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@@ -2745,7 +2745,7 @@ do -- Players
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local PlayerNames = {}
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local Units = self:GetUnits()
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for UnitID, UnitData in pairs( Units ) do
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for UnitID, UnitData in pairs( Units or {}) do
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local Unit = UnitData -- Wrapper.Unit#UNIT
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local PlayerName = Unit:GetPlayerName()
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if PlayerName and PlayerName ~= "" then
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