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https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
Eliminate trace details
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parent
2519fcde48
commit
b4107b14f8
@ -839,7 +839,7 @@ do
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self.ParentMenu.MenuCount = self.ParentMenu.MenuCount - 1
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self.ParentMenu.MenuCount = self.ParentMenu.MenuCount - 1
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if self.ParentMenu.MenuCount == 0 then
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if self.ParentMenu.MenuCount == 0 then
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if self.MenuRemoveParent == true then
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if self.MenuRemoveParent == true then
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self:T( "Removing Parent Menu " )
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self:T2( "Removing Parent Menu " )
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self.ParentMenu:Remove()
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self.ParentMenu:Remove()
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end
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end
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end
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end
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@ -927,7 +927,7 @@ do
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self.ParentMenu.MenuCount = self.ParentMenu.MenuCount - 1
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self.ParentMenu.MenuCount = self.ParentMenu.MenuCount - 1
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if self.ParentMenu.MenuCount == 0 then
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if self.ParentMenu.MenuCount == 0 then
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if self.MenuRemoveParent == true then
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if self.MenuRemoveParent == true then
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self:T( "Removing Parent Menu " )
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self:T2( "Removing Parent Menu " )
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self.ParentMenu:Remove()
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self.ParentMenu:Remove()
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end
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end
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end
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end
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@ -731,7 +731,7 @@ end
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-- @param #ZONE_UNIT self
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-- @param #ZONE_UNIT self
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-- @return Dcs.DCSTypes#Vec2 The location of the zone based on the @{Unit#UNIT}location.
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-- @return Dcs.DCSTypes#Vec2 The location of the zone based on the @{Unit#UNIT}location.
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function ZONE_UNIT:GetVec2()
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function ZONE_UNIT:GetVec2()
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self:F( self.ZoneName )
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self:F2( self.ZoneName )
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local ZoneVec2 = self.ZoneUNIT:GetVec2()
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local ZoneVec2 = self.ZoneUNIT:GetVec2()
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if ZoneVec2 then
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if ZoneVec2 then
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@ -741,7 +741,7 @@ function ZONE_UNIT:GetVec2()
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return self.LastVec2
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return self.LastVec2
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end
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end
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self:T( { ZoneVec2 } )
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self:T2( { ZoneVec2 } )
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return nil
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return nil
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end
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end
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@ -567,7 +567,7 @@ do -- DETECTION_BASE
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self.DetectDLINK
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self.DetectDLINK
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)
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)
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self:T( { TargetIsDetected = TargetIsDetected, TargetIsVisible = TargetIsVisible, TargetLastTime = TargetLastTime, TargetKnowType = TargetKnowType, TargetKnowDistance = TargetKnowDistance, TargetLastPos = TargetLastPos, TargetLastVelocity = TargetLastVelocity } )
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self:T2( { TargetIsDetected = TargetIsDetected, TargetIsVisible = TargetIsVisible, TargetLastTime = TargetLastTime, TargetKnowType = TargetKnowType, TargetKnowDistance = TargetKnowDistance, TargetLastPos = TargetLastPos, TargetLastVelocity = TargetLastVelocity } )
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local DetectionAccepted = true
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local DetectionAccepted = true
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@ -585,7 +585,7 @@ do -- DETECTION_BASE
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local DetectedUnitCategory = DetectedObject:getDesc().category
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local DetectedUnitCategory = DetectedObject:getDesc().category
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self:T( { "Detected Target:", DetectionGroupName, DetectedObjectName, Distance, DetectedUnitCategory } )
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self:T2( { "Detected Target:", DetectionGroupName, DetectedObjectName, Distance, DetectedUnitCategory } )
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-- Calculate Acceptance
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-- Calculate Acceptance
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@ -1154,7 +1154,7 @@ do -- DETECTION_BASE
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-- @param #string ObjectName
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-- @param #string ObjectName
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-- @return #DETECTION_BASE.DetectedObject
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-- @return #DETECTION_BASE.DetectedObject
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function DETECTION_BASE:GetDetectedObject( ObjectName )
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function DETECTION_BASE:GetDetectedObject( ObjectName )
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self:F( ObjectName )
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self:F2( ObjectName )
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if ObjectName then
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if ObjectName then
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local DetectedObject = self.DetectedObjects[ObjectName]
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local DetectedObject = self.DetectedObjects[ObjectName]
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@ -724,7 +724,7 @@ function UNIT:IsInZone( Zone )
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if self:IsAlive() then
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if self:IsAlive() then
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local IsInZone = Zone:IsVec3InZone( self:GetVec3() )
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local IsInZone = Zone:IsVec3InZone( self:GetVec3() )
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self:T( { IsInZone } )
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self:T2( { IsInZone } )
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return IsInZone
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return IsInZone
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end
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end
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