SPAWN Delay implementation

-- New methods SPAWN:InitDelayOnOff(), SPAWN:InitDelayOn(),
SPAWN:InitDelayOff()
-- Default is delay is on, but only for :SpawnScheduled()
-- Did a large review of the SPAWN documentation (for dummies).
-- Moved the SPAWN class documentation to the SPAWN object, so that it
becomes visible in intellisense.
-- Added Demo Mission links
-- Added Youtube channel links
This commit is contained in:
FlightControl
2017-04-08 08:06:29 +02:00
parent fb4fc4add1
commit 9e2c66dae4
9 changed files with 627 additions and 429 deletions

View File

@@ -209,7 +209,6 @@ on defined intervals (currently every minute).</p>
<dl class="function">
<dt>
<em>#number</em>
<a id="#(MOVEMENT).AliveUnits" >
<strong>MOVEMENT.AliveUnits</strong>
</a>
@@ -218,9 +217,6 @@ on defined intervals (currently every minute).</p>
<p> Contains the counter how many units are currently alive</p>
</dd>
</dl>
<dl class="function">