Documentation

This commit is contained in:
FlightControl
2017-05-29 18:02:57 +02:00
parent 4e29565382
commit 9984055f7d
101 changed files with 1131 additions and 1993 deletions

View File

@@ -100,7 +100,7 @@
<div id="content">
<h1>Module <code>AI_Balancer</code></h1>
<p>Single-Player:<strong>No</strong> / Multi-Player:<strong>Yes</strong> / AI:<strong>Yes</strong> / Human:<strong>No</strong> / Types:<strong>All</strong> -- <strong>AI Balancing will replace in multi player missions
<p><strong>AI</strong> -- <strong>AI Balancing will replace in multi player missions
non-occupied human slots with AI groups, in order to provide an engaging simulation environment,
even when there are hardly any players in the mission.</strong></p>
@@ -124,40 +124,17 @@ even when there are hardly any players in the mission.</strong></p>
<hr/>
<h1><strong>API CHANGE HISTORY</strong></h1>
<p>The underlying change log documents the API changes.</p>
<p>Please read this carefully. The following notation is used:</p>
<ul>
<li><strong>Added</strong> parts are expressed in bold type face.</li>
<li><em>Removed</em> parts are expressed in italic type face.</li>
</ul>
<p>Hereby the change log:</p>
<p>2017-01-17: There is still a problem with AI being destroyed, but not respawned. Need to check further upon that.</p>
<p>2017-01-08: AI_BALANCER:<strong>InitSpawnInterval( Earliest, Latest )</strong> added.</p>
<hr/>
<h1><strong>AUTHORS and CONTRIBUTIONS</strong></h1>
<h3>Author: <strong>Sven Van de Velde (FlightControl)</strong></h3>
<h3>Contributions:</h3>
<ul>
<li><strong><a href="https://forums.eagle.ru/member.php?u=112075">Dutch_Baron</a></strong>: Working together with James has resulted in the creation of the AI_BALANCER class. James has shared his ideas on balancing AI with air units, and together we made a first design which you can use now :-)</li>
<li><strong>SNAFU</strong>: Had a couple of mails with the guys to validate, if the same concept in the GCI/CAP script could be reworked within MOOSE. None of the script code has been used however within the new AI_BALANCER moose class.</li>
<li><strong><a href="https://forums.eagle.ru/member.php?u=112075">Dutch_Baron</a></strong>: Working together with James has resulted in the creation of the AI_BALANCER class.</li>
</ul>
<h3>Authors:</h3>
<p>James has shared his ideas on balancing AI with air units, and together we made a first design which you can use now :-)</p>
<ul>
<li>FlightControl: Framework Design &amp; Programming and Documentation.</li>
</ul>
<hr/>
<h2>Global(s)</h2>