Module ATC_Ground
+
+Functional -- The ATC_GROUND classes monitor airbase traffic and regulate speed while taxiing.
+ + + ++ +
Contributions: Dutch Baron - Concept & Testing
+Author: FlightControl - Framework Design & Programming
+ ++ + +
Global(s)
+| ATC_GROUND | +
+ Base class for ATC_GROUND implementations. + |
+
| ATC_GROUND_CAUCASUS | +
+ATCGROUNDCAUCASUS, extends #ATC_GROUND+ +The ATCGROUNDCAUCASUS class monitors the speed of the airplanes at the airbase during taxi. + |
+
| ATC_GROUND_NEVADA | +
+ATCGROUNDNEVADA, extends #ATC_GROUND+ +The ATCGROUNDNEVADA class monitors the speed of the airplanes at the airbase during taxi. + |
+
| ATC_GROUND_NORMANDY | +
+ATCGROUNDNORMANDY, extends #ATC_GROUND+ +The ATCGROUNDNORMANDY class monitors the speed of the airplanes at the airbase during taxi. + |
+
| SSB | ++ + | +
Type ATC_GROUND
+ | ATC_GROUND.AirbaseList | ++ + | +
| ATC_GROUND.AirbaseMonitor | ++ + | +
| ATC_GROUND.Airbases | ++ + | +
| ATC_GROUND.KickSpeed | ++ + | +
| ATC_GROUND:New(Airbases, AirbaseList) | +
+ Creates a new ATC_GROUND object. + |
+
| ATC_GROUND.SetClient | ++ + | +
| ATC_GROUND:SetKickSpeedKmph(KickSpeed) | +
+ Set the maximum speed in Kmph until the player gets kicked. + |
+
| ATC_GROUND:SetKickSpeedMiph(KickSpeedMiph) | +
+ Set the maximum speed in Miph until the player gets kicked. + |
+
| ATC_GROUND:SmokeRunways(SmokeColor) | +
+ Smoke the airbases runways. + |
+
| ATC_GROUND:_AirbaseMonitor() | ++ + | +
Type ATC_GROUND_CAUCASUS
+ | ATC_GROUND_CAUCASUS:New(AirbaseNames) | +
+ Creates a new ATCGROUNDCAUCASUS object. + |
+
Type ATC_GROUND_NEVADA
+ | ATC_GROUND_NEVADA:New(AirbaseNames) | +
+ Creates a new ATCGROUNDNEVADA object. + |
+
Type ATC_GROUND_NORMANDY
+ | ATC_GROUND_NORMANDY:New(AirbaseNames) | +
+ Creates a new ATCGROUNDNORMANDY object. + |
+
Global(s)
+-
+
- + + #ATC_GROUND + +ATC_GROUND + + +
-
+
+
Base class for ATC_GROUND implementations.
+ +
+
-
+
- + + #ATC_GROUND_CAUCASUS + +ATC_GROUND_CAUCASUS + + +
-
+
+
ATCGROUNDCAUCASUS, extends #ATC_GROUND
+ +
+ +The ATCGROUNDCAUCASUS class monitors the speed of the airplanes at the airbase during taxi.
+ + +The pilots may not drive faster than the maximum speed for the airbase, or they will be despawned.
+ +The maximum speed for the airbases at Caucasus is 50 km/h.
+ +The pilot will receive 3 times a warning during speeding. After the 3rd warning, if the pilot is still driving +faster than the maximum allowed speed, the pilot will be kicked.
+ +Different airbases have different maximum speeds, according safety regulations.
+ +Airbases monitored
+ +The following airbases are monitored at the Caucasus region. +Use the AIRBASE.Caucasus enumeration to select the airbases to be monitored.
