summary">
<p>Creates a new GOHOMETASK.</p>
</td>
</tr>
</table>
<h2>Global(s)</h2>
<dl class="function">
<dt>
<em><a href="##(GOHOMETASK)">#GOHOMETASK</a></em>
<a id="GOHOMETASK" >
<strong>GOHOMETASK</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<h2><a id="#(GOHOMETASK)" >Type <code>GOHOMETASK</code></a></h2>
<h3>Field(s)</h3>
<dl class="function">
<dt>
<em>#string</em>
<a id="#(GOHOMETASK).ClassName" >
<strong>GOHOMETASK.ClassName</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(GOHOMETASK).New" >
<strong>GOHOMETASK.New(table, self, LandingZones)</strong>
</a>
</dt>
<dd>
<p>Creates a new GOHOMETASK.</p>
<h3>Parameters</h3>
<ul>
<li>
<p><code><em> table </em></code>:
string,...}|string LandingZones Table of Landing Zone names where Home(s) are located.</p>
</li>
<li>
<p><code><em> self </em></code>: </p>
</li>
<li>
<p><code><em> LandingZones </em></code>: </p>
</li>
</ul>
<h3>Return value</h3>
<p>GOHOMETASK</p>
</dd>
</dl>
</div>
</div>
</body>
</html>

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@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
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@ -67,7 +59,6 @@
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@ -85,6 +76,7 @@
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<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
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@ -67,7 +59,6 @@
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@ -85,6 +76,7 @@
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<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li>MOVEMENT</li> <li>MOVEMENT</li>
@ -56,9 +50,7 @@
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@ -67,7 +59,6 @@
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<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
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<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
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<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li>Message</li> <li>Message</li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li>MissileTrainer</li> <li>MissileTrainer</li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -1,176 +0,0 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html>
<head>
<link rel="stylesheet" href="stylesheet.css" type="text/css"/>
</head>
<body>
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<div id="product_logo"></div>
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<h2>Modules</h2>
<ul><li>
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<ul>
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<li><a href="DCSController.html">DCSController</a></li>
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<li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
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<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li>
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<li>NOTASK</li>
<li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process.html">Process</a></li>
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li>
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<li><a href="Set.html">Set</a></li>
<li><a href="Spawn.html">Spawn</a></li>
<li><a href="StateMachine.html">StateMachine</a></li>
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<li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="Task.html">Task</a></li>
<li><a href="Task_A2G.html">Task_A2G</a></li>
<li><a href="Task_Assign.html">Task_Assign</a></li>
<li><a href="Task_Client_Menu.html">Task_Client_Menu</a></li>
<li><a href="Task_PICKUP.html">Task_PICKUP</a></li>
<li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li>
<li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li>
<li><a href="routines.html">routines</a></li>
</ul>
</div>
<div id="content">
<h1>Module <code>NOTASK</code></h1>
<p>A NOTASK is a dummy activity...</p>
<p>But it will show a Mission Briefing...</p>
<h2>Global(s)</h2>
<table class="function_list">
<tr>
<td class="name" nowrap="nowrap"><a href="#NOTASK">NOTASK</a></td>
<td class="summary">
</td>
</tr>
</table>
<h2><a id="#(NOTASK)" >Type <code>NOTASK</code></a></h2>
<table class="function_list">
<tr>
<td class="name" nowrap="nowrap"><a href="##(NOTASK).ClassName">NOTASK.ClassName</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(NOTASK).New">NOTASK:New()</a></td>
<td class="summary">
<p>Creates a new NOTASK.</p>
</td>
</tr>
</table>
<h2>Global(s)</h2>
<dl class="function">
<dt>
<em><a href="##(NOTASK)">#NOTASK</a></em>
<a id="NOTASK" >
