Static moose.lua

This commit is contained in:
FlightControl
2017-02-28 18:50:35 +01:00
parent 438a587927
commit ad3baa1f0d
7 changed files with 12 additions and 15 deletions

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@@ -881,9 +881,6 @@ Use the method <a href="##(AI_PATROL_ZONE).ManageDamage">AI<em>PATROL</em>ZONE.M
<p> This table contains the targets detected during patrol.</p>
</dd>
</dl>
<dl class="function">

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@@ -225,9 +225,9 @@ Various methods exist to configure:</p>
<h3>Contributions:</h3>
<ul>
<li><strong>Wingthor</strong>: Testing &amp; Advice.</li>
<li><strong>Dutch-Baron</strong>: Testing &amp; Advice.</li>
<li>**<a href="http://forums.eagle.ru/member.php?u=3829">Whisper</a>: Testing.</li>
<li><strong>Wingthor (TAW)</strong>: Testing &amp; Advice.</li>
<li><strong>Dutch-Baron (TAW)</strong>: Testing &amp; Advice.</li>
<li>**<a href="http://forums.eagle.ru/member.php?u=3829">Whisper</a>: Testing and Advice.</li>
</ul>
<h3>Authors:</h3>

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@@ -2553,7 +2553,7 @@ Spawn_BE_KA50 = SPAWN:New( 'BE KA-50@RAMP-Ground Defense' ):Schedule( 600, 0.5 )
<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
</dd>
</dl>