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Create the PATROLZONE class
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60
Moose Development/Moose/PatrolZone.lua
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60
Moose Development/Moose/PatrolZone.lua
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--- This module contains the PATROLZONE class.
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--
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-- ===
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--
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-- 1) @{Patrol#PATROLZONE} class, extends @{Base#BASE}
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-- ===================================================
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-- The @{Patrol#PATROLZONE} class implements the core functions to patrol a @{Zone}.
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--
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-- 1.1) PATROLZONE constructor:
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-- ----------------------------
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-- @{PatrolZone#PATROLZONE.New}(): Creates a new PATROLZONE object.
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--
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-- 1.2) Modify the PATROLZONE parameters:
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-- --------------------------------------
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-- The following methods are available to modify the parameters of a PATROLZONE object:
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--
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-- * @{PatrolZone#PATROLZONE.SetSpeed}(): Set the patrol speed of the AI, while patrolling.
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-- * @{PatrolZone#PATROLZONE.SetAltitude}(): Set altitude of the AI, while patrolling.
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--
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-- ===
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--
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-- @module PatrolZone
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-- @author FlightControl
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--- PATROLZONE class
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-- @type PATROLZONE
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-- @extends Base#BASE
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PATROLZONE = {
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ClassName = "PATROLZONE",
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}
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--- Creates a new PATROLZONE object, taking a @{Group} object as a parameter. The GROUP needs to be alive.
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-- @param #PATROLZONE self
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-- @param Group#GROUP PatrolGroup The @{Group} patrolling.
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-- @param Zone#ZONE_BASE PatrolZone The @{Zone} where the patrol needs to be executed.
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-- @param DCSTypes#Altitude PatrolFloorAltitude The lowest altitude in meters where to execute the patrol.
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-- @param DCSTypes#Altitude PatrolCeilingAltitude The highest altitude in meters where to execute the patrol.
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-- @param DCSTypes#Speed PatrolMinSpeed The minimum speed of the @{Group} in km/h.
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-- @param DCSTypes#Speed PatrolMaxSpeed The maximum speed of the @{Group} in km/h.
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-- @return #PATROLZONE self
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-- @usage
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-- -- Define a new PATROLZONE Object. This PatrolArea will patrol a group within PatrolZone between 3000 and 6000 meters, with a variying speed between 600 and 900 km/h.
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-- PatrolZone = ZONE:New( 'PatrolZone' )
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-- PatrolGroup = GROUP:FindByName( "Patrol Group" )
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-- PatrolArea = PATROLZONE:New( PatrolGroup, PatrolZone, 3000, 6000, 600, 900 )
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function PATROLZONE:New( PatrolGroup, PatrolZone, PatrolFloorAltitude, PatrolCeilingAltitude, PatrolMinSpeed, PatrolMaxSpeed )
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-- Inherits from BASE
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local self = BASE:Inherit( self, BASE:New() )
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self.PatrolGroup = PatrolGroup
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self.PatrolZone = PatrolZone
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self.PatrolFloorAltitude = PatrolFloorAltitude
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self.PatrolCeilingAltitude = PatrolCeilingAltitude
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self.PatrolMinSpeed = PatrolMinSpeed
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self.PatrolMaxSpeed = PatrolMaxSpeed
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return self
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end
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