<strong>NOTASK</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<h2><a id="#(NOTASK)" >Type <code>NOTASK</code></a></h2>
<h3>Field(s)</h3>
<dl class="function">
<dt>
<em>#string</em>
<a id="#(NOTASK).ClassName" >
<strong>NOTASK.ClassName</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(NOTASK).New" >
<strong>NOTASK:New()</strong>
</a>
</dt>
<dd>
<p>Creates a new NOTASK.</p>
</dd>
</dl>
</div>
</div>
</body>
</html>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li>Object</li> <li>Object</li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -1,421 +0,0 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<li><a href="Group.html">Group</a></li>
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<li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li>
<li>PICKUPTASK</li>
<li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process.html">Process</a></li>
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li>
<li><a href="Sead.html">Sead</a></li>
<li><a href="Set.html">Set</a></li>
<li><a href="Spawn.html">Spawn</a></li>
<li><a href="StateMachine.html">StateMachine</a></li>
<li><a href="Static.html">Static</a></li>
<li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="Task.html">Task</a></li>
<li><a href="Task_A2G.html">Task_A2G</a></li>
<li><a href="Task_Assign.html">Task_Assign</a></li>
<li><a href="Task_Client_Menu.html">Task_Client_Menu</a></li>
<li><a href="Task_PICKUP.html">Task_PICKUP</a></li>
<li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li>
<li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li>
<li><a href="routines.html">routines</a></li>
</ul>
</div>
<div id="content">
<h1>Module <code>PICKUPTASK</code></h1>
<p>A PICKUPTASK orchestrates the loading of CARGO at a specific landing zone.</p>
<h2>Global(s)</h2>
<table class="function_list">
<tr>
<td class="name" nowrap="nowrap"><a href="#PICKUPTASK">PICKUPTASK</a></td>
<td class="summary">
</td>
</tr>
</table>
<h2><a id="#(PICKUPTASK)" >Type <code>PICKUPTASK</code></a></h2>
<table class="function_list">
<tr>
<td class="name" nowrap="nowrap"><a href="##(PICKUPTASK).AddCargoMenus">PICKUPTASK:AddCargoMenus(Client, Cargos, TransportRadius)</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(PICKUPTASK).ClassName">PICKUPTASK.ClassName</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(PICKUPTASK).FromZone">PICKUPTASK:FromZone(LandingZone)</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(PICKUPTASK).GoalVerb">PICKUPTASK.GoalVerb</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(PICKUPTASK).HasFailed">PICKUPTASK:HasFailed(ClientDead)</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(PICKUPTASK).InitCargo">PICKUPTASK:InitCargo(InitCargos)</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(PICKUPTASK).LoadCargo">PICKUPTASK:LoadCargo(LoadCargos)</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(PICKUPTASK).New">PICKUPTASK.New(table, CARGO_TYPE, number, self, CargoType, OnBoardSide)</a></td>
<td class="summary">
<p>Creates a new PICKUPTASK.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(PICKUPTASK).RemoveCargoMenus">PICKUPTASK:RemoveCargoMenus(Client)</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(PICKUPTASK).TEXT">PICKUPTASK.TEXT</a></td>
<td class="summary">
</td>
</tr>
</table>
<h2>Global(s)</h2>
<dl class="function">
<dt>
<em><a href="##(PICKUPTASK)">#PICKUPTASK</a></em>
<a id="PICKUPTASK" >
<strong>PICKUPTASK</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<h2><a id="#(PICKUPTASK)" >Type <code>PICKUPTASK</code></a></h2>
<h3>Field(s)</h3>
<dl class="function">
<dt>
<a id="#(PICKUPTASK).AddCargoMenus" >
<strong>PICKUPTASK:AddCargoMenus(Client, Cargos, TransportRadius)</strong>
</a>
</dt>
<dd>
<h3>Parameters</h3>
<ul>
<li>
<p><code><em> Client </em></code>: </p>
</li>
<li>
<p><code><em> Cargos </em></code>: </p>
</li>
<li>
<p><code><em> TransportRadius </em></code>: </p>
</li>
</ul>
</dd>
</dl>
<dl class="function">
<dt>
<em>#string</em>
<a id="#(PICKUPTASK).ClassName" >
<strong>PICKUPTASK.ClassName</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(PICKUPTASK).FromZone" >
<strong>PICKUPTASK:FromZone(LandingZone)</strong>
</a>
</dt>
<dd>
<h3>Parameter</h3>
<ul>
<li>
<p><code><em> LandingZone </em></code>: </p>
</li>
</ul>
</dd>
</dl>
<dl class="function">
<dt>
<em>#string</em>
<a id="#(PICKUPTASK).GoalVerb" >
<strong>PICKUPTASK.GoalVerb</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(PICKUPTASK).HasFailed" >
<strong>PICKUPTASK:HasFailed(ClientDead)</strong>
</a>
</dt>
<dd>
<h3>Parameter</h3>
<ul>
<li>
<p><code><em> ClientDead </em></code>: </p>
</li>
