Merge branch 'master' into RadioComs

This commit is contained in:
Grey-Echo
2017-03-20 22:23:03 +01:00
317 changed files with 84125 additions and 6933 deletions

View File

@@ -39,11 +39,11 @@
<li><a href="Fsm.html">Fsm</a></li>
<li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li>
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Movement.html">Movement</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
@@ -62,8 +62,8 @@
<li><a href="Static.html">Static</a></li>
<li><a href="Task.html">Task</a></li>
<li><a href="Task_A2G.html">Task_A2G</a></li>
<li><a href="Task_A2G_Dispatcher.html">Task_A2G_Dispatcher</a></li>
<li><a href="Task_PICKUP.html">Task_PICKUP</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li>
<li><a href="Utils.html">Utils</a></li>
<li><a href="Zone.html">Zone</a></li>
@@ -541,12 +541,36 @@ The following iterator methods are currently available within the SET</em>AIRBAS
<td class="name" nowrap="nowrap"><a href="##(SET_BASE).Get">SET_BASE:Get(ObjectName)</a></td>
<td class="summary">
<p>Gets a <a href="Base.html##(BASE)">Base#BASE</a> object from the <a href="Set.html##(SET_BASE)">Set#SET_BASE</a> and derived classes, based on the Object Name.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(SET_BASE).GetFirst">SET_BASE:GetFirst()</a></td>
<td class="summary">
<p>Gets the first object from the <a href="Set.html##(SET_BASE)">Set#SET_BASE</a> and derived classes.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(SET_BASE).GetLast">SET_BASE:GetLast()</a></td>
<td class="summary">
<p>Gets the last object from the <a href="Set.html##(SET_BASE)">Set#SET_BASE</a> and derived classes.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(SET_BASE).GetRandom">SET_BASE:GetRandom()</a></td>
<td class="summary">
<p>Gets a random object from the <a href="Set.html##(SET_BASE)">Set#SET_BASE</a> and derived classes.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(SET_BASE).GetSet">SET_BASE:GetSet()</a></td>
<td class="summary">
<p>Gets the Set.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(SET_BASE).Index">SET_BASE.Index</a></td>
<td class="summary">
</td>
</tr>
<tr>
@@ -1845,6 +1869,60 @@ self</p>
<p><em><a href="Core.Base.html##(BASE)">Core.Base#BASE</a>:</em></p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(SET_BASE).GetFirst" >
<strong>SET_BASE:GetFirst()</strong>
</a>
</dt>
<dd>
<p>Gets the first object from the <a href="Set.html##(SET_BASE)">Set#SET_BASE</a> and derived classes.</p>
<h3>Return value</h3>
<p><em><a href="Core.Base.html##(BASE)">Core.Base#BASE</a>:</em></p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(SET_BASE).GetLast" >
<strong>SET_BASE:GetLast()</strong>
</a>
</dt>
<dd>
<p>Gets the last object from the <a href="Set.html##(SET_BASE)">Set#SET_BASE</a> and derived classes.</p>
<h3>Return value</h3>
<p><em><a href="Core.Base.html##(BASE)">Core.Base#BASE</a>:</em></p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(SET_BASE).GetRandom" >
<strong>SET_BASE:GetRandom()</strong>
</a>
</dt>
<dd>
<p>Gets a random object from the <a href="Set.html##(SET_BASE)">Set#SET_BASE</a> and derived classes.</p>
<h3>Return value</h3>
<p><em><a href="Core.Base.html##(BASE)">Core.Base#BASE</a>:</em></p>
</dd>
</dl>
<dl class="function">
@@ -1863,6 +1941,20 @@ self</p>
<p><em><a href="##(SET_BASE)">#SET_BASE</a>:</em>
self</p>
</dd>
</dl>
<dl class="function">
<dt>
<em></em>
<a id="#(SET_BASE).Index" >
<strong>SET_BASE.Index</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">