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Auto assignment of tasks with prioritization of an auto assign method. The default assign method is random, which is set at the command center. Each task type implements a prioritization mechanism which calculates the priotity of the task based on various methods: random, distance or priority. The distance is calculated from the task coordinate from the command center location.
Also fixed in a first try the route bug on Controllables.
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@@ -355,6 +355,26 @@ do -- TASK_A2G
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end
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end
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--- This function is called from the @{Tasking.CommandCenter#COMMANDCENTER} to determine the method of automatic task selection.
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-- @param #TASK_A2G self
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-- @param #number AutoAssignMethod The method to be applied to the task.
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-- @param Tasking.CommandCenter#COMMANDCENTER CommandCenter The command center.
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-- @param Wrapper.Group#GROUP TaskGroup The player group.
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function TASK_A2G:GetAutoAssignPriority( AutoAssignMethod, CommandCenter, TaskGroup )
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if AutoAssignMethod == COMMANDCENTER.AutoAssignMethods.Random then
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return math.random( 1, 9 )
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elseif AutoAssignMethod == COMMANDCENTER.AutoAssignMethods.Distance then
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local Coordinate = self.TaskInfo:GetData( "Coordinate" )
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local Distance = TaskGroup:GetCoordinate():Get2DDistance( CommandCenter:GetPositionable():GetCoordinate() )
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return math.floor( Distance )
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elseif AutoAssignMethod == COMMANDCENTER.AutoAssignMethods.Priority then
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return 1
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end
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return 0
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end
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end
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