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Progress on the AI_PATROLZONE!!! Working test mission!!!
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@@ -1,3 +1,12 @@
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2016-08-17
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- Making the PATROLZONE class work with a SPAWN object, instead of a GROUP object.
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-- The SPAWN object is needed to make the FuelManagement logic work correctly. New planes need to be spawned when old planes are out of fuel.
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-- Changed the PATROLZONE:New() method to work with a SPAWN object instead of a GROUP object.
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- Making the AIBALANCER class work with the modified PATROLZONE class SPAWN object.
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-- Added AIBALANCER:GetPatrolZone() method.
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2016-08-15
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- Removed the old classes and moved into an "Old" folder in the Moose/Development folder.
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