diff --git a/Moose Development/Moose/Functional/Artillery.lua b/Moose Development/Moose/Functional/Artillery.lua index 2edf7dd89..973b6ccbf 100644 --- a/Moose Development/Moose/Functional/Artillery.lua +++ b/Moose Development/Moose/Functional/Artillery.lua @@ -398,12 +398,12 @@ ARTY.version="0.8.9" -- DONE: Abort firing task if no shooting event occured with 5(?) minutes. Something went wrong then. Min/max range for example. -- DONE: Improve assigned time for engagement. Next day? -- DONE: Improve documentation. --- DONE: Add pseudo user transitions. OnAfter... +-- TODO: Add pseudo user transitions. OnAfter... -- DONE: Make reaming unit a group. --- TODO: Adjust documenation again. +-- DONE: Write documenation. -- DONE: Add command move to make arty group move. -- DONE: remove schedulers for status event. --- TODO: Improve handling of special weapons. When winchester? +-- TODO: Improve handling of special weapons. When winchester if using selected weapons? -- TODO: Handle rearming for ships. -- TODO: Make coordinate after rearming general, i.e. also work after the group has moved to anonther location. diff --git a/Moose Development/Moose/Wrapper/Group.lua b/Moose Development/Moose/Wrapper/Group.lua index db2092e9e..c595a5dbb 100644 --- a/Moose Development/Moose/Wrapper/Group.lua +++ b/Moose Development/Moose/Wrapper/Group.lua @@ -264,7 +264,6 @@ function GROUP:Destroy( GenerateEvent ) if self:IsAir() then self:CreateEventCrash( timer.getTime(), UnitData ) else - env.info("FF create event dead") self:CreateEventDead( timer.getTime(), UnitData ) end end