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https://github.com/FlightControl-Master/MOOSE.git
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OPS
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@@ -373,6 +373,7 @@ OPSGROUP.TaskType={
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-- @field #number MissilesAS Amount of anti-ship missiles.
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-- @field #number MissilesCR Amount of cruise missiles.
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-- @field #number MissilesBM Amount of ballistic missiles.
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-- @field #number MissilesSA Amount of surfe-to-air missiles.
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--- Waypoint data.
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-- @type OPSGROUP.Waypoint
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@@ -1695,6 +1696,12 @@ end
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-- @return #boolean If true, the group exists or false if the group does not exist. If nil, the DCS group could not be found.
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function OPSGROUP:IsActive()
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if self.group then
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local active=self.group:IsActive()
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return active
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end
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return nil
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end
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--- Check if group is alive.
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@@ -1737,7 +1744,6 @@ end
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-- @param #OPSGROUP self
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-- @return #boolean If true, all units/elements of the group are dead.
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function OPSGROUP:IsDead()
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--env.info("FF IsDead")
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if self.isDead then
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return true
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else
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@@ -1806,6 +1812,16 @@ function OPSGROUP:IsEngaging()
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return is
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end
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--- Check if group is currently waiting.
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-- @param #OPSGROUP self
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-- @return #boolean If true, group is currently waiting.
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function OPSGROUP:IsWaiting()
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if self.Twaiting then
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return true
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end
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return false
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end
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--- Check if the group is not a carrier yet.
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-- @param #OPSGROUP self
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-- @return #boolean If true, group is not a carrier.
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@@ -1902,14 +1918,6 @@ function OPSGROUP:IsLoaded(CarrierGroupName)
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return self.cargoStatus==OPSGROUP.CargoStatus.LOADED
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end
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--- Check if the group is cargo and waiting for a carrier to pick it up.
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-- @param #OPSGROUP self
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-- @return #boolean If true, group is waiting for a carrier.
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function OPSGROUP:IsWaitingAsCargo()
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return self.cargoStatus==OPSGROUP.CargoStatus.WAITING
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end
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-- Waypoint Functions
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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@@ -3872,14 +3880,37 @@ end
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-- FSM Events
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--- Check if group is currently waiting.
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-- @param #OPSGROUP self
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-- @param #boolean If true, group is currently waiting.
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function OPSGROUP:IsWaiting()
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if self.Twaiting then
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return true
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--- On before "Wait" event.
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-- @param #FLIGHTGROUP self
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-- @param #string From From state.
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-- @param #string Event Event.
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-- @param #string To To state.
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-- @param #number Duration Duration how long the group will be waiting in seconds. Default `nil` (=forever).
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function OPSGROUP:onbeforeWait(From, Event, To, Duration)
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local allowed=true
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local Tsuspend=nil
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-- Check for a current task.
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if self.taskcurrent>0 then
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self:I(self.lid..string.format("WARNING: Got current task ==> WAIT event is suspended for 30 sec!"))
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Tsuspend=-30
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allowed=false
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end
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return false
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-- Check for a current transport assignment.
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if self.cargoTransport then
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self:I(self.lid..string.format("WARNING: Got current TRANSPORT assignment ==> WAIT event is suspended for 30 sec!"))
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Tsuspend=-30
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allowed=false
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end
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-- Call wait again.
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if Tsuspend and not allowed then
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self:__Wait(Tsuspend, Duration)
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end
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return allowed
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end
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--- On after "Wait" event.
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@@ -3991,7 +4022,6 @@ function OPSGROUP:_SetWaypointTasks(Waypoint)
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-- Check if there is mission task
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if missiontask then
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env.info("FF executing mission task")
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self:TaskExecute(missiontask)
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return 1
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end
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@@ -4038,7 +4068,7 @@ function OPSGROUP:onafterGotoWaypoint(From, Event, To, UID)
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if n then
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-- TODO: switch to re-enable waypoint tasks.
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-- TODO: Switch to re-enable waypoint tasks?
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if false then
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local tasks=self:GetTasksWaypoint(n)
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@@ -4213,7 +4243,7 @@ function OPSGROUP:onbeforeLaserOn(From, Event, To, Target)
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self:LaserGotLOS()
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else
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-- Try to switch laser on again in 10 sec.
