mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
Removed Group usage from _AddPlayerFromUnit
Due to bug 1.5 in DCS world
This commit is contained in:
parent
b8148a7950
commit
84b79b0a75
@ -305,50 +305,43 @@ trace.f( self.ClassName, UnitData )
|
|||||||
|
|
||||||
if UnitData:isExist() then
|
if UnitData:isExist() then
|
||||||
local UnitName = UnitData:getName()
|
local UnitName = UnitData:getName()
|
||||||
local GroupData = UnitData:getGroup()
|
local PlayerName = UnitData:getPlayerName()
|
||||||
|
|
||||||
if GroupData and GroupData:isExist() then
|
trace.i(self.ClassName, "Player : " .. PlayerName .. " Unit : " .. UnitName )
|
||||||
local GroupName = GroupData:getName()
|
|
||||||
local PlayerName = UnitData:getPlayerName()
|
|
||||||
|
|
||||||
trace.i(self.ClassName, "Player : " .. PlayerName .. " Unit : " .. UnitName .. " Group : " .. GroupName )
|
if self.Players[PlayerName] == nil then -- I believe this is the place where a Player gets a life in a mission when he enters a unit ...
|
||||||
|
self.Players[PlayerName] = {}
|
||||||
if self.Players[PlayerName] == nil then -- I believe this is the place where a Player gets a life in a mission when he enters a unit ...
|
self.Players[PlayerName].Hit = {}
|
||||||
self.Players[PlayerName] = {}
|
self.Players[PlayerName].Kill = {}
|
||||||
self.Players[PlayerName].Hit = {}
|
self.Players[PlayerName].Mission = {}
|
||||||
self.Players[PlayerName].Kill = {}
|
|
||||||
self.Players[PlayerName].Mission = {}
|
-- for CategoryID, CategoryName in pairs( DATABASECategory ) do
|
||||||
|
-- self.Players[PlayerName].Hit[CategoryID] = {}
|
||||||
-- for CategoryID, CategoryName in pairs( DATABASECategory ) do
|
-- self.Players[PlayerName].Kill[CategoryID] = {}
|
||||||
-- self.Players[PlayerName].Hit[CategoryID] = {}
|
-- end
|
||||||
-- self.Players[PlayerName].Kill[CategoryID] = {}
|
self.Players[PlayerName].HitPlayers = {}
|
||||||
-- end
|
self.Players[PlayerName].HitUnits = {}
|
||||||
self.Players[PlayerName].HitPlayers = {}
|
self.Players[PlayerName].Penalty = 0
|
||||||
self.Players[PlayerName].HitUnits = {}
|
self.Players[PlayerName].PenaltyCoalition = 0
|
||||||
self.Players[PlayerName].Penalty = 0
|
|
||||||
self.Players[PlayerName].PenaltyCoalition = 0
|
|
||||||
end
|
|
||||||
|
|
||||||
if not self.Players[PlayerName].UnitCoalition then
|
|
||||||
self.Players[PlayerName].UnitCoalition = Unit.getGroup(UnitData):getCoalition()
|
|
||||||
else
|
|
||||||
if self.Players[PlayerName].UnitCoalition ~= Unit.getGroup(UnitData):getCoalition() then
|
|
||||||
self.Players[PlayerName].Penalty = self.Players[PlayerName].Penalty + 50
|
|
||||||
self.Players[PlayerName].PenaltyCoalition = self.Players[PlayerName].PenaltyCoalition + 1
|
|
||||||
MESSAGE:New( "Player '" .. PlayerName .. "' changed coalition from " .. DATABASECoalition[self.Players[PlayerName].UnitCoalition] .. " to " .. DATABASECoalition[Unit.getGroup(UnitData):getCoalition()] ..
