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Documentation
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@@ -1,7 +1,21 @@
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--- This module contains the STATIC class.
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--- **Wrapper** -- STATIC wraps the DCS StaticObject class.
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--
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-- ====
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--
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-- ### Author: **Sven Van de Velde (FlightControl)**
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--
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-- ### Contributions:
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--
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-- ====
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--
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-- @module Static
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--- @type STATIC
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-- @extends Wrapper.Positionable#POSITIONABLE
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--- # STATIC class, extends @{Positionable#POSITIONABLE}
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--
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-- 1) @{Static#STATIC} class, extends @{Positionable#POSITIONABLE}
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-- ===============================================================
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-- Statics are **Static Units** defined within the Mission Editor.
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-- Note that Statics are almost the same as Units, but they don't have a controller.
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-- The @{Static#STATIC} class is a wrapper class to handle the DCS Static objects:
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@@ -10,8 +24,8 @@
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-- * Support all DCS Static APIs.
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-- * Enhance with Static specific APIs not in the DCS API set.
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--
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-- 1.1) STATIC reference methods
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-- -----------------------------
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-- ## STATIC reference methods
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--
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-- For each DCS Static will have a STATIC wrapper object (instance) within the _@{DATABASE} object.
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-- This is done at the beginning of the mission (when the mission starts).
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--
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@@ -28,17 +42,7 @@
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--
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-- IMPORTANT: ONE SHOULD NEVER SANATIZE these STATIC OBJECT REFERENCES! (make the STATIC object references nil).
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--
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-- @module Static
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-- @author FlightControl
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--- The STATIC class
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-- @type STATIC
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-- @extends Wrapper.Positionable#POSITIONABLE
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-- @field #STATIC
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STATIC = {
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ClassName = "STATIC",
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}
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