</ul>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(PICKUPTASK).InitCargo" >
<strong>PICKUPTASK:InitCargo(InitCargos)</strong>
</a>
</dt>
<dd>
<h3>Parameter</h3>
<ul>
<li>
<p><code><em> InitCargos </em></code>: </p>
</li>
</ul>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(PICKUPTASK).LoadCargo" >
<strong>PICKUPTASK:LoadCargo(LoadCargos)</strong>
</a>
</dt>
<dd>
<h3>Parameter</h3>
<ul>
<li>
<p><code><em> LoadCargos </em></code>: </p>
</li>
</ul>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(PICKUPTASK).New" >
<strong>PICKUPTASK.New(table, CARGO_TYPE, number, self, CargoType, OnBoardSide)</strong>
</a>
</dt>
<dd>
<p>Creates a new PICKUPTASK.</p>
<h3>Parameters</h3>
<ul>
<li>
<p><code><em> table </em></code>:
string,...}|string LandingZones Table of Zone names where Cargo is to be loaded.</p>
</li>
<li>
<p><code><em> CARGO_TYPE </em></code>:
CargoType Type of the Cargo. The type must be of the following Enumeration:..</p>
</li>
<li>
<p><code><em> number </em></code>:
OnBoardSide Reflects from which side the cargo Group will be on-boarded on the Carrier.</p>
</li>
<li>
<p><code><em> self </em></code>: </p>
</li>
<li>
<p><code><em> CargoType </em></code>: </p>
</li>
<li>
<p><code><em> OnBoardSide </em></code>: </p>
</li>
</ul>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(PICKUPTASK).RemoveCargoMenus" >
<strong>PICKUPTASK:RemoveCargoMenus(Client)</strong>
</a>
</dt>
<dd>
<h3>Parameter</h3>
<ul>
<li>
<p><code><em> Client </em></code>: </p>
</li>
</ul>
</dd>
</dl>
<dl class="function">
<dt>
<em></em>
<a id="#(PICKUPTASK).TEXT" >
<strong>PICKUPTASK.TEXT</strong>
</a>
</dt>
<dd>
</dd>
</dl>
</div>
</div>
</body>
</html>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li>PatrolZone</li> <li>PatrolZone</li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li>Point</li> <li>Point</li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>
@ -242,7 +234,7 @@ In order to keep the credibility of the the author, I want to emphasize that the
</td> </td>
</tr> </tr>
<tr> <tr>
<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).Flare">POINT_VEC3:Flare(Point, (, FlareColor, Azimuth)</a></td> <td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).Flare">POINT_VEC3:Flare(FlareColor, (, Azimuth)</a></td>
<td class="summary"> <td class="summary">
<p>Flares the point in a color.</p> <p>Flares the point in a color.</p>
</td> </td>
@ -527,34 +519,6 @@ In order to keep the credibility of the the author, I want to emphasize that the
<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).z">POINT_VEC3.z</a></td> <td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).z">POINT_VEC3.z</a></td>
<td class="summary"> <td class="summary">
<p>The z coordiante in 3D space.</p> <p>The z coordiante in 3D space.</p>
</td>
</tr>
</table>
<h2><a id="#(POINT_VEC3.FlareColor)">Type <code>POINT_VEC3.FlareColor</code></a></h2>
<table class="function_list">
<tr>
<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.FlareColor).Green">POINT_VEC3.FlareColor.Green</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.FlareColor).Red">POINT_VEC3.FlareColor.Red</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.FlareColor).White">POINT_VEC3.FlareColor.White</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.FlareColor).Yellow">POINT_VEC3.FlareColor.Yellow</a></td>
<td class="summary">
</td> </td>
</tr> </tr>
</table> </table>
@ -585,40 +549,6 @@ In order to keep the credibility of the the author, I want to emphasize that the
<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.RoutePointType).TurningPoint">POINT_VEC3.RoutePointType.TurningPoint</a></td> <td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.RoutePointType).TurningPoint">POINT_VEC3.RoutePointType.TurningPoint</a></td>
<td class="summary"> <td class="summary">
<p>"Turning Point"</p> <p>"Turning Point"</p>
</td>
</tr>
</table>
<h2><a id="#(POINT_VEC3.SmokeColor)">Type <code>POINT_VEC3.SmokeColor</code></a></h2>
<table class="function_list">
<tr>
<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.SmokeColor).Blue">POINT_VEC3.SmokeColor.Blue</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.SmokeColor).Green">POINT_VEC3.SmokeColor.Green</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.SmokeColor).Orange">POINT_VEC3.SmokeColor.Orange</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.SmokeColor).Red">POINT_VEC3.SmokeColor.Red</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3.SmokeColor).White">POINT_VEC3.SmokeColor.White</a></td>
<td class="summary">
</td> </td>
</tr> </tr>
</table> </table>
@ -1036,7 +966,7 @@ The new calculated POINT_VEC2.</p>
