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- Have added cargo bay limits based on volume and weight.
- AI Cargo Dispatcher works with cargo bay limits for carrier. (i still need to add options to set the parameters for this). - Carriers load now multiple cargo. - Added weight and volume attached to cargo objects for units. I reworked the respawning of cargo units, so that these volumes and weights are collected from the unit Descriptor properties! - There are still bugs, which I need to resolve, but it is going in the right direction.
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@@ -216,7 +216,7 @@ end
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function IDENTIFIABLE:GetDesc()
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self:F2( self.IdentifiableName )
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local DCSIdentifiable = self:GetDCSObject()
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local DCSIdentifiable = self:GetDCSObject() -- DCS#Object
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if DCSIdentifiable then
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local IdentifiableDesc = DCSIdentifiable:getDesc()
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