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#SPAWN
* Fix callsign dupplication of numbers introduced with 2.8
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commit
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@ -3038,6 +3038,7 @@ function SPAWN:_Prepare( SpawnTemplatePrefix, SpawnIndex ) -- R2.2
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if type( Callsign ) ~= "number" then -- blue callsign
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if type( Callsign ) ~= "number" then -- blue callsign
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Callsign[2] = ((SpawnIndex - 1) % 10) + 1
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Callsign[2] = ((SpawnIndex - 1) % 10) + 1
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local CallsignName = SpawnTemplate.units[UnitID].callsign["name"] -- #string
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local CallsignName = SpawnTemplate.units[UnitID].callsign["name"] -- #string
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CallsignName = string.match(CallsignName,"^(%a+)") -- 2.8 - only the part w/o numbers
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local CallsignLen = CallsignName:len()
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local CallsignLen = CallsignName:len()
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SpawnTemplate.units[UnitID].callsign["name"] = CallsignName:sub( 1, CallsignLen ) .. SpawnTemplate.units[UnitID].callsign[2] .. SpawnTemplate.units[UnitID].callsign[3]
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SpawnTemplate.units[UnitID].callsign["name"] = CallsignName:sub( 1, CallsignLen ) .. SpawnTemplate.units[UnitID].callsign[2] .. SpawnTemplate.units[UnitID].callsign[3]
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else
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else
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