<dt> <dt>
<a id="#(POINT_VEC3).Flare" > <a id="#(POINT_VEC3).Flare" >
<strong>POINT_VEC3:Flare(Point, (, FlareColor, Azimuth)</strong> <strong>POINT_VEC3:Flare(FlareColor, (, Azimuth)</strong>
</a> </a>
</dt> </dt>
<dd> <dd>
@ -1047,8 +977,7 @@ The new calculated POINT_VEC2.</p>
<ul> <ul>
<li> <li>
<p><code><em> Point </em></code>: <p><code><em><a href="Utils.html##(FLARECOLOR)">Utils#FLARECOLOR</a> FlareColor </em></code>: </p>
POINT_VEC3.FlareColor</p>
</li> </li>
<li> <li>
@ -1059,11 +988,6 @@ ptional) Azimuth The azimuth of the flare direction. The default azimuth is 0.</
</li> </li>
<li> <li>
<p><code><em> FlareColor </em></code>: </p>
</li>
<li>
<p><code><em> Azimuth </em></code>: </p> <p><code><em> Azimuth </em></code>: </p>
</li> </li>
@ -1073,7 +997,7 @@ ptional) Azimuth The azimuth of the flare direction. The default azimuth is 0.</
<dl class="function"> <dl class="function">
<dt> <dt>
<em><a href="##(POINT_VEC3.FlareColor)">#POINT_VEC3.FlareColor</a></em> <em><a href="Utils.html##(FLARECOLOR)">Utils#FLARECOLOR</a></em>
<a id="#(POINT_VEC3).FlareColor" > <a id="#(POINT_VEC3).FlareColor" >
<strong>POINT_VEC3.FlareColor</strong> <strong>POINT_VEC3.FlareColor</strong>
</a> </a>
@ -1913,7 +1837,7 @@ The z coordinate.</p>
<ul> <ul>
<li> <li>
<p><code><em><a href="Point.html##(POINT_VEC3.SmokeColor)">Point#POINT_VEC3.SmokeColor</a> SmokeColor </em></code>: </p> <p><code><em><a href="Utils.html##(SMOKECOLOR)">Utils#SMOKECOLOR</a> SmokeColor </em></code>: </p>
</li> </li>
</ul> </ul>
@ -2147,64 +2071,6 @@ The new calculated POINT_VEC3.</p>
<p>The z coordiante in 3D space.</p> <p>The z coordiante in 3D space.</p>
</dd>
</dl>
<h2><a id="#(POINT_VEC3.FlareColor)" >Type <code>POINT_VEC3.FlareColor</code></a></h2>
<p>FlareColor</p>
<h3>Field(s)</h3>
<dl class="function">
<dt>
<a id="#(POINT_VEC3.FlareColor).Green" >
<strong>POINT_VEC3.FlareColor.Green</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(POINT_VEC3.FlareColor).Red" >
<strong>POINT_VEC3.FlareColor.Red</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(POINT_VEC3.FlareColor).White" >
<strong>POINT_VEC3.FlareColor.White</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(POINT_VEC3.FlareColor).Yellow" >
<strong>POINT_VEC3.FlareColor.Yellow</strong>
</a>
</dt>
<dd>
</dd> </dd>
</dl> </dl>
@ -2266,76 +2132,7 @@ The new calculated POINT_VEC3.</p>
</dl> </dl>
<h2><a id="#(POINT_VEC3.SmokeColor)" >Type <code>POINT_VEC3.SmokeColor</code></a></h2> <h2><a id="#(POINT_VEC3.SmokeColor)" >Type <code>POINT_VEC3.SmokeColor</code></a></h2>
<p>SmokeColor</p>
<h3>Field(s)</h3>
<dl class="function">
<dt>
<a id="#(POINT_VEC3.SmokeColor).Blue" >
<strong>POINT_VEC3.SmokeColor.Blue</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(POINT_VEC3.SmokeColor).Green" >
<strong>POINT_VEC3.SmokeColor.Green</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(POINT_VEC3.SmokeColor).Orange" >
<strong>POINT_VEC3.SmokeColor.Orange</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(POINT_VEC3.SmokeColor).Red" >
<strong>POINT_VEC3.SmokeColor.Red</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(POINT_VEC3.SmokeColor).White" >
<strong>POINT_VEC3.SmokeColor.White</strong>
</a>
</dt>
<dd>
</dd>
</dl>
</div> </div>
</div> </div>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li>Positionable</li> <li>Positionable</li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li>Process_JTAC</li> <li>Process_JTAC</li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li>Process_Pickup</li> <li>Process_Pickup</li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
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@ -85,6 +76,7 @@
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View File

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@ -56,9 +50,7 @@
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@ -67,7 +59,6 @@
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@ -85,6 +76,7 @@
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<h1>Module <code>ROUTETASK</code></h1>
<p>A ROUTETASK orchestrates the travel to a specific zone defined within the ME.</p>
<h2>Global(s)</h2>
<table class="function_list">
<tr>
<td class="name" nowrap="nowrap"><a href="#ROUTETASK">ROUTETASK</a></td>
<td class="summary">
</td>
</tr>
</table>
<h2><a id="#(ROUTETASK)" >Type <code>ROUTETASK</code></a></h2>
<table class="function_list">
<tr>
<td class="name" nowrap="nowrap"><a href="##(ROUTETASK).ClassName">ROUTETASK.ClassName</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(ROUTETASK).GoalVerb">ROUTETASK.GoalVerb</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(ROUTETASK).New">ROUTETASK.New(table, string, self, LandingZones, TaskBriefing)</a></td>
