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Found a solution to avoid having to install MOOSE.
Now MOOSE can be copied into the mission file, but you'll need to include a "do file" action of moose.lua in the mission file and copy the rest of the MOOSE files to the MIZ file.
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Moose/Moose.lua
Normal file
30
Moose/Moose.lua
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local base = _G
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env.info("Loading MOOSE " .. base.timer.getAbsTime() )
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function script_path()
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local str = debug.getinfo(2, "S").source
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return str:match("(.*/)"):sub(1,-2)
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end
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Include = {}
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Include.LoadPath = script_path() .. "Mission\\"
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env.info( "Include.LoadPath = " .. Include.LoadPath )
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Include.Files = {}
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Include.File = function( IncludeFile )
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if not Include.Files[ IncludeFile ] then
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Include.Files[IncludeFile] = IncludeFile
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base.dofile( Include.LoadPath .. "" .. IncludeFile .. ".lua" )
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--local chunk, errMsg = base.loadfile( IncludeFile .. ".lua" )
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env.info( "Include:" .. IncludeFile .. " loaded " )
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end
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end
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Include.File( "Database" )
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env.info("Loaded MOOSE")
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