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FLIGHTGROUP
- Added nil checks if client template does not exist
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@@ -11372,11 +11372,19 @@ end
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-- @return #OPSGROUP self
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function OPSGROUP:_InitWaypoints(WpIndexMin, WpIndexMax)
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-- Template waypoints.
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self.waypoints0=UTILS.DeepCopy(_DATABASE:GetGroupTemplate(self.groupname).route.points) --self.group:GetTemplateRoutePoints()
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-- Waypoints empty!
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self.waypoints={}
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self.waypoints0={}
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-- Get group template
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local template=_DATABASE:GetGroupTemplate(self.groupname)
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if template==nil then
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return self
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end
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-- Template waypoints.
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self.waypoints0=UTILS.DeepCopy(template.route.points) --self.group:GetTemplateRoutePoints()
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WpIndexMin=WpIndexMin or 1
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WpIndexMax=WpIndexMax or #self.waypoints0
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@@ -13631,11 +13639,7 @@ function OPSGROUP:_AddElementByName(unitname)
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local unit=UNIT:FindByName(unitname)
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if unit then
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-- Get unit template.
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local unittemplate=unit:GetTemplate()
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--local unittemplate=_DATABASE:GetUnitTemplateFromUnitName(unitname)
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-- Element table.
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local element=self:GetElementByName(unitname)
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@@ -13662,8 +13666,18 @@ function OPSGROUP:_AddElementByName(unitname)
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element.Nhit=0
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element.opsgroup=self
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-- Get unit template.
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local unittemplate=unit:GetTemplate()
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if unittemplate==nil then
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if element.DCSunit:getPlayerName() then
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element.skill="Client"
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end
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else
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element.skill=unittemplate~=nil and unittemplate.skill or "Unknown"
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end
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-- Skill etc.
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element.skill=unittemplate.skill or "Unknown"
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if element.skill=="Client" or element.skill=="Player" then
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element.ai=false
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element.client=CLIENT:FindByName(unitname)
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@@ -13722,24 +13736,22 @@ function OPSGROUP:_AddElementByName(unitname)
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element.weightCargo=0
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end
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element.weight=element.weightEmpty+element.weightCargo
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-- FLIGHTGROUP specific.
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if self.isFlightgroup then
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element.callsign=element.unit:GetCallsign()
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element.callsign=element.unit:GetCallsign()
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element.fuelmass=element.fuelmass0 or 99999
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element.fuelrel=element.unit:GetFuel() or 1
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if self.isFlightgroup and unittemplate then
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element.modex=unittemplate.onboard_num
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element.payload=unittemplate.payload
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element.pylons=unittemplate.payload and unittemplate.payload.pylons or nil
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element.fuelmass0=unittemplate.payload and unittemplate.payload.fuel or 0
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element.fuelmass=element.fuelmass0
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element.fuelrel=element.unit:GetFuel()
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else
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element.callsign="Peter-1-1"
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element.modex="000"
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element.payload={}
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element.pylons={}
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element.fuelmass0=99999
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element.fuelmass =99999
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element.fuelrel=1
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end
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-- Debug text.
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