From 9c5e132fab8d70db4f1249bdfd98b6a9d5efd86a Mon Sep 17 00:00:00 2001 From: Sven Van de Velde Date: Wed, 3 Aug 2016 20:54:44 +0200 Subject: [PATCH] Release Notes --- Moose Development/Release Notes/2016-07 - ReleaseNotes.txt | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/Moose Development/Release Notes/2016-07 - ReleaseNotes.txt b/Moose Development/Release Notes/2016-07 - ReleaseNotes.txt index c4ceb7f4f..65b9d8a4b 100644 --- a/Moose Development/Release Notes/2016-07 - ReleaseNotes.txt +++ b/Moose Development/Release Notes/2016-07 - ReleaseNotes.txt @@ -1,3 +1,10 @@ +2016-08-03 + - Fixed error at SPAWN:RandomizeTemplate() + -- Units started in wrong x, y position (at the template, instead of at the master template of the SPAWN). + -- Adjusted x, y and alt to the start position of the first unit of the master template. + -- Added a test mission Moose_Test_SPAWN_RandomizeTemplate. + -- Regenerated MOOSE.lua + 2016-07-31 - Added a SpawnHeight parameter to the SPAWN method RandomizeRoute(), based upon a bug report of David. Air units will now also have optionally the route height randomized.