+ +-
+
- ´AIRBASE.Caucasus.Anapa_Vityazevo´ +
- ´AIRBASE.Caucasus.Batumi´ +
- ´AIRBASE.Caucasus.Beslan´ +
- ´AIRBASE.Caucasus.Gelendzhik´ +
- ´AIRBASE.Caucasus.Gudauta´ +
- ´AIRBASE.Caucasus.Kobuleti´ +
- ´AIRBASE.Caucasus.Krasnodar_Center´ +
- ´AIRBASE.Caucasus.Krasnodar_Pashkovsky´ +
- ´AIRBASE.Caucasus.Krymsk´ +
- ´AIRBASE.Caucasus.Kutaisi´ +
- ´AIRBASE.Caucasus.Maykop_Khanskaya´ +
- ´AIRBASE.Caucasus.Mineralnye_Vody´ +
- ´AIRBASE.Caucasus.Mozdok´ +
- ´AIRBASE.Caucasus.Nalchik´ +
- ´AIRBASE.Caucasus.Novorossiysk´ +
- ´AIRBASE.Caucasus.Senaki_Kolkhi´ +
- ´AIRBASE.Caucasus.Sochi_Adler´ +
- ´AIRBASE.Caucasus.Soganlug´ +
- ´AIRBASE.Caucasus.Sukhumi_Babushara´ +
- ´AIRBASE.Caucasus.Tbilisi_Lochini´ +
- ´AIRBASE.Caucasus.Vaziani´ +
Installation
+ +In Single Player Missions
+ +ATC_GROUND is fully functional in single player.
+ +In Multi Player Missions
+ +ATCGROUND is NOT functional in multi player, for client machines connecting to the server, running the mission. +Due to a bug in DCS since release 1.5, the despawning of clients are not anymore working in multi player. +To work around this problem, a much better solution has been made, using the slot blocker script designed +by Ciribob. With the help of Ciribob, this script has been extended to also kick client players while in flight. +ATCGROUND is communicating with this modified script to kick players!
+ +Install the file SimpleSlotBlockGameGUI.lua on the server, following the installation instructions described by Ciribob.
+ +Simple Slot Blocker from Ciribob & FlightControl
+ +Script it!
+ +1. ATCGROUNDCAUCASUS Constructor
+ +Creates a new ATCGROUNDCAUCASUS object that will monitor pilots taxiing behaviour.
+ +
+ +-- This creates a new ATC_GROUND_CAUCASUS object. + +-- Monitor all the airbases. +AirbasePoliceCaucasus = ATC_GROUND_CAUCASUS:New() + +-- Monitor specific airbases only. + +ATC_Ground = ATC_GROUND_CAUCASUS:New( + { AIRBASE.Caucasus.Gelendzhik, + AIRBASE.Caucasus.Krymsk + } +) + +
+
-
+
- + + #ATC_GROUND_NEVADA + +ATC_GROUND_NEVADA + + +
-
+
+
ATCGROUNDNEVADA, extends #ATC_GROUND
+ +
+ +The ATCGROUNDNEVADA class monitors the speed of the airplanes at the airbase during taxi.
+ + +The pilots may not drive faster than the maximum speed for the airbase, or they will be despawned.
+ +The pilot will receive 3 times a warning during speeding. After the 3rd warning, if the pilot is still driving +faster than the maximum allowed speed, the pilot will be kicked.
+ +Different airbases have different maximum speeds, according safety regulations.
+ +Airbases monitored
+ +The following airbases are monitored at the Nevada region. +Use the AIRBASE.Nevada enumeration to select the airbases to be monitored.
+ +-
+
AIRBASE.Nevada.Beatty_Airport
+ AIRBASE.Nevada.Boulder_City_Airport
+ AIRBASE.Nevada.Creech_AFB
+ AIRBASE.Nevada.Echo_Bay
+ AIRBASE.Nevada.Groom_Lake_AFB
+ AIRBASE.Nevada.Henderson_Executive_Airport
+ AIRBASE.Nevada.Jean_Airport
+ AIRBASE.Nevada.Laughlin_Airport
+ AIRBASE.Nevada.Lincoln_County
+ AIRBASE.Nevada.McCarran_International_Airport
+ AIRBASE.Nevada.Mellan_Airstrip
+ AIRBASE.Nevada.Mesquite
+ AIRBASE.Nevada.Mina_Airport_3Q0
+ AIRBASE.Nevada.Nellis_AFB
+ AIRBASE.Nevada.North_Las_Vegas
+ AIRBASE.Nevada.Pahute_Mesa_Airstrip
+ AIRBASE.Nevada.Tonopah_Airport
+ AIRBASE.Nevada.Tonopah_Test_Range_Airfield
+
Installation
+ +In Single Player Missions
+ +ATC_GROUND is fully functional in single player.
+ +In Multi Player Missions
+ +ATCGROUND is NOT functional in multi player, for client machines connecting to the server, running the mission. +Due to a bug in DCS since release 1.5, the despawning of clients are not anymore working in multi player. +To work around this problem, a much better solution has been made, using the slot blocker script designed +by Ciribob. With the help of Ciribob, this script has been extended to also kick client players while in flight. +ATCGROUND is communicating with this modified script to kick players!
