- Added Cohort and Legion classes
- Added Platoon and Brigade classes
This commit is contained in:
Frank
2021-08-10 00:40:17 +02:00
parent 629c5e7739
commit 86bb256bf1
13 changed files with 3041 additions and 82 deletions

View File

@@ -1623,6 +1623,10 @@ WAREHOUSE = {
-- @field #number rid The request ID of this asset.
-- @field #boolean arrived If true, asset arrived at its destination.
-- @field #number damage Damage of asset group in percent.
-- @field Ops.AirWing#AIRWING.Payload payload The payload of the asset.
-- @field Ops.FlightGroup#FLIGHTGROUP flightgroup The flightgroup object.
-- @field #string squadname Name of the squadron this asset belongs to.
-- @field #number Treturned Time stamp when asset returned to the airwing.
--- Item of the warehouse queue table.
-- @type WAREHOUSE.Queueitem
@@ -1842,8 +1846,8 @@ WAREHOUSE.version="1.0.2"
--- The WAREHOUSE constructor. Creates a new WAREHOUSE object from a static object. Parameters like the coalition and country are taken from the static object structure.
-- @param #WAREHOUSE self
-- @param Wrapper.Static#STATIC warehouse The physical structure representing the warehouse.
-- @param #string alias (Optional) Alias of the warehouse, i.e. the name it will be called when sending messages etc. Default is the name of the static
-- @param Wrapper.Static#STATIC warehouse The physical structure representing the warehouse. Can also be a @{Wrapper.Unit#UNIT}.
-- @param #string alias (Optional) Alias of the warehouse, i.e. the name it will be called when sending messages etc. Default is the name of the static/unit representing the warehouse.
-- @return #WAREHOUSE self
function WAREHOUSE:New(warehouse, alias)