<td class="summary">
<p>Creates a new ROUTETASK.</p>
</td>
</tr>
</table>
<h2>Global(s)</h2>
<dl class="function">
<dt>
<em><a href="##(ROUTETASK)">#ROUTETASK</a></em>
<a id="ROUTETASK" >
<strong>ROUTETASK</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<h2><a id="#(ROUTETASK)" >Type <code>ROUTETASK</code></a></h2>
<h3>Field(s)</h3>
<dl class="function">
<dt>
<em>#string</em>
<a id="#(ROUTETASK).ClassName" >
<strong>ROUTETASK.ClassName</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<em>#string</em>
<a id="#(ROUTETASK).GoalVerb" >
<strong>ROUTETASK.GoalVerb</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(ROUTETASK).New" >
<strong>ROUTETASK.New(table, string, self, LandingZones, TaskBriefing)</strong>
</a>
</dt>
<dd>
<p>Creates a new ROUTETASK.</p>
<h3>Parameters</h3>
<ul>
<li>
<p><code><em> table </em></code>:
sring,...}|string LandingZones Table of Zone Names where the target is located.</p>
</li>
<li>
<p><code><em> string </em></code>:
TaskBriefing (optional) Defines a text describing the briefing of the task.</p>
</li>
<li>
<p><code><em> self </em></code>: </p>
</li>
<li>
<p><code><em> LandingZones </em></code>: </p>
</li>
<li>
<p><code><em> TaskBriefing </em></code>: </p>
</li>
</ul>
<h3>Return value</h3>
<p>ROUTETASK</p>
</dd>
</dl>
</div>
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@ -56,9 +50,7 @@
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@ -67,7 +59,6 @@
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@ -85,6 +76,7 @@
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@ -56,9 +50,7 @@
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@ -67,7 +59,6 @@
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@ -85,6 +76,7 @@
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<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li>Scoring</li> <li>Scoring</li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>
@ -341,18 +333,15 @@ The following iterator methods are currently available within the SET</em>AIRBAS
<hr/> <hr/>
<h3>Contributions:</h3>
<ul>
<li>Mechanist : Concept &amp; Testing</li>
</ul>
<h3>Authors:</h3> <h3>Authors:</h3>
<ul> <ul>
<li>FlightControl : Design &amp; Programming</li> <li>FlightControl : Design &amp; Programming</li>
</ul> </ul>
<h3>Contributions:</h3>
<h2>Global(s)</h2> <h2>Global(s)</h2>
<table class="function_list"> <table class="function_list">

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>
@ -191,12 +183,28 @@ In such a case, when the inactive group is cleaned, a new group will Re-spawned
This models AI that has succesfully returned to their airbase, to restart their combat activities. This models AI that has succesfully returned to their airbase, to restart their combat activities.
Check the <a href="##(SPAWN).CleanUp">SPAWN.CleanUp</a> for further info.</p> Check the <a href="##(SPAWN).CleanUp">SPAWN.CleanUp</a> for further info.</p>
<h2>1.6) Call a function new GROUP is spawned.</h2> <h2>1.6) Catch the <a href="Group.html">Group</a> Spawn event.</h2>
<p>When using the SpawnScheduled class, new GROUPs are created following the schedule timing parameters. <p>When using the SpawnScheduled method, new <a href="Group.html">Group</a>s are created following the schedule timing parameters.
However, when a new GROUP is spawned, you maybe want to execute actions with that group spawned. When a new <a href="Group.html">Group</a> is spawned, you maybe want to execute actions with that group spawned at the spawn event.
To achieve this functionality, utilize the <a href="##(SPAWN).OnSpawn">SPAWN.OnSpawn</a>( <em>*function( SpawnedGroup ) end *</em> ) method, which takes a function as a parameter that you can define locally at the To SPAWN class supports this functionality through the <a href="##(SPAWN).OnSpawnGroup">SPAWN.OnSpawnGroup</a>( <em>*function( SpawnedGroup ) end *</em> ) method, which takes a function as a parameter that you can define locally.
OnSpawn() method utilization. Whenever a new GROUP is spawned, the function that is given as a parameter to OnSpawn() will be called. Whenever a new <a href="Group.html">Group</a> is spawned, the given function is called, and the <a href="Group.html">Group</a> that was just spawned, is given as a parameter.
This function requires one parameter to be declared, containing the just spawned GROUP object. For an example, consult to function.</p> As a result, your spawn event handling function requires one parameter to be declared, which will contain the spawned <a href="Group.html">Group</a> object.
