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OPS
- Added Cohort and Legion classes - Added Platoon and Brigade classes
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@@ -1623,6 +1623,10 @@ WAREHOUSE = {
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-- @field #number rid The request ID of this asset.
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-- @field #boolean arrived If true, asset arrived at its destination.
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-- @field #number damage Damage of asset group in percent.
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-- @field Ops.AirWing#AIRWING.Payload payload The payload of the asset.
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-- @field Ops.FlightGroup#FLIGHTGROUP flightgroup The flightgroup object.
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-- @field #string squadname Name of the squadron this asset belongs to.
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-- @field #number Treturned Time stamp when asset returned to the airwing.
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--- Item of the warehouse queue table.
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-- @type WAREHOUSE.Queueitem
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@@ -1842,8 +1846,8 @@ WAREHOUSE.version="1.0.2"
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--- The WAREHOUSE constructor. Creates a new WAREHOUSE object from a static object. Parameters like the coalition and country are taken from the static object structure.
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-- @param #WAREHOUSE self
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-- @param Wrapper.Static#STATIC warehouse The physical structure representing the warehouse.
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-- @param #string alias (Optional) Alias of the warehouse, i.e. the name it will be called when sending messages etc. Default is the name of the static
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-- @param Wrapper.Static#STATIC warehouse The physical structure representing the warehouse. Can also be a @{Wrapper.Unit#UNIT}.
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-- @param #string alias (Optional) Alias of the warehouse, i.e. the name it will be called when sending messages etc. Default is the name of the static/unit representing the warehouse.
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-- @return #WAREHOUSE self
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function WAREHOUSE:New(warehouse, alias)
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