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#SET_UNIT - fix GetCoordinate()
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@@ -2639,7 +2639,9 @@ do -- SET_UNIT
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-- @return Core.Point#COORDINATE The center coordinate of all the units in the set, including heading in degrees and speed in mps in case of moving units.
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-- @return Core.Point#COORDINATE The center coordinate of all the units in the set, including heading in degrees and speed in mps in case of moving units.
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function SET_UNIT:GetCoordinate()
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function SET_UNIT:GetCoordinate()
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local Coordinate = self:GetFirst():GetCoordinate()
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local Coordinate = self:GetRandom():GetCoordinate()
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--self:F({Coordinate:GetVec3()})
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local x1 = Coordinate.x
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local x1 = Coordinate.x
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local x2 = Coordinate.x
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local x2 = Coordinate.x
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