Documentation

This commit is contained in:
FlightControl
2017-04-02 09:39:00 +02:00
parent f8f68ea695
commit 7e9b97dda0
55 changed files with 2422 additions and 398 deletions

View File

@@ -63,6 +63,7 @@
<li><a href="Task.html">Task</a></li>
<li>Task_A2G</li>
<li><a href="Task_A2G_Dispatcher.html">Task_A2G_Dispatcher</a></li>
<li><a href="Task_CARGO.html">Task_CARGO</a></li>
<li><a href="Task_PICKUP.html">Task_PICKUP</a></li>
<li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
@@ -326,7 +327,7 @@ The TASK_A2G is implemented using a <a href="Statemachine.html##(FSM_TASK)">Stat
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(TASK_SEAD).New">TASK_SEAD:New(Mission, SetGroup, TaskName, UnitSetTargets, TargetDistance, TargetZone, TargetSetUnit)</a></td>
<td class="name" nowrap="nowrap"><a href="##(TASK_SEAD).New">TASK_SEAD:New(Mission, SetGroup, TaskName, TargetSetUnit)</a></td>
<td class="summary">
<p>Instantiates a new TASK_SEAD.</p>
</td>
@@ -1068,7 +1069,7 @@ self</p>
<dt>
<a id="#(TASK_SEAD).New" >
<strong>TASK_SEAD:New(Mission, SetGroup, TaskName, UnitSetTargets, TargetDistance, TargetZone, TargetSetUnit)</strong>
<strong>TASK_SEAD:New(Mission, SetGroup, TaskName, TargetSetUnit)</strong>
</a>
</dt>
<dd>
@@ -1096,25 +1097,7 @@ The name of the Task.</p>
</li>
<li>
<p><code><em><a href="Set.html##(SET_UNIT)">Set#SET_UNIT</a> UnitSetTargets </em></code>: </p>
</li>
<li>
<p><code><em>#number TargetDistance </em></code>:
The distance to Target when the Player is considered to have "arrived" at the engagement range.</p>
</li>
<li>
<p><code><em><a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a> TargetZone </em></code>:
The target zone, if known.
If the TargetZone parameter is specified, the player will be routed to the center of the zone where all the targets are assumed to be.</p>
</li>
<li>
<p><code><em> TargetSetUnit </em></code>: </p>
<p><code><em><a href="Set.html##(SET_UNIT)">Set#SET_UNIT</a> TargetSetUnit </em></code>: </p>
</li>
</ul>