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# Docu fixes
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@@ -182,7 +182,7 @@
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do -- DESIGNATE
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--- @type DESIGNATE
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-- @type DESIGNATE
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-- @extends Core.Fsm#FSM_PROCESS
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--- Manage the designation of detected targets.
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@@ -523,7 +523,7 @@ do -- DESIGNATE
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self.AttackSet:ForEachGroupAlive(
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--- @param Wrapper.Group#GROUP AttackGroup
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-- @param Wrapper.Group#GROUP AttackGroup
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function( AttackGroup )
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self.FlashStatusMenu[AttackGroup] = FlashMenu
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end
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@@ -552,7 +552,7 @@ do -- DESIGNATE
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self.AttackSet:ForEachGroupAlive(
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--- @param Wrapper.Group#GROUP AttackGroup
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-- @param Wrapper.Group#GROUP AttackGroup
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function( AttackGroup )
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self.FlashDetectionMessage[AttackGroup] = FlashDetectionMessage
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end
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@@ -824,7 +824,7 @@ do -- DESIGNATE
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-- This Detection is obsolete, remove from the designate scope
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self.Designating[DesignateIndex] = nil
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self.AttackSet:ForEachGroupAlive(
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--- @param Wrapper.Group#GROUP AttackGroup
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-- @param Wrapper.Group#GROUP AttackGroup
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function( AttackGroup )
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if AttackGroup:IsAlive() == true then
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local DetectionText = self.Detection:DetectedItemReportSummary( DetectedItem, AttackGroup ):Text( ", " )
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@@ -901,7 +901,7 @@ do -- DESIGNATE
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self.AttackSet:ForEachGroupAlive(
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--- @param Wrapper.Group#GROUP GroupReport
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-- @param Wrapper.Group#GROUP GroupReport
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function( AttackGroup )
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if self.FlashStatusMenu[AttackGroup] or ( MenuAttackGroup and ( AttackGroup:GetName() == MenuAttackGroup:GetName() ) ) then
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@@ -1058,7 +1058,7 @@ do -- DESIGNATE
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self.AttackSet:ForEachGroupAlive(
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--- @param Wrapper.Group#GROUP GroupReport
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-- @param Wrapper.Group#GROUP GroupReport
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function( AttackGroup )
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self:ScheduleOnce( Delay, self.SetMenu, self, AttackGroup )
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@@ -1230,7 +1230,7 @@ do -- DESIGNATE
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if self.AutoLase or ( not self.AutoLase and ( self.LaseStart + Duration >= timer.getTime() ) ) then
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TargetSetUnit:ForEachUnitPerThreatLevel( 10, 0,
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--- @param Wrapper.Unit#UNIT SmokeUnit
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-- @param Wrapper.Unit#UNIT SmokeUnit
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function( TargetUnit )
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self:F( { TargetUnit = TargetUnit:GetName() } )
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@@ -1390,7 +1390,7 @@ do -- DESIGNATE
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local MarkedCount = 0
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TargetSetUnit:ForEachUnitPerThreatLevel( 10, 0,
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--- @param Wrapper.Unit#UNIT SmokeUnit
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-- @param Wrapper.Unit#UNIT SmokeUnit
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function( SmokeUnit )
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if MarkedCount < self.MaximumMarkings then
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