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Improvements to A2A and A2G Dispatchers
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@@ -308,7 +308,7 @@ end
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-- @param DCS#Speed RTBMaxSpeed The maximum speed of the @{Wrapper.Controllable} in km/h.
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-- @return #AI_AIR self
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function AI_AIR:SetRTBSpeed( RTBMinSpeed, RTBMaxSpeed )
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self:F2( { RTBMinSpeed, RTBMaxSpeed } )
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self:F( { RTBMinSpeed, RTBMaxSpeed } )
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self.RTBMinSpeed = RTBMinSpeed
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self.RTBMaxSpeed = RTBMaxSpeed
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@@ -425,7 +425,18 @@ function AI_AIR:onafterStart( Controllable, From, Event, To )
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Controllable:OptionROTVertical()
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end
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--- Coordinates the approriate returning action.
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-- @param #AI_AIR self
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-- @return #AI_AIR self
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-- @param Wrapper.Controllable#CONTROLLABLE Controllable The Controllable Object managed by the FSM.
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-- @param #string From The From State string.
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-- @param #string Event The Event string.
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-- @param #string To The To State string.
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function AI_AIR:onafterReturn( Controllable, From, Event, To )
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self:__RTB( self.TaskDelay )
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end
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--- @param #AI_AIR self
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function AI_AIR:onbeforeStatus()
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@@ -481,11 +492,14 @@ function AI_AIR:onafterStatus()
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OldAIControllable:SetTask( TimedOrbitTask, 10 )
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self:Fuel()
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RTB = true
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end
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else
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end
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end
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if self:Is( "Fuel" ) and not self:Is( "Home" ) and not self:is( "Refuelling" ) then
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RTB = true
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end
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-- TODO: Check GROUP damage function.
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local Damage = self.Controllable:GetLife()
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@@ -581,7 +595,13 @@ function AI_AIR:onafterRTB( AIGroup, From, Event, To )
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local FromCoord = AIGroup:GetCoordinate()
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local ToTargetCoord = self.HomeAirbase:GetCoordinate()
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local ToTargetSpeed = math.random( self.RTBMinSpeed, self.RTBMaxSpeed )
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if not self.RTBMinSpeed and not self.RTBMaxSpeed then
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local RTBSpeedMax = AIGroup:GetSpeedMax()
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self:SetRTBSpeed( RTBSpeedMax * 0.25, RTBSpeedMax * 0.25 )
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end
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local RTBSpeed = math.random( self.RTBMinSpeed, self.RTBMaxSpeed )
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local ToAirbaseAngle = FromCoord:GetAngleDegrees( FromCoord:GetDirectionVec3( ToTargetCoord ) )
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local Distance = FromCoord:Get2DDistance( ToTargetCoord )
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@@ -593,12 +613,19 @@ function AI_AIR:onafterRTB( AIGroup, From, Event, To )
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return
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end
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if not AIGroup:InAir() == true then
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self:I( "Not anymore in the air, considered Home." )
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self:Home()
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return
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end
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--- Create a route point of type air.
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local FromRTBRoutePoint = FromCoord:WaypointAir(
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self.PatrolAltType,
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POINT_VEC3.RoutePointType.TurningPoint,
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POINT_VEC3.RoutePointAction.TurningPoint,
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ToTargetSpeed,
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RTBSpeed,
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true
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)
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@@ -607,7 +634,7 @@ function AI_AIR:onafterRTB( AIGroup, From, Event, To )
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self.PatrolAltType,
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POINT_VEC3.RoutePointType.TurningPoint,
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POINT_VEC3.RoutePointAction.TurningPoint,
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ToTargetSpeed,
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RTBSpeed,
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true
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)
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