#SHAPES a bit of extra docu

This commit is contained in:
Applevangelist
2024-04-23 09:25:47 +02:00
parent 3d7172fdf7
commit bc5946c76e
7 changed files with 50 additions and 21 deletions

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@@ -30,14 +30,12 @@
-- OVAL
-- POLYGON
-- TRIANGLE (although this one's a bit special as well)
--
-- ===
-- The idea is that anything you draw on the map in the Mission Editor can be turned in a shape to work with in MOOSE.
-- This is the base class that all other shape classes are built on. There are some shared functions, most of which are overridden in the derived classes
--
-- @field #SHAPE_BASE
SHAPE_BASE = {
ClassName = "SHAPE_BASE",
Name = "",