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https://github.com/FlightControl-Master/MOOSE.git
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OPS
**AUFTRAG** - Added new type `NOTHING` (similar to `ALERT5` but for ground/naval)
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@@ -86,7 +86,7 @@ COHORT = {
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--- COHORT class version.
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-- @field #string version
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COHORT.version="0.3.4"
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COHORT.version="0.3.5"
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-- TODO list
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@@ -391,10 +391,12 @@ function COHORT:AddMissionCapability(MissionTypes, Performance)
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for _,missiontype in pairs(MissionTypes) do
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local Capability=self:GetMissionCapability(missiontype)
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-- Check not to add the same twice.
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if AUFTRAG.CheckMissionCapability(missiontype, self.missiontypes) then
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self:E(self.lid.."WARNING: Mission capability already present! No need to add it twice.")
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-- TODO: update performance.
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if Capability then
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self:E(self.lid.."WARNING: Mission capability already present! No need to add it twice. Will update the performance though!")
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Capability.Performance=Performance or 50
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else
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local capability={} --Ops.Auftrag#AUFTRAG.Capability
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@@ -411,6 +413,22 @@ function COHORT:AddMissionCapability(MissionTypes, Performance)
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return self
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end
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--- Get missin capability for a given mission type.
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-- @param #COHORT self
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-- @param #string MissionType Mission type, e.g. `AUFTRAG.Type.BAI`.
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-- @return Ops.Auftrag#AUFTRAG.Capability Capability table or `nil` if the capability does not exist.
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function COHORT:GetMissionCapability(MissionType)
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for _,_capability in pairs(self.missiontypes) do
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local capability=_capability --Ops.Auftrag#AUFTRAG.Capability
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if capability.MissionType==MissionType then
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return capability
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end
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end
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return nil
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end
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--- Check if cohort assets have a given property (DCS attribute).
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-- @param #COHORT self
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-- @param #string Property The property.
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@@ -1008,12 +1026,17 @@ function COHORT:RecruitAssets(MissionType, Npayloads)
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-- Asset is already on a mission.
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---
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-- Check if this asset is currently on a GCICAP mission (STARTED or EXECUTING).
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-- Check if this asset is currently on a mission (STARTED or EXECUTING).
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if MissionType==AUFTRAG.Type.RELOCATECOHORT then
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-- Relocation: Take all assets. Mission will be cancelled.
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table.insert(assets, asset)
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elseif self.legion:IsAssetOnMission(asset, AUFTRAG.Type.NOTHING) then
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-- Relocation: Take all assets. Mission will be cancelled.
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table.insert(assets, asset)
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elseif self.legion:IsAssetOnMission(asset, AUFTRAG.Type.GCICAP) and MissionType==AUFTRAG.Type.INTERCEPT then
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-- Check if the payload of this asset is compatible with the mission.
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