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self:I(self.lid.."LASER got no LOS currently. Trying to switch the laser on again in 10 sec")
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self:T(self.lid.."LASER got no LOS currently. Trying to switch the laser on again in 10 sec")
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self:__LaserOn(-10, Target)
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return false
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end
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@@ -4697,7 +4727,6 @@ function OPSGROUP:onafterElementDead(From, Event, To, Element)
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-- Clear cargo bay of element.
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--for _,_cargo in pairs(Element.cargoBay) do
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for i=#Element.cargoBay,1,-1 do
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local cargo=Element.cargoBay[i] --#OPSGROUP.MyCargo
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@@ -4809,6 +4838,13 @@ function OPSGROUP:_Respawn(Delay, Template, Reset)
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-- Group is DESPAWNED
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---
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-- Ensure elements in utero.
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for _,_element in pairs(self.elements) do
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local element=_element --#OPSGROUP.Element
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self:ElementInUtero(element)
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end
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--[[
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-- Loop over template units.
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@@ -4845,7 +4881,10 @@ function OPSGROUP:_Respawn(Delay, Template, Reset)
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-- Not dead or destroyed any more.
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self.isDead=false
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self.isDestroyed=false
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self.Ndestroyed=0
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self.Ndestroyed=0
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self:InitWaypoints()
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self:_InitGroup()
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-- Reset events.
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--self:ResetEvents()
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@@ -4919,10 +4958,17 @@ function OPSGROUP:onafterDead(From, Event, To)
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for i,_transport in pairs(self.cargoqueue) do
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local transport=_transport --Ops.OpsTransport#OPSTRANSPORT
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transport:__DeadCarrierGroup(1, self)
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end
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end
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-- Cargo queue empty
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self.cargoqueue={}
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-- No current cargo transport.
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self.cargoTransport=nil
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-- Stop in a sec.
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self:__Stop(-5)
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--self:__Stop(-5)
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end
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--- On before "Stop" event.
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@@ -5343,6 +5389,7 @@ function OPSGROUP:_CheckDelivered(CargoTransport)
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elseif cargo.opsgroup==nil or cargo.opsgroup:IsDead() or cargo.opsgroup:IsStopped() then
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-- This one is dead.
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else
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--env.info(string.format())
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done=false --Someone is not done!
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end
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@@ -5378,14 +5425,14 @@ end
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-- @param #OPSGROUP self
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-- @param Ops.OpsTransport#OPSTRANSPORT CargoTransport Cargo transport do be deleted.
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-- @return #OPSGROUP self
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function OPSGROUP:DelCargoTransport(CargoTransport)
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for i,_transport in pairs(self.cargoqueue) do
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local transport=_transport --Ops.OpsTransport#OPSTRANSPORT
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function OPSGROUP:DelOpsTransport(CargoTransport)
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for i=#self.cargoqueue,1,-1 do
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local transport=self.cargoqueue[i] --Ops.OpsTransport#OPSTRANSPORT
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if transport.uid==CargoTransport.uid then
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table.remove(self.cargoqueue, i)
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return self
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end
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end
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end
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return self
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@@ -5574,7 +5621,7 @@ function OPSGROUP:AddWeightCargo(UnitName, Weight)
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local element=self:GetElementByName(UnitName)
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if element and element.unit and element.unit:IsAlive() then
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if element then --we do not check if the element is actually alive because we need to remove cargo from dead units
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-- Add weight.
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element.weightCargo=element.weightCargo+Weight
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@@ -5767,7 +5814,7 @@ function OPSGROUP:onafterPickup(From, Event, To)
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-- We are already in the pickup zone ==> wait and initiate loading.
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if (self:IsArmygroup() or self:IsNavygroup()) and not self:IsHolding() then
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self:Wait()
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self:FullStop()
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end
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-- Start loading.
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@@ -5992,7 +6039,7 @@ end
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function OPSGROUP:_TransferCargo(CargoGroup, CarrierGroup, CarrierElement)
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-- Debug info.
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self:I(self.lid..string.format("Transferring cargo %s to new carrier group %s", CargoGroup:GetName(), CarrierGroup:GetName()))
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self:T(self.lid..string.format("Transferring cargo %s to new carrier group %s", CargoGroup:GetName(), CarrierGroup:GetName()))
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-- Unload from this and directly load into the other carrier.
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self:Unload(CargoGroup)
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@@ -6136,7 +6183,7 @@ function OPSGROUP:onafterTransport(From, Event, To)
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-- We are already in the pickup zone ==> wait and initiate unloading.
