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Documentation
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--- **Core** - **POINT\_VEC** classes define an **extensive API** to **manage 3D points** in the simulation space.
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--- **Core** -- **POINT\_VEC** classes define an **extensive API** to **manage 3D points** in the simulation space.
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--
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-- 
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--
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@@ -20,31 +20,6 @@
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--
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-- ===
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--
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-- **API CHANGE HISTORY**
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-- ======================
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--
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-- The underlying change log documents the API changes. Please read this carefully. The following notation is used:
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--
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-- * **Added** parts are expressed in bold type face.
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-- * _Removed_ parts are expressed in italic type face.
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--
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-- Hereby the change log:
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--
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-- 2017-03-03: POINT\_VEC3:**Explosion( ExplosionIntensity )** added.
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-- 2017-03-03: POINT\_VEC3:**IlluminationBomb()** added.
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--
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-- 2017-02-18: POINT\_VEC3:**NewFromVec2( Vec2, LandHeightAdd )** added.
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--
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-- 2016-08-12: POINT\_VEC3:**Translate( Distance, Angle )** added.
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--
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-- 2016-08-06: Made PointVec3 and Vec3, PointVec2 and Vec2 terminology used in the code consistent.
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--
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-- * Replaced method _Point_Vec3() to **Vec3**() where the code manages a Vec3. Replaced all references to the method.
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-- * Replaced method _Point_Vec2() to **Vec2**() where the code manages a Vec2. Replaced all references to the method.
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-- * Replaced method Random_Point_Vec3() to **RandomVec3**() where the code manages a Vec3. Replaced all references to the method.
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-- .
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-- ===
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--
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-- ### Authors:
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--
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-- * FlightControl : Design & Programming
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