diff --git a/Moose Development/Moose/Message.lua b/Moose Development/Moose/Message.lua index 625f73ec8..b55a48c6f 100644 --- a/Moose Development/Moose/Message.lua +++ b/Moose Development/Moose/Message.lua @@ -8,16 +8,16 @@ -- -- 1.1) MESSAGE construction methods -- --------------------------------- --- Messages are created with MESSAGE:@{New}. Note that when the MESSAGE object is created, no message is sent yet. +-- Messages are created with @{Message#MESSAGE.New}. Note that when the MESSAGE object is created, no message is sent yet. -- To send messages, you need to use the To functions. -- -- 1.2) Send messages with MESSAGE To methods -- ------------------------------------------ -- Messages are sent to: -- --- * Clients with MESSAGE:@{ToClient}(). --- * Coalitions with MESSAGE:@{ToCoalition}(). --- * All Players with MESSAGE:@{ToAll}(). +-- * Clients with @{Message#MESSAGE.ToClient}. +-- * Coalitions with @{Message#MESSAGE.ToCoalition}. +-- * All Players with @{Message#MESSAGE.ToAll}. -- -- @module Message -- @author FlightControl diff --git a/Moose Training/Documentation/Message.html b/Moose Training/Documentation/Message.html index c607ec0b0..b19eb8463 100644 --- a/Moose Training/Documentation/Message.html +++ b/Moose Training/Documentation/Message.html @@ -81,16 +81,16 @@ Messages are shown on the display panel for an amount of seconds, and will then Messages can contain a category which is indicating the category of the message.

1.1) MESSAGE construction methods

-

Messages are created with MESSAGE:New. Note that when the MESSAGE object is created, no message is sent yet. +

Messages are created with Message#MESSAGE.New. Note that when the MESSAGE object is created, no message is sent yet. To send messages, you need to use the To functions.

1.2) Send messages with MESSAGE To methods

Messages are sent to: