Fix bug where missiles were deleted client to client

Bug solve of the early deletion of missiles fired from client to client
(air to air f.e.).
Updated documentation.
Added API to change the frequency of tracking.
This commit is contained in:
svenvandevelde
2016-05-17 10:57:51 +02:00
parent fe36e0ee2a
commit 9b0879626f
5 changed files with 336 additions and 282 deletions

View File

@@ -15,6 +15,7 @@ local Trainer = MISSILETRAINER
:InitRangeOnOff(true)
:InitTrackingOnOff(true)
:InitTrackingToAll(true)
:InitMenusOnOff(false)
--Trainer:InitAlertsToAll(true) -- Now alerts are also on
:InitMenusOnOff(false) -- Disable menus
:InitTrackingFrequency( 1 ) -- Make Tracking Frequency 4 seconds ...
-- Trainer:InitAlertsToAll(true) -- Now alerts are also on