diff --git a/Moose Development/Moose/AI/AI_Cargo_Dispatcher.lua b/Moose Development/Moose/AI/AI_Cargo_Dispatcher.lua index 02f852bc0..4197423f8 100644 --- a/Moose Development/Moose/AI/AI_Cargo_Dispatcher.lua +++ b/Moose Development/Moose/AI/AI_Cargo_Dispatcher.lua @@ -23,7 +23,7 @@ -- -- === -- --- ## The dispatcher concept +-- ## The dispatcher concept. -- -- Carrier equipment can be mobilized to intelligently transport infantry and other cargo within the simulation. -- The AI_CARGO_DISPATCHER module uses the @{Cargo.Cargo} capabilities within the MOOSE framework, to enable Carrier GROUP objects @@ -523,8 +523,9 @@ -- -- end -- +-- --- -- --- # 3) Set the pickup parameters. +-- # 4) Set the pickup parameters. -- -- Several parameters can be set to pickup cargo: -- @@ -532,7 +533,9 @@ -- * @{#AI_CARGO_DISPATCHER.SetPickupSpeed}(): Set the speed or randomizes the speed in km/h to pickup the cargo. -- * @{#AI_CARGO_DISPATCHER.SetPickupHeight}(): Set the height or randomizes the height in meters to pickup the cargo. -- --- # 4) Set the deploy parameters. +-- --- +-- +-- # 5) Set the deploy parameters. -- -- Several parameters can be set to deploy cargo: -- @@ -540,7 +543,9 @@ -- * @{#AI_CARGO_DISPATCHER.SetDeploySpeed}(): Set the speed or randomizes the speed in km/h to deploy the cargo. -- * @{#AI_CARGO_DISPATCHER.SetDeployHeight}(): Set the height or randomizes the height in meters to deploy the cargo. -- --- # 5) Set the home zone when there isn't any more cargo to pickup. +-- --- +-- +-- # 6) Set the home zone when there isn't any more cargo to pickup. -- -- A home zone can be specified to where the Carriers will move when there isn't any cargo left for pickup. -- Use @{#AI_CARGO_DISPATCHER.SetHomeZone}() to specify the home zone.