A coding example is provided at the description of the <a href="##(SPAWN).OnSpawnGroup">SPAWN.OnSpawnGroup</a>( <em>*function( SpawnedGroup ) end *</em> ) method.</p>
<hr/>
<h3>Contributions:</h3>
<ul>
<li>Aaron:</li>
</ul>
<h3>Authors:</h3>
<ul>
<li>FlightControl : Design &amp; Programming</li>
</ul>
<h2>Global(s)</h2> <h2>Global(s)</h2>
@ -237,7 +245,7 @@ This function requires one parameter to be declared, containing the just spawned
<tr> <tr>
<td class="name" nowrap="nowrap"><a href="##(SPAWN).GetFirstAliveGroup">SPAWN:GetFirstAliveGroup()</a></td> <td class="name" nowrap="nowrap"><a href="##(SPAWN).GetFirstAliveGroup">SPAWN:GetFirstAliveGroup()</a></td>
<td class="summary"> <td class="summary">
<p>Will find the first alive GROUP it has spawned, and return the alive GROUP object and the first Index where the first alive GROUP object has been found.</p> <p>Will find the first alive <a href="Group.html">Group</a> it has spawned, and return the alive <a href="Group.html">Group</a> object and the first Index where the first alive <a href="Group.html">Group</a> object has been found.</p>
</td> </td>
</tr> </tr>
<tr> <tr>
@ -249,13 +257,13 @@ This function requires one parameter to be declared, containing the just spawned
<tr> <tr>
<td class="name" nowrap="nowrap"><a href="##(SPAWN).GetLastAliveGroup">SPAWN:GetLastAliveGroup()</a></td> <td class="name" nowrap="nowrap"><a href="##(SPAWN).GetLastAliveGroup">SPAWN:GetLastAliveGroup()</a></td>
<td class="summary"> <td class="summary">
<p>Will find the last alive GROUP object, and will return a reference to the last live GROUP object and the last Index where the last alive GROUP object has been found.</p> <p>Will find the last alive <a href="Group.html">Group</a> object, and will return a reference to the last live <a href="Group.html">Group</a> object and the last Index where the last alive <a href="Group.html">Group</a> object has been found.</p>
</td> </td>
</tr> </tr>
<tr> <tr>
<td class="name" nowrap="nowrap"><a href="##(SPAWN).GetNextAliveGroup">SPAWN:GetNextAliveGroup(SpawnIndexStart)</a></td> <td class="name" nowrap="nowrap"><a href="##(SPAWN).GetNextAliveGroup">SPAWN:GetNextAliveGroup(SpawnIndexStart)</a></td>
<td class="summary"> <td class="summary">
<p>Will find the next alive GROUP object from a given Index, and return a reference to the alive GROUP object and the next Index where the alive GROUP has been found.</p> <p>Will find the next alive <a href="Group.html">Group</a> object from a given Index, and return a reference to the alive <a href="Group.html">Group</a> object and the next Index where the alive <a href="Group.html">Group</a> has been found.</p>
</td> </td>
</tr> </tr>
<tr> <tr>
@ -310,6 +318,12 @@ This function requires one parameter to be declared, containing the just spawned
<td class="name" nowrap="nowrap"><a href="##(SPAWN).InitRepeatOnLanding">SPAWN:InitRepeatOnLanding()</a></td> <td class="name" nowrap="nowrap"><a href="##(SPAWN).InitRepeatOnLanding">SPAWN:InitRepeatOnLanding()</a></td>
<td class="summary"> <td class="summary">
<p>Respawn group after landing.</p> <p>Respawn group after landing.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(SPAWN).InitUnControlled">SPAWN:InitUnControlled()</a></td>
<td class="summary">
<p>(AIR) Will spawn a plane group in uncontrolled mode...</p>
</td> </td>
</tr> </tr>
<tr> <tr>
@ -327,7 +341,7 @@ This function requires one parameter to be declared, containing the just spawned
<tr> <tr>
<td class="name" nowrap="nowrap"><a href="##(SPAWN).New">SPAWN:New(SpawnTemplatePrefix)</a></td> <td class="name" nowrap="nowrap"><a href="##(SPAWN).New">SPAWN:New(SpawnTemplatePrefix)</a></td>
<td class="summary"> <td class="summary">
<p>Creates the main object to spawn a GROUP defined in the DCS ME.</p> <p>Creates the main object to spawn a <a href="Group.html">Group</a> defined in the DCS ME.</p>
</td> </td>
</tr> </tr>
<tr> <tr>
@ -574,6 +588,12 @@ This function requires one parameter to be declared, containing the just spawned
<td class="name" nowrap="nowrap"><a href="##(SPAWN).SpawnTemplatePrefixTable">SPAWN.SpawnTemplatePrefixTable</a></td> <td class="name" nowrap="nowrap"><a href="##(SPAWN).SpawnTemplatePrefixTable">SPAWN.SpawnTemplatePrefixTable</a></td>
<td class="summary"> <td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(SPAWN).SpawnUnControlled">SPAWN.SpawnUnControlled</a></td>
<td class="summary">
</td> </td>
</tr> </tr>
<tr> <tr>
@ -830,14 +850,14 @@ self</p>
</dt> </dt>
<dd> <dd>
<p>Will find the first alive GROUP it has spawned, and return the alive GROUP object and the first Index where the first alive GROUP object has been found.</p> <p>Will find the first alive <a href="Group.html">Group</a> it has spawned, and return the alive <a href="Group.html">Group</a> object and the first Index where the first alive <a href="Group.html">Group</a> object has been found.</p>
<h3>Return values</h3> <h3>Return values</h3>
<ol> <ol>
<li> <li>
<p><em><a href="Group.html##(GROUP)">Group#GROUP</a>, #number:</em> <p><em><a href="Group.html##(GROUP)">Group#GROUP</a>, #number:</em>
The GROUP object found, the new Index where the group was found.</p> The <a href="Group.html">Group</a> object found, the new Index where the group was found.</p>
</li> </li>
<li> <li>
@ -848,7 +868,7 @@ When no group is found, #nil is returned.</p>
</li> </li>
</ol> </ol>
<h3>Usage:</h3> <h3>Usage:</h3>
<pre class="example"><code>-- Find the first alive GROUP object of the SpawnPlanes SPAWN object GROUP collection that it has spawned during the mission. <pre class="example"><code>-- Find the first alive @{Group} object of the SpawnPlanes SPAWN object @{Group} collection that it has spawned during the mission.