+ +Install the file SimpleSlotBlockGameGUI.lua on the server, following the installation instructions described by Ciribob.
+ +Simple Slot Blocker from Ciribob & FlightControl
+ +Script it!
+ +1. ATCGROUNDNEVADA Constructor
+ +Creates a new ATCGROUNDNEVADA object that will monitor pilots taxiing behaviour.
+ +
+ + +-- This creates a new ATC_GROUND_NEVADA object. + +-- Monitor all the airbases. +AirbasePoliceCaucasus = ATC_GROUND_NEVADA:New() + + +-- Monitor specific airbases. +ATC_Ground = ATC_GROUND_NEVADA:New( + { AIRBASE.Nevada.Laughlin_Airport, + AIRBASE.Nevada.Mellan_Airstrip, + AIRBASE.Nevada.Lincoln_County, + AIRBASE.Nevada.North_Las_Vegas, + AIRBASE.Nevada.McCarran_International_Airport + } +) +
+
-
+
- + + #ATC_GROUND_NORMANDY + +ATC_GROUND_NORMANDY + + +
-
+
+
ATCGROUNDNORMANDY, extends #ATC_GROUND
+ +
+ +The ATCGROUNDNORMANDY class monitors the speed of the airplanes at the airbase during taxi.
+ + +The pilots may not drive faster than the maximum speed for the airbase, or they will be despawned.
+ +The pilot will receive 3 times a warning during speeding. After the 3rd warning, if the pilot is still driving +faster than the maximum allowed speed, the pilot will be kicked.
+ +Different airbases have different maximum speeds, according safety regulations.
+ +Airbases monitored
+ +The following airbases are monitored at the Normandy region. +Use the AIRBASE.Normandy enumeration to select the airbases to be monitored.
+ +-
+
- ´AIRBASE.Normandy.Azeville´ +
- ´AIRBASE.Normandy.Bazenville´ +
- ´AIRBASE.Normandy.BenysurMer´ +
- ´AIRBASE.Normandy.Beuzeville´ +
- ´AIRBASE.Normandy.Biniville´ +
- ´AIRBASE.Normandy.Brucheville´ +
- ´AIRBASE.Normandy.Cardonville´ +
- ´AIRBASE.Normandy.Carpiquet´ +
- ´AIRBASE.Normandy.Chailey´ +
- ´AIRBASE.Normandy.Chippelle´ +
- ´AIRBASE.Normandy.Cretteville´ +
- ´AIRBASE.Normandy.CricquevilleenBessin´ +
- ´AIRBASE.Normandy.Deux_Jumeaux´ +
- ´AIRBASE.Normandy.Evreux´ +
- ´AIRBASE.Normandy.Ford´ +
- ´AIRBASE.Normandy.Funtington´ +
- ´AIRBASE.Normandy.Lantheuil´ +
- ´AIRBASE.Normandy.Le_Molay´ +
- ´AIRBASE.Normandy.Lessay´ +
- ´AIRBASE.Normandy.Lignerolles´ +
- ´AIRBASE.Normandy.LonguessurMer´ +
- ´AIRBASE.Normandy.Maupertus´ +
- ´AIRBASE.Normandy.Meautis´ +
- ´AIRBASE.Normandy.NeedsOarPoint´ +
- ´AIRBASE.Normandy.Picauville´ +
- ´AIRBASE.Normandy.Rucqueville´ +
- ´AIRBASE.Normandy.SaintPierredu_Mont´ +
- ´AIRBASE.Normandy.SainteCroixsur_Mer´ +
- ´AIRBASE.Normandy.SainteLaurentsur_Mer´ +
- ´AIRBASE.Normandy.Sommervieu´ +
- ´AIRBASE.Normandy.Tangmere´ +
Installation
+ +In Single Player Missions
+ +ATC_GROUND is fully functional in single player.
+ +In Multi Player Missions
+ +ATCGROUND is NOT functional in multi player, for client machines connecting to the server, running the mission. +Due to a bug in DCS since release 1.5, the despawning of clients are not anymore working in multi player. +To work around this problem, a much better solution has been made, using the slot blocker script designed +by Ciribob. With the help of Ciribob, this script has been extended to also kick client players while in flight. +ATCGROUND is communicating with this modified script to kick players!
+ +Install the file SimpleSlotBlockGameGUI.lua on the server, following the installation instructions described by Ciribob.
+ +Simple Slot Blocker from Ciribob & FlightControl
+ +Script it!
