mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
Fixed error in SPAWN logic. Sorry. fixed now.
This commit is contained in:
@@ -2848,13 +2848,15 @@ function SPAWN:_Prepare( SpawnTemplatePrefix, SpawnIndex ) --R2.2
|
|||||||
-- Callsign
|
-- Callsign
|
||||||
for UnitID = 1, #SpawnTemplate.units do
|
for UnitID = 1, #SpawnTemplate.units do
|
||||||
local Callsign = SpawnTemplate.units[UnitID].callsign
|
local Callsign = SpawnTemplate.units[UnitID].callsign
|
||||||
if type(Callsign) ~= "number" then -- blue callsign
|
if Callsign then
|
||||||
Callsign[2] = ( ( SpawnIndex - 1 ) % 10 ) + 1
|
if type(Callsign) ~= "number" then -- blue callsign
|
||||||
local CallsignName = SpawnTemplate.units[UnitID].callsign["name"] -- #string
|
Callsign[2] = ( ( SpawnIndex - 1 ) % 10 ) + 1
|
||||||
local CallsignLen = CallsignName:len()
|
local CallsignName = SpawnTemplate.units[UnitID].callsign["name"] -- #string
|
||||||
SpawnTemplate.units[UnitID].callsign["name"] = CallsignName:sub(1,CallsignLen) .. SpawnTemplate.units[UnitID].callsign[2] .. SpawnTemplate.units[UnitID].callsign[3]
|
local CallsignLen = CallsignName:len()
|
||||||
else
|
SpawnTemplate.units[UnitID].callsign["name"] = CallsignName:sub(1,CallsignLen) .. SpawnTemplate.units[UnitID].callsign[2] .. SpawnTemplate.units[UnitID].callsign[3]
|
||||||
SpawnTemplate.units[UnitID].callsign = Callsign + SpawnIndex
|
else
|
||||||
|
SpawnTemplate.units[UnitID].callsign = Callsign + SpawnIndex
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user