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Eliminate trace details
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@@ -731,7 +731,7 @@ end
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-- @param #ZONE_UNIT self
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-- @return Dcs.DCSTypes#Vec2 The location of the zone based on the @{Unit#UNIT}location.
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function ZONE_UNIT:GetVec2()
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self:F( self.ZoneName )
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self:F2( self.ZoneName )
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local ZoneVec2 = self.ZoneUNIT:GetVec2()
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if ZoneVec2 then
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@@ -741,7 +741,7 @@ function ZONE_UNIT:GetVec2()
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return self.LastVec2
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end
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self:T( { ZoneVec2 } )
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self:T2( { ZoneVec2 } )
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return nil
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end
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