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#CTLD - fixed a collision when extracting on a possible distance key duplication
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@@ -485,7 +485,8 @@ function GROUP:Destroy( GenerateEvent, delay )
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self:ScheduleOnce(delay, GROUP.Destroy, self, GenerateEvent)
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else
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local DCSGroup = self:GetDCSObject()
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--local DCSGroup = self:GetDCSObject()
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local DCSGroup = Group.getByName( self.GroupName )
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if DCSGroup then
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for Index, UnitData in pairs( DCSGroup:getUnits() ) do
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