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#AI_A2X...
* Fixes
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@@ -1687,6 +1687,20 @@ do -- AI_A2A_DISPATCHER
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return DefenderSquadron
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end
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--- Get a resource count from a specific squadron
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-- @param #AI_A2A_DISPATCHER self
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-- @param #string Squadron Name of the squadron.
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-- @return #number Number of airframes available or nil if the squadron does not exist
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function AI_A2A_DISPATCHER:QuerySquadron(Squadron)
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local Squadron = self:GetSquadron(Squadron)
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if Squadron.ResourceCount then
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self:T2(string.format("%s = %s",Squadron.Name,Squadron.ResourceCount))
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return Squadron.ResourceCount
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end
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self:F({Squadron = Squadron.Name,SquadronResourceCount = Squadron.ResourceCount})
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return nil
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end
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--- [DEPRECATED - Might create problems launching planes] Set the Squadron visible before startup of the dispatcher.
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-- All planes will be spawned as uncontrolled on the parking spot.
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