*Link16 fixes
* Wrongly created STN's will be replaced with random five digit octals with leading 0
* Voice call sign label will be the callsign's first and last letters, e.g. Enfield = ED. Navy One = NY
* Voice call sign number equals callsign minor major, e.g. Enfield 6-1 = ED 61
* Also works for A10CII which has a different entry with a four-digit octal with leading 0
* for fighter aircraft you can use :InitRandomizeCallsign() to give each spawn a random callsign
This commit is contained in:
Applevangelist
2023-11-25 18:28:59 +01:00
parent b635490e47
commit 85c73cb0a5
3 changed files with 142 additions and 13 deletions

View File

@@ -29,7 +29,6 @@ ENUMS = {}
--- Suppress the error box
env.setErrorMessageBoxEnabled( false )
--- Rules of Engagement.
-- @type ENUMS.ROE
-- @field #number WeaponFree [AIR] AI will engage any enemy group it detects. Target prioritization is based based on the threat of the target.
@@ -567,6 +566,14 @@ ENUMS.ReportingName =
}
}
--- Enums for Link16 transmit power
-- @type ENUMS.Link16Power
ENUMS.Link16Power = {
none = 0,
low = 1,
medium = 2,
high = 3,
}
--- Enums for the STORAGE class for stores - which need to be in ""