From 8c92a578ed14c0456cfe52055da429bd9af67a65 Mon Sep 17 00:00:00 2001 From: Applevangelist Date: Mon, 21 Jul 2025 14:50:04 +0200 Subject: [PATCH] #UTILS - added UTILS.SpawnMASHStatics() --- Moose Development/Moose/Utilities/Utils.lua | 113 ++++++++++++++++++++ 1 file changed, 113 insertions(+) diff --git a/Moose Development/Moose/Utilities/Utils.lua b/Moose Development/Moose/Utilities/Utils.lua index 17f6bc039..b6ac21de1 100644 --- a/Moose Development/Moose/Utilities/Utils.lua +++ b/Moose Development/Moose/Utilities/Utils.lua @@ -4259,6 +4259,119 @@ function UTILS.SpawnFARPAndFunctionalStatics(Name,Coordinate,FARPType,Coalition, return ReturnObjects, ADFName, MarkerID end +--- Spawn a MASH at a given coordinate, optionally, add an ADF Beacon. +-- @param #string Name Unique Name of the Mash. +-- @param Core.Point#COORDINATE Coordinate Coordinate where to spawn the MASH. Can be given as a Core.Zone#ZONE object, in this case we take the center coordinate. +-- @param #number Country Country ID the MASH belongs to, e.g. country.id.USA or country.id.RUSSIA. +-- @param #number ADF (Optional) ADF Frequency in kHz (Kilohertz), if given activate an ADF Beacon at the location of the MASH. +-- @param #string Livery (Optional) The livery of the static CH-47, defaults to dark green. +-- @param #table Templates (Optional) You can hand in your own template table of numbered(!) entries. Each entry consist of a relative(!) x,y position and data of a +-- static, shape_name is optional. Also, livery_id is optional, but is applied to the helicopter static only. +-- @usage +-- -- MASH Template example, this one is the built in one used in the function: +-- MASHTemplates = { +-- [1]={category='Infantry',type='Soldier M4',shape_name='none',heading=0,x=0.000000,y=0.000000,}, +-- [2]={category='Infantry',type='Soldier M4',shape_name='none',heading=0,x=0.313533,y=8.778935,}, +-- [3]={category='Infantry',type='Soldier M4',shape_name='none',heading=0,x=16.303737,y=20.379671,}, +-- [4]={category='Helicopters',type='CH-47Fbl1',shape_name='none',heading=0,x=-20.047735,y=-63.166179,livery_id = "us army dark green",}, +-- [5]={category='Infantry',type='Soldier M4',shape_name='none',heading=0,x=26.650339,y=20.066138,}, +-- [6]={category='Heliports',type='FARP_SINGLE_01',shape_name='FARP_SINGLE_01',heading=0,x=-25.432292,y=9.077099,}, +-- [7]={category='Heliports',type='FARP_SINGLE_01',shape_name='FARP_SINGLE_01',heading=0,x=-12.717421,y=-3.216114,}, +-- [8]={category='Heliports',type='FARP_SINGLE_01',shape_name='FARP_SINGLE_01',heading=0,x=-25.439281,y=-3.216114,}, +-- [9]={category='Heliports',type='FARP_SINGLE_01',shape_name='FARP_SINGLE_01',heading=0,x=-12.717421,y=9.155603,}, +-- [10]={category='Fortifications',type='TACAN_beacon',shape_name='none',heading=0,x=-2.329847,y=-16.579903,}, +-- [11]={category='Fortifications',type='FARP Fuel Depot',shape_name='GSM Rus',heading=0,x=2.222011,y=4.487030,}, +-- [12]={category='Fortifications',type='APFC fuel',shape_name='M92_APFCfuel',heading=0,x=3.614927,y=0.367838,}, +-- [13]={category='Fortifications',type='Camouflage03',shape_name='M92_Camouflage03',heading=0,x=21.544148,y=21.998879,}, +-- [14]={category='Fortifications',type='Container_generator',shape_name='M92_Container_generator',heading=0,x=20.989192,y=37.314334,}, +-- [15]={category='Fortifications',type='FireExtinguisher02',shape_name='M92_FireExtinguisher02',heading=0,x=3.988003,y=8.362333,}, +-- [16]={category='Fortifications',type='FireExtinguisher02',shape_name='M92_FireExtinguisher02',heading=0,x=-3.953195,y=12.945844,}, +-- [17]={category='Fortifications',type='Windsock',shape_name='H-Windsock_RW',heading=0,x=-18.944173,y=-33.042196,}, +-- [18]={category='Fortifications',type='Tent04',shape_name='M92_Tent04',heading=0,x=21.220671,y=30.247529,}, +-- } +-- +function UTILS.SpawnMASHStatics(Name,Coordinate,Country,ADF,Livery,Templates) + + -- Basic objects table + + local MASHTemplates = { + [1]={category='Infantry',type='Soldier M4',shape_name='none',heading=0,x=0.000000,y=0.000000,}, + [2]={category='Infantry',type='Soldier M4',shape_name='none',heading=0,x=0.313533,y=8.778935,}, + [3]={category='Infantry',type='Soldier M4',shape_name='none',heading=0,x=16.303737,y=20.379671,}, + [4]={category='Helicopters',type='CH-47Fbl1',shape_name='none',heading=0,x=-20.047735,y=-63.166179,livery_id = "us army dark green",}, + [5]={category='Infantry',type='Soldier M4',shape_name='none',heading=0,x=26.650339,y=20.066138,}, + [6]={category='Heliports',type='FARP_SINGLE_01',shape_name='FARP_SINGLE_01',heading=0,x=-25.432292,y=9.077099,}, + [7]={category='Heliports',type='FARP_SINGLE_01',shape_name='FARP_SINGLE_01',heading=0,x=-12.717421,y=-3.216114,}, + [8]={category='Heliports',type='FARP_SINGLE_01',shape_name='FARP_SINGLE_01',heading=0,x=-25.439281,y=-3.216114,}, + [9]={category='Heliports',type='FARP_SINGLE_01',shape_name='FARP_SINGLE_01',heading=0,x=-12.717421,y=9.155603,}, + [10]={category='Fortifications',type='TACAN_beacon',shape_name='none',heading=0,x=-2.329847,y=-16.579903,}, + [11]={category='Fortifications',type='FARP Fuel Depot',shape_name='GSM Rus',heading=0,x=2.222011,y=4.487030,}, + [12]={category='Fortifications',type='APFC fuel',shape_name='M92_APFCfuel',heading=0,x=3.614927,y=0.367838,}, + [13]={category='Fortifications',type='Camouflage03',shape_name='M92_Camouflage03',heading=0,x=21.544148,y=21.998879,}, + [14]={category='Fortifications',type='Container_generator',shape_name='M92_Container_generator',heading=0,x=20.989192,y=37.314334,}, + [15]={category='Fortifications',type='FireExtinguisher02',shape_name='M92_FireExtinguisher02',heading=0,x=3.988003,y=8.362333,}, + [16]={category='Fortifications',type='FireExtinguisher02',shape_name='M92_FireExtinguisher02',heading=0,x=-3.953195,y=12.945844,}, + [17]={category='Fortifications',type='Windsock',shape_name='H-Windsock_RW',heading=0,x=-18.944173,y=-33.042196,}, + [18]={category='Fortifications',type='Tent04',shape_name='M92_Tent04',heading=0,x=21.220671,y=30.247529,}, + } + + if Templates then MASHTemplates=Templates end + + -- locals + local name = Name or "Florence Nightingale" + local positionVec2 + local positionVec3 + local ReturnStatics = {} + local CountryID = Country or country.id.USA + local livery = "us army dark green" + + -- check for coordinate or zone + if type(Coordinate) == "table" then + if Coordinate:IsInstanceOf("COORDINATE") or Coordinate:IsInstanceOf("ZONE_BASE") then + positionVec2 = Coordinate:GetVec2() + positionVec3 = Coordinate:GetVec3() + end + else + BASE:E("Spawn MASH - no ZONE or COORDINATE handed!") + return + end + + -- position + local BaseX = positionVec2.x + local BaseY = positionVec2.y + + -- Statics + for id,object in pairs(MASHTemplates) do + local NewName = string.format("%s#%3d",name,id) + local vec2 = {x=BaseX+object.x,y=BaseY+object.y} + local Coordinate=COORDINATE:NewFromVec2(vec2) + local static = SPAWNSTATIC:NewFromType(object.type,object.category,CountryID) + if object.shape_name and object.shape_name ~= "none" then + static:InitShape(object.shape_name) + end + if object.category == "Helicopters" then + if object.livery_id ~= nil then + livery = object.livery_id + end + static:InitLivery(livery) + end + static:SpawnFromCoordinate(Coordinate,object.heading,NewName) + table.insert(ReturnStatics,static) + end + + -- Beacon + local ADFName + if ADF and type(ADF) == "number" then + local ADFFreq = ADF*1000 -- KHz to Hz + local Sound = "l10n/DEFAULT/beacon.ogg" + ADFName = Name .. " ADF "..tostring(ADF).."KHz" + --BASE:I(string.format("Adding MASH Beacon %d KHz Name %s",ADF,ADFName)) + trigger.action.radioTransmission(Sound, positionVec3, 0, true, ADFFreq, 250, ADFName) + end + + return ReturnStatics, ADFName +end + --- Converts a Vec2 to a Vec3. -- @param vec the 2D vector -- @param y optional new y axis (altitude) value. If omitted it's 0.