Pushing a fix for the cargo destroys after respawn.

This commit is contained in:
FlightControl
2018-09-13 18:00:48 +02:00
parent a0ac366bec
commit 80545fa208
3 changed files with 30 additions and 2 deletions

View File

@@ -274,7 +274,13 @@ end
-- @usage
-- -- Ship unit example: destroy the Ship silently.
-- Ship = GROUP:FindByName( "Ship" )
-- Ship:Destroy( true )
-- Ship:Destroy()
--
-- @usage
-- -- Destroy without event generation example.
-- Ship = GROUP:FindByName( "Boat" )
-- Ship:Destroy( false ) -- Don't generate an event upon destruction.
--
function GROUP:Destroy( GenerateEvent )
self:F2( self.GroupName )
@@ -288,6 +294,8 @@ function GROUP:Destroy( GenerateEvent )
else
self:CreateEventDead( timer.getTime(), UnitData )
end
elseif GenerateEvent == false then
-- Do nothing!
else
self:CreateEventRemoveUnit( timer.getTime(), UnitData )
end