Merge branch 'master' into RadioComs

This commit is contained in:
Grey-Echo
2017-03-20 22:23:03 +01:00
317 changed files with 84125 additions and 6933 deletions

View File

@@ -39,11 +39,11 @@
<li><a href="Fsm.html">Fsm</a></li>
<li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Movement.html">Movement</a></li>
<li><a href="Object.html">Object</a></li>
<li>Point</li>
<li><a href="Positionable.html">Positionable</a></li>
@@ -62,8 +62,8 @@
<li><a href="Static.html">Static</a></li>
<li><a href="Task.html">Task</a></li>
<li><a href="Task_A2G.html">Task_A2G</a></li>
<li><a href="Task_A2G_Dispatcher.html">Task_A2G_Dispatcher</a></li>
<li><a href="Task_PICKUP.html">Task_PICKUP</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li>
@@ -167,6 +167,7 @@ Methods exist to manupulate these coordinates.</p>
<p>The current X, Altitude, Y axis can be retrieved with the methods <a href="##(POINT_VEC2).GetX">POINT_VEC2.GetX</a>(), <a href="##(POINT_VEC2).GetAlt">POINT_VEC2.GetAlt</a>(), <a href="##(POINT_VEC2).GetY">POINT_VEC2.GetY</a>() respectively.
The methods <a href="##(POINT_VEC2).SetX">POINT_VEC2.SetX</a>(), <a href="##(POINT_VEC2).SetAlt">POINT_VEC2.SetAlt</a>(), <a href="##(POINT_VEC2).SetY">POINT_VEC2.SetY</a>() change the respective axis with a new value.
The current Lat(itude), Alt(itude), Lon(gitude) values can also be retrieved with the methods <a href="##(POINT_VEC2).GetLat">POINT_VEC2.GetLat</a>(), <a href="##(POINT_VEC2).GetAlt">POINT_VEC2.GetAlt</a>(), <a href="##(POINT_VEC2).GetLon">POINT_VEC2.GetLon</a>() respectively.
The current axis values can be changed by using the methods <a href="##(POINT_VEC2).AddX">POINT_VEC2.AddX</a>(), <a href="##(POINT_VEC2).AddAlt">POINT_VEC2.AddAlt</a>(), <a href="##(POINT_VEC2).AddY">POINT_VEC2.AddY</a>()
to add or substract a value from the current respective axis value.
Note that the Set and Add methods return the current POINT_VEC2 object, so these manipulation methods can be chained... For example:</p>
@@ -268,13 +269,25 @@ Note that the Set and Add methods return the current POINT_VEC2 object, so these
<tr>
<td class="name" nowrap="nowrap"><a href="##(POINT_VEC2).GetAlt">POINT_VEC2:GetAlt()</a></td>
<td class="summary">
<p>Return the altitude of the land at the POINT_VEC2.</p>
<p>Return the altitude (height) of the land at the POINT_VEC2.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(POINT_VEC2).GetAltitudeText">POINT_VEC2:GetAltitudeText()</a></td>
<td class="summary">
<p>Return no text for the altitude of the POINT_VEC2.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(POINT_VEC2).GetLat">POINT_VEC2:GetLat()</a></td>
<td class="summary">
<p>Return Return the Lat(itude) coordinate of the POINT<em>VEC2 (ie: (parent)POINT</em>VEC3.x).</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(POINT_VEC2).GetLon">POINT_VEC2:GetLon()</a></td>
<td class="summary">
<p>Return the Lon(gitude) coordinate of the POINT<em>VEC2 (ie: (parent)POINT</em>VEC3.z).</p>
</td>
</tr>
<tr>
@@ -311,6 +324,18 @@ Note that the Set and Add methods return the current POINT_VEC2 object, so these
<td class="name" nowrap="nowrap"><a href="##(POINT_VEC2).SetAlt">POINT_VEC2:SetAlt(Altitude)</a></td>
<td class="summary">
<p>Set the altitude of the POINT_VEC2.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(POINT_VEC2).SetLat">POINT_VEC2:SetLat(x)</a></td>
<td class="summary">
<p>Set the Lat(itude) coordinate of the POINT<em>VEC2 (ie: POINT</em>VEC3.x).</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(POINT_VEC2).SetLon">POINT_VEC2:SetLon(y, z)</a></td>
<td class="summary">
<p>Set the Lon(gitude) coordinate of the POINT<em>VEC2 (ie: POINT</em>VEC3.z).</p>
</td>
</tr>
<tr>
@@ -921,7 +946,7 @@ The distance from the reference <a href="DCSTypes.html##(Vec2)">DCSTypes#Vec2</a
</dt>
<dd>
<p>Return the altitude of the land at the POINT_VEC2.</p>
<p>Return the altitude (height) of the land at the POINT_VEC2.</p>
<h3>Return value</h3>
@@ -951,6 +976,42 @@ Empty string.</p>
<dl class="function">
<dt>
<a id="#(POINT_VEC2).GetLat" >
<strong>POINT_VEC2:GetLat()</strong>
</a>
</dt>
<dd>
<p>Return Return the Lat(itude) coordinate of the POINT<em>VEC2 (ie: (parent)POINT</em>VEC3.x).</p>
<h3>Return value</h3>
<p><em>#number:</em>
The x coodinate.</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(POINT_VEC2).GetLon" >
<strong>POINT_VEC2:GetLon()</strong>
</a>
</dt>
<dd>
<p>Return the Lon(gitude) coordinate of the POINT<em>VEC2 (ie: (parent)POINT</em>VEC3.z).</p>
<h3>Return value</h3>
<p><em>#number:</em>
The y coodinate.</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(POINT_VEC2).GetX" >
<strong>POINT_VEC2:GetX()</strong>
</a>
@@ -1107,6 +1168,65 @@ The land altitude. If nothing (nil) is given, then the current land altitude is
<p><em><a href="##(POINT_VEC2)">#POINT_VEC2</a>:</em></p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(POINT_VEC2).SetLat" >
<strong>POINT_VEC2:SetLat(x)</strong>
</a>
</dt>
<dd>
<p>Set the Lat(itude) coordinate of the POINT<em>VEC2 (ie: POINT</em>VEC3.x).</p>
<h3>Parameter</h3>
<ul>
<li>
<p><code><em>#number x </em></code>:
The x coordinate.</p>
</li>
</ul>
<h3>Return value</h3>
<p><em><a href="##(POINT_VEC2)">#POINT_VEC2</a>:</em></p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(POINT_VEC2).SetLon" >
<strong>POINT_VEC2:SetLon(y, z)</strong>
</a>
</dt>
<dd>
<p>Set the Lon(gitude) coordinate of the POINT<em>VEC2 (ie: POINT</em>VEC3.z).</p>
<h3>Parameters</h3>
<ul>
<li>
<p><code><em>#number y </em></code>:
The y coordinate.</p>
</li>
<li>
<p><code><em> z </em></code>: </p>
</li>
</ul>
<h3>Return value</h3>
<p><em><a href="##(POINT_VEC2)">#POINT_VEC2</a>:</em></p>
</dd>
</dl>
<dl class="function">