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@@ -26,26 +26,38 @@
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-- * @{#ZONE_BASE.IsPointVec2InZone}: Returns if a location is within the zone.
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-- * @{#ZONE_BASE.IsPointVec3InZone}: Returns if a point is within the zone.
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--
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-- ===
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--
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-- 1) @{Zone#ZONE_BASE} class, extends @{Base#BASE}
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-- ================================================
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-- The ZONE_BASE class defining the base for all other zone classes.
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--
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-- ===
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--
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-- 2) @{Zone#ZONE_RADIUS} class, extends @{Zone#ZONE_BASE}
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-- =======================================================
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-- The ZONE_RADIUS class defined by a zone name, a location and a radius.
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--
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-- ===
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--
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-- 3) @{Zone#ZONE} class, extends @{Zone#ZONE_RADIUS}
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-- ==========================================
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-- The ZONE class, defined by the zone name as defined within the Mission Editor.
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--
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-- ===
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--
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-- 4) @{Zone#ZONE_UNIT} class, extends @{Zone#ZONE_RADIUS}
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-- =======================================================
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-- The ZONE_UNIT class defined by a zone around a @{Unit#UNIT} with a radius.
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--
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-- ===
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--
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-- 5) @{Zone#ZONE_POLYGON} class, extends @{Zone#ZONE_BASE}
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-- ========================================================
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-- The ZONE_POLYGON class defined by a sequence of @{Group#GROUP} waypoints within the Mission Editor, forming a polygon.
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--
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-- ===
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--
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-- @module Zone
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-- @author FlightControl
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