Cleanup UTF-8 Mess

This commit is contained in:
Applevangelist
2021-08-18 18:00:38 +02:00
parent 8ae04944fe
commit 830f76e909
14 changed files with 134 additions and 134 deletions

View File

@@ -3477,7 +3477,7 @@ do -- AI_A2A_DISPATCHER
if Squadron.Language == "EN" and self.SetSendPlayerMessages then
Dispatcher:MessageToPlayers( Squadron, DefenderName .. " wheels up.", DefenderGroup )
elseif Squadron.Language == "RU" and self.SetSendPlayerMessages then
Dispatcher:MessageToPlayers( Squadron, DefenderName .. " колеÑ<EFBFBD>а вверх.", DefenderGroup )
Dispatcher:MessageToPlayers( Squadron, DefenderName .. " колёса вверх.", DefenderGroup )
end
--Fsm:__Engage( 2, DefenderTarget.Set ) -- Engage on the TargetSetUnit
Fsm:EngageRoute( DefenderTarget.Set ) -- Engage on the TargetSetUnit
@@ -3498,7 +3498,7 @@ do -- AI_A2A_DISPATCHER
if Squadron.Language == "EN" and self.SetSendPlayerMessages then
Dispatcher:MessageToPlayers( Squadron, DefenderName .. ", intercepting bogeys at " .. Coordinate:ToStringA2A( DefenderGroup, nil, Squadron.Language ), DefenderGroup )
elseif Squadron.Language == "RU" and self.SetSendPlayerMessages then
Dispatcher:MessageToPlayers( Squadron, DefenderName .. ", перехват Ñ<>амолеÑов в " .. Coordinate:ToStringA2A( DefenderGroup, nil, Squadron.Language ), DefenderGroup )
Dispatcher:MessageToPlayers( Squadron, DefenderName .. ", перехватывая боги в " .. Coordinate:ToStringA2A( DefenderGroup, nil, Squadron.Language ), DefenderGroup )
elseif Squadron.Language == "DE" and self.SetSendPlayerMessages then
Dispatcher:MessageToPlayers( Squadron, DefenderName .. ", Eindringlinge abfangen bei" .. Coordinate:ToStringA2A( DefenderGroup, nil, Squadron.Language ), DefenderGroup )
end
@@ -3520,7 +3520,7 @@ do -- AI_A2A_DISPATCHER
if Squadron.Language == "EN" and self.SetSendPlayerMessages then
Dispatcher:MessageToPlayers( Squadron, DefenderName .. ", engaging bogeys at " .. Coordinate:ToStringA2A( DefenderGroup, nil, Squadron.Language ), DefenderGroup )
elseif Squadron.Language == "RU" and self.SetSendPlayerMessages then
Dispatcher:MessageToPlayers( Squadron, DefenderName .. ", захватывающие Ñ<>амолеÑÑ Ð² " .. Coordinate:ToStringA2A( DefenderGroup, nil, Squadron.Language ), DefenderGroup )
Dispatcher:MessageToPlayers( Squadron, DefenderName .. ", задействуя боги в " .. Coordinate:ToStringA2A( DefenderGroup, nil, Squadron.Language ), DefenderGroup )
end
end
self:GetParent( Fsm ).onafterEngage( self, DefenderGroup, From, Event, To, AttackSetUnit )
@@ -3538,7 +3538,7 @@ do -- AI_A2A_DISPATCHER
if Squadron.Language == "EN" and self.SetSendPlayerMessages then
Dispatcher:MessageToPlayers( Squadron, DefenderName .. " returning to base.", DefenderGroup )
elseif Squadron.Language == "RU" and self.SetSendPlayerMessages then
Dispatcher:MessageToPlayers( Squadron, DefenderName .. ", возвращаÑ<EFBFBD>Ñ<EFBFBD>ÑŒ на базу.", DefenderGroup )
Dispatcher:MessageToPlayers( Squadron, DefenderName .. ", возвращение на базу.", DefenderGroup )
end
end
Dispatcher:ClearDefenderTaskTarget( DefenderGroup )
@@ -3569,7 +3569,7 @@ do -- AI_A2A_DISPATCHER
if Squadron.Language == "EN" and self.SetSendPlayerMessages then
Dispatcher:MessageToPlayers( Squadron, DefenderName .. " landing at base.", DefenderGroup )
elseif Squadron.Language == "RU" and self.SetSendPlayerMessages then
Dispatcher:MessageToPlayers( Squadron, DefenderName .. ", захватывающие Ñ<>амолеÑÑ Ð² поÑ<C2BE>адка на базу.", DefenderGroup )
Dispatcher:MessageToPlayers( Squadron, DefenderName .. ", посадка на базу.", DefenderGroup )
end
if Action and Action == "Destroy" then