local GroupPlane, Index = SpawnPlanes:GetFirstAliveGroup() local GroupPlane, Index = SpawnPlanes:GetFirstAliveGroup()
while GroupPlane ~= nil do while GroupPlane ~= nil do
-- Do actions with the GroupPlane object. -- Do actions with the GroupPlane object.
@ -897,25 +917,25 @@ self</p>
</dt> </dt>
<dd> <dd>
<p>Will find the last alive GROUP object, and will return a reference to the last live GROUP object and the last Index where the last alive GROUP object has been found.</p> <p>Will find the last alive <a href="Group.html">Group</a> object, and will return a reference to the last live <a href="Group.html">Group</a> object and the last Index where the last alive <a href="Group.html">Group</a> object has been found.</p>
<h3>Return values</h3> <h3>Return values</h3>
<ol> <ol>
<li> <li>
<p><em><a href="Group.html##(GROUP)">Group#GROUP</a>, #number:</em> <p><em><a href="Group.html##(GROUP)">Group#GROUP</a>, #number:</em>
The last alive GROUP object found, the last Index where the last alive GROUP object was found.</p> The last alive <a href="Group.html">Group</a> object found, the last Index where the last alive <a href="Group.html">Group</a> object was found.</p>
</li> </li>
<li> <li>
<p><em>#nil, #nil:</em> <p><em>#nil, #nil:</em>
When no alive GROUP object is found, #nil is returned.</p> When no alive <a href="Group.html">Group</a> object is found, #nil is returned.</p>
</li> </li>
</ol> </ol>
<h3>Usage:</h3> <h3>Usage:</h3>
<pre class="example"><code>-- Find the last alive GROUP object of the SpawnPlanes SPAWN object GROUP collection that it has spawned during the mission. <pre class="example"><code>-- Find the last alive @{Group} object of the SpawnPlanes SPAWN object @{Group} collection that it has spawned during the mission.
local GroupPlane, Index = SpawnPlanes:GetLastAliveGroup() local GroupPlane, Index = SpawnPlanes:GetLastAliveGroup()
if GroupPlane then -- GroupPlane can be nil!!! if GroupPlane then -- GroupPlane can be nil!!!
-- Do actions with the GroupPlane object. -- Do actions with the GroupPlane object.
@ -932,14 +952,14 @@ end</code></pre>
</dt> </dt>
<dd> <dd>
<p>Will find the next alive GROUP object from a given Index, and return a reference to the alive GROUP object and the next Index where the alive GROUP has been found.</p> <p>Will find the next alive <a href="Group.html">Group</a> object from a given Index, and return a reference to the alive <a href="Group.html">Group</a> object and the next Index where the alive <a href="Group.html">Group</a> has been found.</p>
<h3>Parameter</h3> <h3>Parameter</h3>
<ul> <ul>
<li> <li>
<p><code><em>#number SpawnIndexStart </em></code>: <p><code><em>#number SpawnIndexStart </em></code>:
A Index holding the start position to search from. This function can also be used to find the first alive GROUP object from the given Index.</p> A Index holding the start position to search from. This function can also be used to find the first alive <a href="Group.html">Group</a> object from the given Index.</p>
</li> </li>
</ul> </ul>
@ -948,18 +968,18 @@ A Index holding the start position to search from. This function can also be use
<li> <li>
<p><em><a href="Group.html##(GROUP)">Group#GROUP</a>, #number:</em> <p><em><a href="Group.html##(GROUP)">Group#GROUP</a>, #number:</em>
The next alive GROUP object found, the next Index where the next alive GROUP object was found.</p> The next alive <a href="Group.html">Group</a> object found, the next Index where the next alive <a href="Group.html">Group</a> object was found.</p>
</li> </li>
<li> <li>
<p><em>#nil, #nil:</em> <p><em>#nil, #nil:</em>
When no alive GROUP object is found from the start Index position, #nil is returned.</p> When no alive <a href="Group.html">Group</a> object is found from the start Index position, #nil is returned.</p>
</li> </li>
</ol> </ol>
<h3>Usage:</h3> <h3>Usage:</h3>
<pre class="example"><code>-- Find the first alive GROUP object of the SpawnPlanes SPAWN object GROUP collection that it has spawned during the mission. <pre class="example"><code>-- Find the first alive @{Group} object of the SpawnPlanes SPAWN object @{Group} collection that it has spawned during the mission.
local GroupPlane, Index = SpawnPlanes:GetFirstAliveGroup() local GroupPlane, Index = SpawnPlanes:GetFirstAliveGroup()
while GroupPlane ~= nil do while GroupPlane ~= nil do
-- Do actions with the GroupPlane object. -- Do actions with the GroupPlane object.
