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Fix bug where missiles were deleted client to client
Bug solve of the early deletion of missiles fired from client to client (air to air f.e.). Updated documentation. Added API to change the frequency of tracking.
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@@ -15,6 +15,7 @@ local Trainer = MISSILETRAINER
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:InitRangeOnOff(true)
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:InitTrackingOnOff(true)
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:InitTrackingToAll(true)
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:InitMenusOnOff(false)
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--Trainer:InitAlertsToAll(true) -- Now alerts are also on
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:InitMenusOnOff(false) -- Disable menus
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:InitTrackingFrequency( 1 ) -- Make Tracking Frequency 4 seconds ...
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-- Trainer:InitAlertsToAll(true) -- Now alerts are also on
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