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Applevangelist
2022-12-19 16:12:41 +01:00
parent c08f79de50
commit aa072b5ad8
2 changed files with 14 additions and 23 deletions

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@@ -1952,12 +1952,7 @@ do -- SET_UNIT
-- * @{#SET_UNIT.ForEachUnit}: Calls a function for each alive unit it finds within the SET_UNIT.
-- * @{#SET_UNIT.ForEachUnitInZone}: Iterate the SET_UNIT and call an iterator function for each **alive** UNIT object presence completely in a @{Core.Zone}, providing the UNIT object and optional parameters to the called function.
-- * @{#SET_UNIT.ForEachUnitNotInZone}: Iterate the SET_UNIT and call an iterator function for each **alive** UNIT object presence not in a @{Core.Zone}, providing the UNIT object and optional parameters to the called function.
--
-- Planned iterators methods in development are (so these are not yet available):
--
-- * @{#SET_UNIT.ForEachUnitInUnit}: Calls a function for each unit contained within the SET_UNIT.
-- * @{#SET_UNIT.ForEachUnitCompletelyInZone}: Iterate and call an iterator function for each **alive** UNIT presence completely in a @{Core.Zone}, providing the UNIT and optional parameters to the called function.
-- * @{#SET_UNIT.ForEachUnitNotInZone}: Iterate and call an iterator function for each **alive** UNIT presence not in a @{Core.Zone}, providing the UNIT and optional parameters to the called function.
-- * @{#SET_UNIT:ForEachUnitPerThreatLevel}: Iterate the SET_UNIT **sorted *per Threat Level** and call an iterator function for each **alive** UNIT, providing the UNIT and optional parameters
--
-- ## 5) SET_UNIT atomic methods
--