@ -1306,6 +1326,27 @@ self</p>
<p><em><a href="##(SPAWN)">#SPAWN</a>:</em> <p><em><a href="##(SPAWN)">#SPAWN</a>:</em>
self</p> self</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(SPAWN).InitUnControlled" >
<strong>SPAWN:InitUnControlled()</strong>
</a>
</dt>
<dd>
<p>(AIR) Will spawn a plane group in uncontrolled mode...</p>
<p>This will be similar to the uncontrolled flag setting in the ME.</p>
<h3>Return value</h3>
<p><em><a href="##(SPAWN)">#SPAWN</a>:</em>
self</p>
</dd> </dd>
</dl> </dl>
<dl class="function"> <dl class="function">
@ -1345,7 +1386,7 @@ self</p>
</dt> </dt>
<dd> <dd>
<p>Creates the main object to spawn a GROUP defined in the DCS ME.</p> <p>Creates the main object to spawn a <a href="Group.html">Group</a> defined in the DCS ME.</p>
<h3>Parameter</h3> <h3>Parameter</h3>
<ul> <ul>
@ -1906,7 +1947,7 @@ The zone where the group is to be spawned.</p>
<li> <li>
<p><code><em>#boolean RandomizeGroup </em></code>: <p><code><em>#boolean RandomizeGroup </em></code>:
(optional) Randomization of the <a href="GROUP.html">GROUP</a> position in the zone.</p> (optional) Randomization of the <a href="Group.html">Group</a> position in the zone.</p>
</li> </li>
<li> <li>
@ -1980,7 +2021,7 @@ when nothing was spawned.</p>
<dl class="function"> <dl class="function">
<dt> <dt>
<em></em> <em>#number</em>
<a id="#(SPAWN).SpawnMaxGroups" > <a id="#(SPAWN).SpawnMaxGroups" >
<strong>SPAWN.SpawnMaxGroups</strong> <strong>SPAWN.SpawnMaxGroups</strong>
</a> </a>
@ -1997,7 +2038,7 @@ when nothing was spawned.</p>
<dl class="function"> <dl class="function">
<dt> <dt>
<em></em> <em>#number</em>
<a id="#(SPAWN).SpawnMaxUnitsAlive" > <a id="#(SPAWN).SpawnMaxUnitsAlive" >
<strong>SPAWN.SpawnMaxUnitsAlive</strong> <strong>SPAWN.SpawnMaxUnitsAlive</strong>
</a> </a>
@ -2271,6 +2312,20 @@ Spawn_BE_KA50 = SPAWN:New( 'BE KA-50@RAMP-Ground Defense' ):Schedule( 600, 0.5 )
</dd>
</dl>
<dl class="function">
<dt>
<em>#boolean</em>
<a id="#(SPAWN).SpawnUnControlled" >
<strong>SPAWN.SpawnUnControlled</strong>
</a>
</dt>
<dd>
</dd> </dd>
</dl> </dl>
<dl class="function"> <dl class="function">

View File

@ -38,17 +38,11 @@
<li><a href="DCScountry.html">DCScountry</a></li> <li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li> <li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li> <li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li> <li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li> <li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li> <li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li> <li><a href="Escort.html">Escort</a></li>
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li> <li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
@ -56,9 +50,7 @@
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li> <li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li> <li><a href="Mission.html">Mission</a></li>
<li><a href="NOTASK.html">NOTASK</a></li>
<li><a href="Object.html">Object</a></li> <li><a href="Object.html">Object</a></li>
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
<li><a href="PatrolZone.html">PatrolZone</a></li> <li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li> <li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li> <li><a href="Positionable.html">Positionable</a></li>
@ -67,7 +59,6 @@
<li><a href="Process_JTAC.html">Process_JTAC</a></li> <li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Pickup.html">Process_Pickup</a></li> <li><a href="Process_Pickup.html">Process_Pickup</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li> <li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li> <li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li> <li><a href="Scheduler.html">Scheduler</a></li>
<li><a href="Scoring.html">Scoring</a></li> <li><a href="Scoring.html">Scoring</a></li>
@ -85,6 +76,7 @@
<li><a href="Task_Route.html">Task_Route</a></li> <li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li> <li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

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