Update OpsGroup.lua

- Fixed group returning to legion when told not to
This commit is contained in:
Frank 2023-12-04 22:19:31 +01:00
parent 4d4b8862c2
commit bc3a5271dc

View File

@ -3472,10 +3472,9 @@ function OPSGROUP:RemoveWaypoint(wpindex)
-- Could be that the waypoint we are currently moving to was the LAST waypoint. Then we now passed the final waypoint.
if (self.adinfinitum or istemp) then
self:_PassedFinalWaypoint(false, "Removed PASSED temporary waypoint ")
end
self:_PassedFinalWaypoint(false, "Removed PASSED temporary waypoint")
end
end
end
@ -5801,6 +5800,27 @@ function OPSGROUP:onafterMissionDone(From, Event, To, Mission)
end
end
if self.legion and self.legionReturn==false and self.waypoints and #self.waypoints==1 then
---
-- This is the case where a group was send on a mission (which is over now), has no addional
-- waypoints or tasks and should NOT return to its legion.
-- We create a new waypoint at the current position and let it hold here.
---
local Coordinate=self:GetCoordinate()
if self.isArmygroup then
ARMYGROUP.AddWaypoint(self, Coordinate, 0, nil, nil, false)
elseif self.isNavygroup then
NAVYGROUP.AddWaypoint(self,Coordinate, 0, nil, nil, false)
end
-- Remove original waypoint.
self:RemoveWaypoint(1)
self:_PassedFinalWaypoint(true, "Passed final waypoint as group is done with mission but should NOT return to its legion")
end
-- Check if group is done.
self:_CheckGroupDone(delay)