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Finalization of patch.
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@@ -64,6 +64,13 @@
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--
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-- * @{Base#BASE.HandleEvent}(): Subscribe to a DCS Event.
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-- * @{Base#BASE.UnHandleEvent}(): Unsubscribe from a DCS Event.
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--
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-- Note that for a UNIT, the event will be handled **for that UNIT only**!
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-- Note that for a GROUP, the event will be handled **for all the UNITs in that GROUP only**!
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--
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-- For all objects of other classes, the subscribed events will be handled for **all UNITs within the Mission**!
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-- So if a UNIT within the mission has the subscribed event for that object,
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-- then the object event handler will receive the event for that UNIT!
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--
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-- ### 1.3.2 Event Handling of DCS Events
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--
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@@ -76,6 +76,9 @@
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--
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-- Hereby the change log:
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--
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-- 2017-03-07: GROUP:**HandleEvent( Event, EventFunction )** added.
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-- 2017-03-07: GROUP:**UnHandleEvent( Event )** added.
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--
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-- 2017-01-24: GROUP:**SetAIOnOff( AIOnOff )** added.
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--
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-- 2017-01-24: GROUP:**SetAIOn()** added.
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