diff --git a/Moose Development/Moose/Functional/Mantis.lua b/Moose Development/Moose/Functional/Mantis.lua index c7cba4443..4e929681a 100644 --- a/Moose Development/Moose/Functional/Mantis.lua +++ b/Moose Development/Moose/Functional/Mantis.lua @@ -3,9 +3,9 @@ -- === -- -- **MANTIS** - Moose derived Modular, Automatic and Network capable Targeting and Interception System --- Controls a network of SAM sites. Use detection to switch on the AA site closest to the enemy --- Automatic mode (default since 0.8) can set-up your SAM site network automatically for you --- Leverage evasiveness from SEAD, leverage attack range setting +-- Controls a network of SAM sites. Uses detection to switch on the AA site closest to the enemy. +-- Automatic mode (default since 0.8) can set-up your SAM site network automatically for you. +-- Leverage evasiveness from SEAD, leverage attack range setting. -- -- === -- @@ -99,14 +99,14 @@ -- * Roland -- * SA-2, SA-3, SA-5, SA-6, SA-7, SA-8, SA-9, SA-10, SA-11, SA-13, SA-15, SA-19 -- --- Folowing the example started above, an SA-6 site group name should start with "Red SAM SA-6" then, or a blue Patriot installation with e.g. "Blue SAM Patriot" +-- Following the example started above, an SA-6 site group name should start with "Red SAM SA-6" then, or a blue Patriot installation with e.g. "Blue SAM Patriot" -- -- # 0.1 Set-up in the mission editor -- --- Set up your SAM sites in the mission editor. Name the groups as stated above. --- Set up your EWR system in the mission editor. Name the groups as stated above. Can be e.g. AWACS or a combination of AWACS and Search Radars like e.g. EWR 1L13 etc. --- Search Radars usually have "SR" or "STR" in their names. --- Set up your SHORAD systems. They need to be close to the SAM sites to be effective. Use **one** group per SAM location. SA-15 TOR systems offer a good missile defense. +-- Set up your SAM sites in the mission editor. Name the groups using a systematic approach like above. +-- Set up your EWR system in the mission editor. Name the groups using a systematic approach like above. Can be e.g. AWACS or a combination of AWACS and Search Radars like e.g. EWR 1L13 etc. +-- Search Radars usually have "SR" or "STR" in their names. Use the encyclopedia in the mission editor to inform yourself. +-- Set up your SHORAD systems. They need to be **close** to (i.e. around) the SAM sites to be effective. Use **one** group per SAM location. SA-15 TOR systems offer a good missile defense. -- -- [optional] Set up your HQ. Can be any group, e.g. a command vehicle. -- @@ -115,13 +115,13 @@ -- ## 1.1 Radar systems and AWACS -- -- Typically, your setup should consist of EWR (early warning) radars to detect and track targets, accompanied by AWACS if your scenario forsees that. Ensure that your EWR radars have a good coverage of the area you want to track. --- **Location** is of highest importantance here. Whilst AWACS in DCS has almost the "all seeing eye", EWR don't have that. Choose your location wisely, against a mountain backdrop or inside a valley even the best EWR system +-- **Location** is of highest importance here. Whilst AWACS in DCS has almost the "all seeing eye", EWR don't have that. Choose your location wisely, against a mountain backdrop or inside a valley even the best EWR system -- doesn't work well. Prefer higher-up locations with a good view; use F7 in-game to check where you actually placed your EWR and have a look around. Apart from the obvious choice, do also consider other radar units -- for this role, most have "SR" (search radar) or "STR" (search and track radar) in their names, use the encyclopedia to see what they actually do. -- -- ## 1.2 SAM sites -- --- Typically your SAM should cover all attack ranges. The closer the enemy gets, the more systems you will need to deploy to defend your location. Use a combination of long-range systems like the SA-10/11, midrange like SA-6 and short-range like +-- Typically your SAM should cover all attack ranges. The closer the enemy gets, the more systems you will need to deploy to defend your location. Use a combination of long-range systems like the SA-5/10/11, midrange like SA-6 and short-range like -- SA-2 for defense (Patriot, Hawk, Gepard, Blindfire for the blue side). For close-up defense and defense against HARMs or low-flying aircraft, helicopters it is also advisable to deploy SA-15 TOR systems, Shilka, Strela and Tunguska units, as well as manpads (Think Gepard, Avenger, Chaparral, -- Linebacker, Roland systems for the blue side). If possible, overlap ranges for mutual coverage. -- @@ -131,7 +131,7 @@ -- -- * bad placement of radar units, -- * overestimation how far units can "see" and --- * not taking into account that a SAM site will take (e.g for a SA-6) 30-40 seconds between switching to RED, acquiring the target and firing. +-- * not taking into account that a SAM site will take (e.g for a SA-6) 30-40 seconds between switching on, acquiring the target and firing. -- -- An attacker doing 350knots will cover ca 180meters/second or thus more than 6km until the SA-6 fires. Use triggers zones and the ruler in the missione editor to understand distances and zones. Take into account that the ranges given by the circles -- in the mission editor are absolute maximum ranges; in-game this is rather 50-75% of that depending on the system. Fiddle with placement and options to see what works best for your scenario, and remember **everything in here is in meters**. @@ -159,7 +159,7 @@ -- -- You can now add Accept- and Reject-Zones to your setup, e.g. to consider borders or de-militarized zones: -- --- -- paramters are tables of @{Core.Zone#ZONE} objects! +-- -- parameters are tables of Core.Zone#ZONE objects! -- mybluemantis:AddZones(AcceptZones,RejectZones) -- -- Change the number of long-, mid- and short-range systems going live on a detected target: @@ -171,7 +171,8 @@ -- -- -- switch off auto mode **before** you start MANTIS -- mybluemantis.automode = false --- -- scale of the firing range, i.e. don't fire at the fringes of max range, default 90% +-- -- scale of the activation range, i.e. don't activate at the fringes of max range, default 90% +-- -- also see engagerange below -- mybluemantis.radiusscale = 0.9 -- -- # 3. Default settings [both modes unless stated otherwise]