+ +1. ATCGROUNDNORMANDY Constructor
+ +Creates a new ATCGROUNDNORMANDY object that will monitor pilots taxiing behaviour.
+ +
+ + + +-- This creates a new ATC_GROUND_NORMANDY object. + +-- Monitor for these clients the airbases. +AirbasePoliceCaucasus = ATC_GROUND_NORMANDY:New() + +ATC_Ground = ATC_GROUND_NORMANDY:New( + { AIRBASE.Normandy.Chippelle, + AIRBASE.Normandy.Beuzeville + } +) +
+
-
+
- + + + +SSB + + +
-
+
+
+
+
+
This is simple slot blocker is used on the server.
+ +
+
Type ATC_Ground
+
+ Type ATC_GROUND
+ Field(s)
+-
+
- + + + +ATC_GROUND.AirbaseList + + +
- + + + + +
-
+
- + + + +ATC_GROUND.AirbaseMonitor + + +
- + + + + +
-
+
- + + + +ATC_GROUND.Airbases + + +
- + + + + +
-
+
- + + + +ATC_GROUND.KickSpeed + + +
- + + + + +
-
+
- + + +ATC_GROUND:New(Airbases, AirbaseList) + + +
-
+
+
Creates a new ATC_GROUND object.
+ +Parameters
+-
+
-
+
+
+ +Airbases: +A table of Airbase Names.
+ -
+
+
+ +AirbaseList:
+
Return value
+ +#ATC_GROUND: +self
+ +
+ -
+
+
-
+
- + + Core.Set#SET_CLIENT + +ATC_GROUND.SetClient + + +
- + + + + +
-
+
- + + +ATC_GROUND:SetKickSpeedKmph(KickSpeed) + + +
-
+
+
Set the maximum speed in Kmph until the player gets kicked.
+ +Parameter
+-
+
-
+
+
+ +#number KickSpeed: +Set the maximum speed in Kmph until the player gets kicked.
+
Return value
+ +#ATC_GROUND: +self
+ +
+ -
+
+
-
+
- + + +ATC_GROUND:SetKickSpeedMiph(KickSpeedMiph) + + +
-
+
+
Set the maximum speed in Miph until the player gets kicked.
+ +Parameter
+-
+
-
+
+
+ +#number KickSpeedMiph: +Set the maximum speed in Mph until the player gets kicked.
+
Return value
+ +#ATC_GROUND: +self
+ +
+ -
+
+
-
+
- + + +ATC_GROUND:SmokeRunways(SmokeColor) + + +
-
+
+
Smoke the airbases runways.
+ +Parameter
+-
+
-
+
+
+ +Utilities.Utils#SMOKECOLOR SmokeColor: +The color of the smoke around the runways.
+
Return value
+ +#ATC_GROUND: +self
+ +
+ -
+
+
-
+
- + + +ATC_GROUND:_AirbaseMonitor() + + +
- + + + + +
Type ATC_GROUND.AirbaseNames
+
+ Type ATC_GROUND_CAUCASUS
+ Field(s)
+-
+
- + + +ATC_GROUND_CAUCASUS:New(AirbaseNames) + + +
-
+
+
Creates a new ATCGROUNDCAUCASUS object.
+ +Parameter
+-
+
-
+
+
+ +AirbaseNames: +A list {} of airbase names (Use AIRBASE.Caucasus enumerator).
+
Return value
+ +#ATCGROUNDCAUCASUS: +self
+ +
+ -
+
+
Type ATC_GROUND_NEVADA
+ Field(s)
+-
+
- + + +ATC_GROUND_NEVADA:New(AirbaseNames) + + +
-
+
+
Creates a new ATCGROUNDNEVADA object.
+ +Parameter
+-
+
-
+
+
+ +AirbaseNames: +A list {} of airbase names (Use AIRBASE.Nevada enumerator).
+
Return value
+ +#ATCGROUNDNEVADA: +self
+ +
+ -
+
+
Type ATC_GROUND_NORMANDY
+ Field(s)
+-
+
- + + +ATC_GROUND_NORMANDY:New(AirbaseNames) + + +
-
+
+
Creates a new ATCGROUNDNORMANDY object.
+ +Parameter
+-
+
-
+
+
+ +AirbaseNames: +A list {} of airbase names (Use AIRBASE.Normandy enumerator).
+
Return value
+ +#ATCGROUNDNORMANDY: +self
+ +
+ -
+
+