|
|
||||||
"(changed " .. self.Players[PlayerName].PenaltyCoalition .. " times the coalition). 50 Penalty points added.",
|
|
||||||
"Game Status: Penalty", 20, "/PENALTYCOALITION" .. PlayerName ):ToAll()
|
|
||||||
self:ScoreAdd( PlayerName, "COALITION_PENALTY", 1, -50, self.Players[PlayerName].UnitName, DATABASECoalition[self.Players[PlayerName].UnitCoalition], DATABASECategory[self.Players[PlayerName].UnitCategory], self.Players[PlayerName].UnitType,
|
|
||||||
UnitName, DATABASECategory[Unit.getGroup(UnitData):getCoalition()], DATABASECategory[Unit.getGroup(UnitData):getCategory()], UnitData:getTypeName() )
|
|
||||||
end
|
|
||||||
end
|
|
||||||
self.Players[PlayerName].UnitName = UnitName
|
|
||||||
self.Players[PlayerName].GroupName = GroupName
|
|
||||||
|
|
||||||
self.Players[PlayerName].UnitCoalition = Unit.getGroup(UnitData):getCoalition()
|
|
||||||
self.Players[PlayerName].UnitCategory = Unit.getGroup(UnitData):getCategory()
|
|
||||||
self.Players[PlayerName].UnitType = UnitData:getTypeName()
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if not self.Players[PlayerName].UnitCoalition then
|
||||||
|
self.Players[PlayerName].UnitCoalition = Unit:getCoalition()
|
||||||
|
else
|
||||||
|
if self.Players[PlayerName].UnitCoalition ~= Unit.getGroup(UnitData):getCoalition() then
|
||||||
|
self.Players[PlayerName].Penalty = self.Players[PlayerName].Penalty + 50
|
||||||
|
self.Players[PlayerName].PenaltyCoalition = self.Players[PlayerName].PenaltyCoalition + 1
|
||||||
|
MESSAGE:New( "Player '" .. PlayerName .. "' changed coalition from " .. DATABASECoalition[self.Players[PlayerName].UnitCoalition] .. " to " .. DATABASECoalition[Unit.getGroup(UnitData):getCoalition()] ..
|
||||||
|
"(changed " .. self.Players[PlayerName].PenaltyCoalition .. " times the coalition). 50 Penalty points added.",
|
||||||
|
"Game Status: Penalty", 20, "/PENALTYCOALITION" .. PlayerName ):ToAll()
|
||||||
|
self:ScoreAdd( PlayerName, "COALITION_PENALTY", 1, -50, self.Players[PlayerName].UnitName, DATABASECoalition[self.Players[PlayerName].UnitCoalition], DATABASECategory[self.Players[PlayerName].UnitCategory], self.Players[PlayerName].UnitType,
|
||||||
|
UnitName, DATABASECategory[Unit.getGroup(UnitData):getCoalition()], DATABASECategory[Unit.getGroup(UnitData):getCategory()], UnitData:getTypeName() )
|
||||||
|
end
|
||||||
|
end
|
||||||
|
self.Players[PlayerName].UnitName = UnitName
|
||||||
|
self.Players[PlayerName].UnitCoalition = Unit:getCoalition()
|
||||||
|
self.Players[PlayerName].UnitCategory = Unit:getCategory()
|
||||||
|
self.Players[PlayerName].UnitType = UnitData:getTypeName()
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -427,8 +420,8 @@ trace.f( self.ClassName, { event } )
|
|||||||
InitGroupName = Unit.getGroup(event.initiator):getName()
|
InitGroupName = Unit.getGroup(event.initiator):getName()
|
||||||
InitPlayerName = event.initiator:getPlayerName()
|
InitPlayerName = event.initiator:getPlayerName()
|
||||||
|
|
||||||
InitCoalition = Unit.getGroup(event.initiator):getCoalition()
|
InitCoalition = Unit:getCoalition()
|
||||||
InitCategory = Unit.getGroup(event.initiator):getCategory()
|
InitCategory = Unit:getCategory()
|
||||||
InitType = event.initiator:getTypeName()
|
InitType = event.initiator:getTypeName()
|
||||||
|
|
||||||
InitUnitCoalition = DATABASECoalition[InitCoalition]
|
InitUnitCoalition = DATABASECoalition[InitCoalition]
|
||||||
|
|||||||
@ -78,6 +78,7 @@ trace.f( self.ClassName, { self.GroupName, Point, Radius } )
|
|||||||
return self
|
return self
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
function GROUP:_GetController()
|
function GROUP:_GetController()
|
||||||
|
|
||||||
return self._Group:getController()
|
return self._Group:getController()
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user