From b6e806adbce50d21911f61640508bef4d54d1757 Mon Sep 17 00:00:00 2001 From: Frank Date: Sun, 8 May 2022 00:29:36 +0200 Subject: [PATCH] Update FlightGroup.lua -No despawn after player landed. --- Moose Development/Moose/Ops/FlightGroup.lua | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Moose Development/Moose/Ops/FlightGroup.lua b/Moose Development/Moose/Ops/FlightGroup.lua index 35276066f..c3914282f 100644 --- a/Moose Development/Moose/Ops/FlightGroup.lua +++ b/Moose Development/Moose/Ops/FlightGroup.lua @@ -1809,6 +1809,11 @@ function FLIGHTGROUP:onafterArrived(From, Event, To) self.flightcontrol:SetFlightStatus(self, FLIGHTCONTROL.FlightStatus.ARRIVED) end + if not self.isAI then + -- Player landed. No despawn. + return + end + --TODO: Check that current base is airwing base. local airwing=self:GetAirWing() --airwing:GetAirbaseName()==self.currbase:GetName()