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if (self:IsArmygroup() or self:IsNavygroup()) and not self:IsHolding() then
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self:Wait()
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self:FullStop()
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end
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-- Start loading.
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@@ -6440,10 +6487,12 @@ function OPSGROUP:onafterUnload(From, Event, To, OpsGroup, Coordinate, Activated
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-- Add current waypoint. These have been cleard on loading.
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if OpsGroup:IsNavygroup() then
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OpsGroup:ClearWaypoints()
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OpsGroup.currentwp=1
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OpsGroup.passedfinalwp=true
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NAVYGROUP.AddWaypoint(OpsGroup, Coordinate, nil, nil, nil, false)
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elseif OpsGroup:IsArmygroup() then
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OpsGroup:ClearWaypoints()
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OpsGroup.currentwp=1
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OpsGroup.passedfinalwp=true
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ARMYGROUP.AddWaypoint(OpsGroup, Coordinate, nil, nil, nil, false)
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@@ -6555,7 +6604,7 @@ function OPSGROUP:onafterDelivered(From, Event, To, CargoTransport)
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end
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-- Remove cargo transport from cargo queue.
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self:DelCargoTransport(CargoTransport)
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self:DelOpsTransport(CargoTransport)
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end
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@@ -6860,8 +6909,6 @@ function OPSGROUP:_CheckGroupDone(delay)
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-- Get current waypoint.
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local waypoint=self:GetWaypoint(self.currentwp)
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--env.info("FF CheckGroupDone")
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if waypoint then
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-- Number of tasks remaining for this waypoint.
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@@ -7437,7 +7484,7 @@ function OPSGROUP._PassingWaypoint(group, opsgroup, uid)
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else
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-- Wait and load cargo.
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opsgroup:Wait()
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opsgroup:FullStop()
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opsgroup:__Loading(-5)
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end
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@@ -7450,7 +7497,7 @@ function OPSGROUP._PassingWaypoint(group, opsgroup, uid)
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else
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-- Stop and unload.
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opsgroup:Wait()
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opsgroup:FullStop()
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opsgroup:Unloading()
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end
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@@ -8521,7 +8568,7 @@ function OPSGROUP:_UpdateStatus(element, newstatus, airbase)
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---
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if self:_AllSimilarStatus(newstatus) then
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self:__Dead(-1)
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self:Dead()
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end
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end
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@@ -8678,8 +8725,6 @@ function OPSGROUP:_GetElementZoneLoader(Element, Zone, Loader)
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-- Heading in deg.
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local heading=math.deg(math.atan2(X.z, X.x))
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--env.info(string.format("FF l=%d w=%d h=%d", l, w, heading))
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-- Bounding box at the origin of the map facing "North".
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local b={}
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@@ -9035,6 +9080,24 @@ function OPSGROUP:_CoordinateFromObject(Object)
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return nil
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end
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--- Check if a unit is an element of the flightgroup.
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-- @param #OPSGROUP self
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-- @param #string unitname Name of unit.
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-- @return #boolean If true, unit is element of the flight group or false if otherwise.
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function OPSGROUP:_IsElement(unitname)
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for _,_element in pairs(self.elements) do
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local element=_element --Ops.OpsGroup#OPSGROUP.Element
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if element.name==unitname then
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return true
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end
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end
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return false
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end
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--- Add a unit/element to the OPS group.
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-- @param #OPSGROUP self
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-- @param #string unitname Name of unit.
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@@ -9095,7 +9158,7 @@ function OPSGROUP:_AddElementByName(unitname)
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element.weight=element.weightEmpty+element.weightCargo
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-- Looks like only aircraft have a massMax value in the descriptors.
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element.weightMaxTotal=element.descriptors.massMax or element.weightEmpty+2*95 --If max mass is not given, we assume 10 soldiers.
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element.weightMaxTotal=element.descriptors.massMax or element.weightEmpty+8*95 --If max mass is not given, we assume 8 soldiers.
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if self.isArmygroup then
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@@ -9141,7 +9204,9 @@ function OPSGROUP:_AddElementByName(unitname)
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self:T(self.lid..text)
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-- Add element to table.
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table.insert(self.elements, element)
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if not self:_IsElement(unitname) then
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table.insert(self.elements, element)
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end
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-- Trigger spawned event if alive.
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if unit:IsAlive() then
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